Fix #32447: mouse selection in uv editor is now no longer registerd as last

operator, same as 3d view.
This commit is contained in:
Brecht Van Lommel
2012-08-31 12:08:08 +00:00
parent 0b4dfa1fcb
commit 533192013f

View File

@@ -2056,7 +2056,7 @@ static void UV_OT_select(wmOperatorType *ot)
ot->name = "Select";
ot->description = "Select UV vertices";
ot->idname = "UV_OT_select";
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
ot->flag = OPTYPE_UNDO;
/* api callbacks */
ot->exec = select_exec;
@@ -2101,7 +2101,7 @@ static void UV_OT_select_loop(wmOperatorType *ot)
ot->name = "Loop Select";
ot->description = "Select a loop of connected UV vertices";
ot->idname = "UV_OT_select_loop";
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
ot->flag = OPTYPE_UNDO;
/* api callbacks */
ot->exec = select_loop_exec;
@@ -2203,7 +2203,7 @@ static void UV_OT_select_linked_pick(wmOperatorType *ot)
ot->name = "Select Linked Pick";
ot->description = "Select all UV vertices linked under the mouse";
ot->idname = "UV_OT_select_linked_pick";
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
ot->flag = OPTYPE_UNDO;
/* api callbacks */
ot->invoke = select_linked_pick_invoke;