Fix T95992: Crash Ancored strokes 2d texture painting.
When using ancored stroked the diameter of the stroke can be 0 what leads to a division by zero that on certain platforms wrap to a large negative number that cannot be looked up. This fix will clamp the size of the brush to 1.
This commit is contained in:
@@ -69,6 +69,7 @@ static void update_curve_mask(CurveMaskCache *curve_mask_cache,
|
||||
{
|
||||
BLI_assert(curve_mask_cache->curve_mask != nullptr);
|
||||
int offset = (int)floorf(diameter / 2.0f);
|
||||
int clamped_radius = max_ff(radius, 1.0);
|
||||
|
||||
unsigned short *m = curve_mask_cache->curve_mask;
|
||||
|
||||
@@ -92,7 +93,7 @@ static void update_curve_mask(CurveMaskCache *curve_mask_cache,
|
||||
pixel_xy[1] = static_cast<float>(y) + aa_offset;
|
||||
for (int j = 0; j < aa_samples; j++) {
|
||||
const float len = len_v2v2(pixel_xy, bpos);
|
||||
const int sample_index = min_ii((len / radius) * CurveSamplesBaseLen,
|
||||
const int sample_index = min_ii((len / clamped_radius) * CurveSamplesBaseLen,
|
||||
CurveSamplesLen - 1);
|
||||
const float sample_weight = curve_mask_cache->sampled_curve[sample_index];
|
||||
|
||||
|
||||
Reference in New Issue
Block a user