glTF exporter: Fix typo
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@@ -5,7 +5,7 @@
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bl_info = {
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'name': 'glTF 2.0 format',
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'author': 'Julien Duroure, Scurest, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors',
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"version": (4, 5, 44),
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"version": (4, 5, 45),
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'blender': (4, 4, 0),
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'location': 'File > Import-Export',
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'description': 'Import-Export as glTF 2.0',
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@@ -39,7 +39,7 @@ def get_cache_data(path: str,
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if n.blender_type not in [VExportNode.BONE]]
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# For TRACK mode, we reset cache after each track export, so we don't need to keep others objects
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if export_settings['gltf_animation_mode'] in "NLA_TRACKS":
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if export_settings['gltf_animation_mode'] in ["NLA_TRACKS"]:
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# If object is not in vtree, this is a material or light for pointers
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obj_uuids = [blender_obj_uuid] if blender_obj_uuid in export_settings['vtree'].nodes.keys() else []
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