Fix [#37160] Rotate edge direction changed between 2.64 and 2.65 (low priority)
Easy to fix, but do not really understand *why* this is needed...
This commit is contained in:
@@ -849,7 +849,7 @@ void BM_edge_calc_rotate(BMEdge *e, const bool ccw,
|
||||
/* we could swap the verts _or_ the faces, swapping faces
|
||||
* gives more predictable results since that way the next vert
|
||||
* just stitches from face fa / fb */
|
||||
if (ccw) {
|
||||
if (!ccw) {
|
||||
SWAP(BMFace *, fa, fb);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user