Cleanup: Follow class layout style guide for SculptSession
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@@ -575,6 +575,10 @@ struct SculptSession : blender::NonCopyable, blender::NonMovable {
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uchar last_automask_stroke_id = 0;
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std::unique_ptr<SculptTopologyIslandCache> topology_island_cache;
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private:
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PBVHVertRef active_vert_ = PBVHVertRef{PBVH_REF_NONE};
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public:
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SculptSession();
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~SculptSession();
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@@ -604,9 +608,6 @@ struct SculptSession : blender::NonCopyable, blender::NonMovable {
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blender::float3 active_vert_position(const Object &object) const;
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void set_active_vert(PBVHVertRef vert);
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private:
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PBVHVertRef active_vert_ = PBVHVertRef{PBVH_REF_NONE};
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};
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void BKE_sculptsession_free(Object *ob);
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