Cleanup: use function style casts, nullptr

This commit is contained in:
Campbell Barton
2023-03-07 15:59:14 +11:00
parent 5b152a4880
commit 5a004ccc6a
3 changed files with 5 additions and 6 deletions

View File

@@ -280,7 +280,6 @@ extern TransConvertTypeInfo TransConvertType_Tracking;
extern TransConvertTypeInfo TransConvertType_TrackingCurves;
#ifdef __cplusplus
}
#endif

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@@ -28,12 +28,12 @@ static float pack_islands_scale_margin(const Span<PackIsland *> &island_vector,
for (const int64_t index : island_vector.index_range()) {
PackIsland *island = island_vector[index];
BoxPack *box = &box_array[index];
box->index = (int)index;
box->index = int(index);
box->w = BLI_rctf_size_x(&island->bounds_rect) * scale + 2 * margin;
box->h = BLI_rctf_size_y(&island->bounds_rect) * scale + 2 * margin;
}
float max_u, max_v;
BLI_box_pack_2d(box_array, (int)island_vector.size(), &max_u, &max_v);
BLI_box_pack_2d(box_array, int(island_vector.size()), &max_u, &max_v);
return max_ff(max_u, max_v);
}

View File

@@ -417,7 +417,7 @@ void GPU_framebuffer_clear_color(GPUFrameBuffer *fb, const float clear_col[4])
void GPU_framebuffer_clear_depth(GPUFrameBuffer *fb, float clear_depth)
{
GPU_framebuffer_clear(fb, GPU_DEPTH_BIT, NULL, clear_depth, 0x00);
GPU_framebuffer_clear(fb, GPU_DEPTH_BIT, nullptr, clear_depth, 0x00);
}
void GPU_framebuffer_clear_color_depth(GPUFrameBuffer *fb,
@@ -429,12 +429,12 @@ void GPU_framebuffer_clear_color_depth(GPUFrameBuffer *fb,
void GPU_framebuffer_clear_stencil(GPUFrameBuffer *fb, uint clear_stencil)
{
GPU_framebuffer_clear(fb, GPU_STENCIL_BIT, NULL, 0.0f, clear_stencil);
GPU_framebuffer_clear(fb, GPU_STENCIL_BIT, nullptr, 0.0f, clear_stencil);
}
void GPU_framebuffer_clear_depth_stencil(GPUFrameBuffer *fb, float clear_depth, uint clear_stencil)
{
GPU_framebuffer_clear(fb, GPU_DEPTH_BIT | GPU_STENCIL_BIT, NULL, clear_depth, clear_stencil);
GPU_framebuffer_clear(fb, GPU_DEPTH_BIT | GPU_STENCIL_BIT, nullptr, clear_depth, clear_stencil);
}
void GPU_framebuffer_clear_color_depth_stencil(GPUFrameBuffer *fb,