glTF exporter: Cleanup: quiet warning for debug builds on startup
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@@ -509,7 +509,7 @@ class ExportGLTF2_Base(ConvertGLTF2_Base):
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export_active_vertex_color_when_no_material: BoolProperty(
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name='Export active vertex color when no material',
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description='When there is no material on object, export active vertex color.',
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description='When there is no material on object, export active vertex color',
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default=True
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)
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