Add a call to buttons_change_shaded_view() or something in 'assign material
index'
This commit is contained in:
@@ -455,6 +455,7 @@ void do_common_editbuts(unsigned short event) // old name, is a mix of object an
|
||||
}
|
||||
allqueue(REDRAWVIEW3D_Z, 0);
|
||||
DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
|
||||
shade_buttons_change_3d();
|
||||
BIF_undo_push("Assign material index");
|
||||
}
|
||||
break;
|
||||
|
||||
Reference in New Issue
Block a user