metacubes shouldn't disapear, when dx, dy, dz is too big, thanks
   arsouille for pointing at right part of code (it was the oldest bug in
   bug tracker)
This commit is contained in:
Jiri Hnidek
2006-06-27 09:37:12 +00:00
parent ba7af683ae
commit 605388b449

View File

@@ -1617,9 +1617,9 @@ float init_meta(Object *ob) /* return totsize */
totsize= 0.0;
for(a=0; a<totelem; a++) {
vec[0]= mainb[a]->x + mainb[a]->rad;
vec[1]= mainb[a]->y + mainb[a]->rad;
vec[2]= mainb[a]->z + mainb[a]->rad;
vec[0]= mainb[a]->x + mainb[a]->rad + mainb[a]->expx;
vec[1]= mainb[a]->y + mainb[a]->rad + mainb[a]->expy;
vec[2]= mainb[a]->z + mainb[a]->rad + mainb[a]->expz;
calc_mballco(mainb[a], vec);