Fix T40522: Viewport layer name is not redrawed.
Yet another missing redraw flag catching (only affecting Cycles, in this case).
This commit is contained in:
@@ -971,6 +971,7 @@ static void view3d_header_area_listener(bScreen *UNUSED(sc), ScrArea *UNUSED(sa)
|
||||
case ND_LAYER:
|
||||
case ND_TOOLSETTINGS:
|
||||
case ND_LAYER_CONTENT:
|
||||
case ND_RENDER_OPTIONS:
|
||||
ED_region_tag_redraw(ar);
|
||||
break;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user