Tests: Add Cycles test for a volume with a zero angle distant light

During Blender 4.2's development, a bug was introduced that lead to
volumes rendering incorrectly if:
- There was a distant light with a zero angle spread
- The light tree was enabled

This was reported to blender/blender#129420 and fixed in 4.3.

This commit adds a render test for this situation.

Ref: blender/blender#123012
Ref: blender/blender-test-data!26

Pull Request: https://projects.blender.org/blender/blender/pulls/131079
This commit is contained in:
Alaska
2024-12-04 02:09:35 +01:00
committed by Alaska
parent 42f8ffbb4c
commit 615ab676a7