Docs: improve comments

This commit is contained in:
Campbell Barton
2019-08-11 22:34:22 +10:00
parent 1cd65b274b
commit 63c463ac45
3 changed files with 18 additions and 4 deletions

View File

@@ -155,7 +155,13 @@ typedef struct FlyInfo {
* without moving the direction there looking */
bool use_freelook;
bool anim_playing; /* needed for autokeyframing */
/**
* Needed for auto-keyframing, when animation isn't playing, only keyframe on confirmation.
*
* Currently we can't cancel this operator usefully while recording on animation playback
* (this would need to un-key all previous frames).
*/
bool anim_playing;
int mval[2]; /* latest 2D mouse values */
int center_mval[2]; /* center mouse values */

View File

@@ -196,7 +196,13 @@ typedef struct WalkInfo {
short state;
bool redraw;
bool anim_playing; /* needed for autokeyframing */
/**
* Needed for auto-keyframing, when animation isn't playing, only keyframe on confirmation.
*
* Currently we can't cancel this operator usefully while recording on animation playback
* (this would need to un-key all previous frames).
*/
bool anim_playing;
int prev_mval[2]; /* previous 2D mouse values */
int center_mval[2]; /* center mouse values */

View File

@@ -4519,7 +4519,9 @@ static int uv_select_overlap(bContext *C, const bool extend)
const float(*t1)[2] = o_a->tri;
const float(*t2)[2] = o_b->tri;
float vi[2];
bool result =
bool result = (
/* Don't use 'isect_tri_tri_v2' here
* because it's important to ignore overlap at end-points. */
isect_seg_seg_v2_point_ex(t1[0], t1[1], t2[0], t2[1], endpoint_bias, vi) == 1 ||
isect_seg_seg_v2_point_ex(t1[0], t1[1], t2[1], t2[2], endpoint_bias, vi) == 1 ||
isect_seg_seg_v2_point_ex(t1[0], t1[1], t2[2], t2[0], endpoint_bias, vi) == 1 ||
@@ -4529,7 +4531,7 @@ static int uv_select_overlap(bContext *C, const bool extend)
isect_seg_seg_v2_point_ex(t1[2], t1[0], t2[0], t2[1], endpoint_bias, vi) == 1 ||
isect_seg_seg_v2_point_ex(t1[2], t1[0], t2[1], t2[2], endpoint_bias, vi) == 1 ||
isect_point_tri_v2(t1[0], t2[0], t2[1], t2[2]) != 0 ||
isect_point_tri_v2(t2[0], t1[0], t1[1], t1[2]) != 0;
isect_point_tri_v2(t2[0], t1[0], t1[1], t1[2]) != 0);
if (result) {
uvedit_face_select_enable(scene, em_a, face_a, false, cd_loop_uv_offset_a);