Fix #124288: Channels overlap the Dope Sheet search

Channels are drawn after/on top of the search box. To fix this, move
`ED_time_scrub_channel_search_draw` below the channel drawing function.

Pull Request: https://projects.blender.org/blender/blender/pulls/124331
This commit is contained in:
Pratik Borhade
2024-07-09 17:57:07 +02:00
committed by Sybren A. Stüvel
parent 983e4a7543
commit 63cb33139f

View File

@@ -285,9 +285,6 @@ static void action_channel_region_draw(const bContext *C, ARegion *region)
/* clear and setup matrix */
UI_ThemeClearColor(TH_BACK);
/* channel filter next to scrubbing area */
ED_time_scrub_channel_search_draw(C, region, ac.ads);
if (!has_valid_animcontext) {
return;
}
@@ -307,6 +304,9 @@ static void action_channel_region_draw(const bContext *C, ARegion *region)
UI_view2d_view_ortho(v2d);
draw_channel_names((bContext *)C, &ac, region, anim_data);
/* channel filter next to scrubbing area */
ED_time_scrub_channel_search_draw(C, region, ac.ads);
/* reset view matrix */
UI_view2d_view_restore(C);