UI: Add "(Walk/Fly)" to navigation operator name
Without this, searching for the operator is more difficult. D5148 by @a.monti
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@@ -4607,7 +4607,7 @@ static int view3d_navigate_invoke(bContext *C,
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void VIEW3D_OT_navigate(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name = "View Navigation";
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ot->name = "View Navigation (Walk/Fly)";
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ot->description =
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"Interactively navigate around the scene (uses the mode (walk/fly) preference)";
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ot->idname = "VIEW3D_OT_navigate";
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