UI: Add "(Walk/Fly)" to navigation operator name

Without this, searching for the operator is more difficult.

D5148 by @a.monti
This commit is contained in:
Campbell Barton
2019-06-29 08:08:02 +10:00
parent 5762137f35
commit 648e8a1f1d

View File

@@ -4607,7 +4607,7 @@ static int view3d_navigate_invoke(bContext *C,
void VIEW3D_OT_navigate(wmOperatorType *ot)
{
/* identifiers */
ot->name = "View Navigation";
ot->name = "View Navigation (Walk/Fly)";
ot->description =
"Interactively navigate around the scene (uses the mode (walk/fly) preference)";
ot->idname = "VIEW3D_OT_navigate";