And more UI messages fixes...

This commit is contained in:
Bastien Montagne
2012-10-08 21:03:35 +00:00
parent bfadb9c272
commit 6536e2d01a
10 changed files with 17 additions and 15 deletions

View File

@@ -962,8 +962,10 @@ void OBJECT_OT_origin_set(wmOperatorType *ot)
{
static EnumPropertyItem prop_set_center_types[] = {
{GEOMETRY_TO_ORIGIN, "GEOMETRY_ORIGIN", 0, "Geometry to Origin", "Move object geometry to object origin"},
{ORIGIN_TO_GEOMETRY, "ORIGIN_GEOMETRY", 0, "Origin to Geometry", "Move object origin to center of object geometry"},
{ORIGIN_TO_CURSOR, "ORIGIN_CURSOR", 0, "Origin to 3D Cursor", "Move object origin to position of the 3d cursor"},
{ORIGIN_TO_GEOMETRY, "ORIGIN_GEOMETRY", 0, "Origin to Geometry",
"Move object origin to center of object geometry"},
{ORIGIN_TO_CURSOR, "ORIGIN_CURSOR", 0, "Origin to 3D Cursor",
"Move object origin to position of the 3D cursor"},
{0, NULL, 0, NULL, NULL}
};
@@ -975,7 +977,7 @@ void OBJECT_OT_origin_set(wmOperatorType *ot)
/* identifiers */
ot->name = "Set Origin";
ot->description = "Set the object's origin, by either moving the data, or set to center of data, or use 3d cursor";
ot->description = "Set the object's origin, by either moving the data, or set to center of data, or use 3D cursor";
ot->idname = "OBJECT_OT_origin_set";
/* api callbacks */

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@@ -1526,7 +1526,7 @@ int ED_area_header_switchbutton(const bContext *C, uiBlock *block, int yco)
but = uiDefIconTextButC(block, ICONTEXTROW, 0, ICON_VIEW3D,
editortype_pup(), xco, yco, UI_UNIT_X + 10, UI_UNIT_Y,
&(sa->butspacetype), 1.0, SPACEICONMAX, 0, 0,
TIP_("Display current editor type (click for menu of available types)"));
TIP_("Display current editor type (click for a menu of available types)"));
uiButSetFunc(but, spacefunc, NULL, NULL);
uiButClearFlag(but, UI_BUT_UNDO); /* skip undo on screen buttons */

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@@ -1372,7 +1372,7 @@ static EnumPropertyItem prop_actkeys_snap_types[] = {
{ACTKEYS_SNAP_CFRA, "CFRA", 0, "Current frame",
"Snap selected keyframes to the current frame"},
{ACTKEYS_SNAP_NEAREST_FRAME, "NEAREST_FRAME", 0, "Nearest Frame",
"Snap selected keyframes to the nearest (whole) frame. Use to fix accidental sub-frame offsets"},
"Snap selected keyframes to the nearest (whole) frame (use to fix accidental sub-frame offsets)"},
{ACTKEYS_SNAP_NEAREST_SECOND, "NEAREST_SECOND", 0, "Nearest Second",
"Snap selected keyframes to the nearest second"},
{ACTKEYS_SNAP_NEAREST_MARKER, "NEAREST_MARKER", 0, "Nearest Marker",

View File

@@ -1829,7 +1829,7 @@ static EnumPropertyItem prop_graphkeys_snap_types[] = {
{GRAPHKEYS_SNAP_VALUE, "VALUE", 0, "Cursor Value",
"Set values of selected keyframes to the cursor value (Y/Horizontal component)"},
{GRAPHKEYS_SNAP_NEAREST_FRAME, "NEAREST_FRAME", 0, "Nearest Frame",
"Snap selected keyframes to the nearest (whole) frame. Use to fix accidental sub-frame offsets"},
"Snap selected keyframes to the nearest (whole) frame (use to fix accidental sub-frame offsets)"},
{GRAPHKEYS_SNAP_NEAREST_SECOND, "NEAREST_SECOND", 0, "Nearest Second",
"Snap selected keyframes to the nearest second"},
{GRAPHKEYS_SNAP_NEAREST_MARKER, "NEAREST_MARKER", 0, "Nearest Marker",

View File

@@ -3352,7 +3352,7 @@ void TEXT_OT_to_3d_object(wmOperatorType *ot)
/* identifiers */
ot->name = "To 3D Object";
ot->idname = "TEXT_OT_to_3d_object";
ot->description = "Create 3d text object from active text data block";
ot->description = "Create 3D text object from active text data block";
/* api callbacks */
ot->exec = text_to_3d_object_exec;

View File

@@ -634,8 +634,8 @@ static void TRANSFORM_OT_tilt(struct wmOperatorType *ot)
ot->name = "Tilt";
/* optionals -
* "Tilt selected vertices"
* "Specify an extra axis rotation for selected vertices of 3d curve" */
ot->description = "Tilt selected control vertices of 3d curve";
* "Specify an extra axis rotation for selected vertices of 3D curve" */
ot->description = "Tilt selected control vertices of 3D curve";
ot->idname = OP_TILT;
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_BLOCKING;

View File

@@ -312,9 +312,9 @@ static void rna_def_gpencil_stroke(BlenderRNA *brna)
static EnumPropertyItem stroke_draw_mode_items[] = {
{0, "SCREEN", 0, "Screen", "Stroke is in screen-space"},
{GP_STROKE_3DSPACE, "3DSPACE", 0, "3d Space", "Stroke is in 3d-space"},
{GP_STROKE_2DSPACE, "2DSPACE", 0, "2d Space", "stroke is in 2d-space"},
{GP_STROKE_2DIMAGE, "2DIMAGE", 0, "2d Image", "Stroke is in 2d-space (but with special 'image' scaling)"},
{GP_STROKE_3DSPACE, "3DSPACE", 0, "3D Space", "Stroke is in 3D-space"},
{GP_STROKE_2DSPACE, "2DSPACE", 0, "2D Space", "Stroke is in 2D-space"},
{GP_STROKE_2DIMAGE, "2DIMAGE", 0, "2D Image", "Stroke is in 2D-space (but with special 'image' scaling)"},
{0, NULL, 0, NULL, NULL}
};

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@@ -1307,7 +1307,7 @@ static void rna_def_field(BlenderRNA *brna)
prop = RNA_def_property(srna, "use_2d_force", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", PFIELD_TEX_2D);
RNA_def_property_ui_text(prop, "2D", "Apply force only in 2d");
RNA_def_property_ui_text(prop, "2D", "Apply force only in 2D");
RNA_def_property_update(prop, 0, "rna_FieldSettings_update");
prop = RNA_def_property(srna, "use_root_coords", PROP_BOOLEAN, PROP_NONE);

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@@ -1324,7 +1324,7 @@ static void rna_def_background_image(BlenderRNA *brna)
srna = RNA_def_struct(brna, "BackgroundImage", NULL);
RNA_def_struct_sdna(srna, "BGpic");
RNA_def_struct_ui_text(srna, "Background Image", "Image and settings for display in the 3d View background");
RNA_def_struct_ui_text(srna, "Background Image", "Image and settings for display in the 3D View background");
prop = RNA_def_property(srna, "source", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "source");

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@@ -71,7 +71,7 @@ EnumPropertyItem texture_type_items[] = {
{TEX_POINTDENSITY, "POINT_DENSITY", ICON_TEXTURE, "Point Density", ""},
{TEX_STUCCI, "STUCCI", ICON_TEXTURE, "Stucci", "Procedural - create a fractal noise texture"},
{TEX_VORONOI, "VORONOI", ICON_TEXTURE, "Voronoi", "Procedural - create cell-like patterns based on Worley noise"},
{TEX_VOXELDATA, "VOXEL_DATA", ICON_TEXTURE, "Voxel Data", "Create a 3d texture based on volumetric data"},
{TEX_VOXELDATA, "VOXEL_DATA", ICON_TEXTURE, "Voxel Data", "Create a 3D texture based on volumetric data"},
{TEX_WOOD, "WOOD", ICON_TEXTURE, "Wood", "Procedural - wave generated bands or rings, with optional noise"},
{TEX_OCEAN, "OCEAN", ICON_TEXTURE, "Ocean", "Use a texture generated by an Ocean modifier"},
{0, NULL, 0, NULL, NULL}