Durian Request:

Renaming "Sync Audio" to "Realtime Playback" to make it clearer about its purpose. Internally, it's still called "sync_audio" since that's strictly what it represents, but that could be changed later if there is a need.
This commit is contained in:
Joshua Leung
2009-11-27 11:19:13 +00:00
parent 993da72d06
commit 692115356c
2 changed files with 3 additions and 3 deletions

View File

@@ -72,7 +72,7 @@ class TIME_HT_header(bpy.types.Header):
subsub = row.row()
subsub.prop(tools, "record_with_nla", toggle=True)
layout.prop(scene, "sync_audio", text="", toggle=True, icon='ICON_SPEAKER')
layout.prop(scene, "sync_audio", text="Realtime", toggle=True, icon='ICON_SPEAKER')
layout.separator()
@@ -145,7 +145,7 @@ class TIME_MT_playback(bpy.types.Menu):
layout.separator()
layout.prop(scene, "sync_audio", icon='ICON_SPEAKER')
layout.prop(scene, "sync_audio", text="Realtime Playback", icon='ICON_SPEAKER')
layout.prop(scene, "mute_audio")
layout.prop(scene, "scrub_audio")

View File

@@ -2525,7 +2525,7 @@ void RNA_def_scene(BlenderRNA *brna)
prop= RNA_def_property(srna, "sync_audio", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "audio.flag", AUDIO_SYNC);
RNA_def_property_ui_text(prop, "Audio Sync", "Play back and sync with audio from Sequence Editor.");
RNA_def_property_ui_text(prop, "Audio Sync", "Play back and sync with audio from Sequence Editor for realtime playback.");
RNA_def_property_update(prop, NC_SCENE, NULL);
prop= RNA_def_property(srna, "scrub_audio", PROP_BOOLEAN, PROP_NONE);