Normals Menu: fix Average to be able to specify type.
Also removed some rogue debugging printfs from normal selection code.
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@@ -3786,6 +3786,16 @@ class VIEW3D_MT_edit_mesh_normals_set_strength(Menu):
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op.set = True
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op.face_strength = 'STRONG'
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class VIEW3D_MT_edit_mesh_normals_average(Menu):
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bl_label = "Average"
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def draw(self, _context):
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layout = self.layout
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layout.operator("mesh.average_normals", text="Custom Normal").average_type = 'CUSTOM_NORMAL'
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layout.operator("mesh.average_normals", text="Face Area").average_type = 'FACE_AREA'
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layout.operator("mesh.average_normals", text="Corner Angle").average_type = 'CORNER_ANGLE'
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class VIEW3D_MT_edit_mesh_normals(Menu):
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bl_label = "Normals"
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@@ -3803,7 +3813,7 @@ class VIEW3D_MT_edit_mesh_normals(Menu):
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layout.operator("mesh.point_normals", text="Point to Target")
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layout.operator("mesh.merge_normals", text="Merge")
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layout.operator("mesh.split_normals", text="Split")
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layout.operator("mesh.average_normals", text="Average")
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layout.menu("VIEW3D_MT_edit_mesh_normals_average", text="Average")
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layout.separator()
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@@ -6489,6 +6499,7 @@ classes = (
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VIEW3D_MT_edit_mesh_normals,
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VIEW3D_MT_edit_mesh_normals_select_strength,
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VIEW3D_MT_edit_mesh_normals_set_strength,
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VIEW3D_MT_edit_mesh_normals_average,
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VIEW3D_MT_edit_mesh_shading,
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VIEW3D_MT_edit_mesh_weights,
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VIEW3D_MT_edit_mesh_clean,
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@@ -1440,7 +1440,6 @@ static int bm_loop_normal_mark_indiv(BMesh *bm, BLI_bitmap *loops)
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* Note that this is On² piece of code,
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* but it is not designed to be used with huge selection sets,
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* rather with only a few items selected at most.*/
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printf("using face history selection\n");
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/* Goes from last selected to the first selected element. */
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for (ese = bm->selected.last; ese; ese = ese->prev) {
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if (ese->htype == BM_FACE) {
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@@ -1473,7 +1472,6 @@ static int bm_loop_normal_mark_indiv(BMesh *bm, BLI_bitmap *loops)
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else {
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if (sel_faces) {
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/* Only select all loops of selected faces. */
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printf("using face selection\n");
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BMLoop *l;
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BMFace *f;
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BMIter liter, fiter;
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@@ -1487,7 +1485,6 @@ static int bm_loop_normal_mark_indiv(BMesh *bm, BLI_bitmap *loops)
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}
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if (sel_edges) {
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/* Only select all loops of selected edges. */
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printf("using edge selection\n");
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BMLoop *l;
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BMEdge *e;
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BMIter liter, eiter;
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@@ -1510,7 +1507,6 @@ static int bm_loop_normal_mark_indiv(BMesh *bm, BLI_bitmap *loops)
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}
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if (sel_verts) {
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/* Select all loops of selected verts. */
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printf("using vert selection\n");
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BMLoop *l;
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BMVert *v;
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BMIter liter, viter;
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