Merge branch 'blender-v4.2-release'

This commit is contained in:
Miguel Pozo
2024-07-08 15:25:12 +02:00

View File

@@ -560,6 +560,13 @@ void Instance::draw_viewport()
if (materials.queued_shaders_count > 0) {
std::stringstream ss;
ss << "Compiling Shaders (" << materials.queued_shaders_count << " remaining)";
if (!GPU_use_parallel_compilation() &&
GPU_type_matches_ex(GPU_DEVICE_ANY, GPU_OS_ANY, GPU_DRIVER_ANY, GPU_BACKEND_OPENGL))
{
ss << "\n"
<< "Increasing Preferences > System > Max Shader Compilation Subprocesses "
<< "may improve compilation time.";
}
info = ss.str();
DRW_viewport_request_redraw();
}