Removed DAG update for armature after inserting keys in pose mode.

That caused un-keyed positions to flip back.
This commit is contained in:
Ton Roosendaal
2005-10-23 16:18:42 +00:00
parent d004754d6b
commit 6ce7d18371

View File

@@ -2393,8 +2393,6 @@ void common_insertkey(void)
}
remake_action_ipos(ob->action);
DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
allqueue(REDRAWIPO, 0);
allqueue(REDRAWACTION, 0);
allqueue(REDRAWNLA, 0);