Merge branch 'blender-v4.4-release'
This commit is contained in:
@@ -102,7 +102,7 @@ using namespace blender;
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/* Draw Backdrop ---------------------------------- */
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/* get backdrop color for top-level widgets (Scene and Object only) */
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/* get backdrop color for top-level widgets (Scene, Object and ActionSlot only) */
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static void acf_generic_root_color(bAnimContext * /*ac*/,
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bAnimListElem * /*ale*/,
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float r_color[3])
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@@ -1504,9 +1504,9 @@ static bAnimChannelType ACF_ACTION_SLOT = {
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/*channel_type_name*/ "Action Slot",
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/*channel_role*/ ACHANNEL_ROLE_EXPANDER,
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/*get_backdrop_color*/ acf_generic_dataexpand_color,
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/*get_backdrop_color*/ acf_generic_root_color,
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/*get_channel_color*/ nullptr,
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/*draw_backdrop*/ nullptr,
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/*draw_backdrop*/ acf_generic_root_backdrop,
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/*get_indent_level*/ acf_generic_indentation_0,
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/*get_offset*/ acf_generic_group_offset,
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@@ -365,7 +365,7 @@ void animviz_motionpath_compute_range(Object *ob, Scene *scene)
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const bool has_action = ob->adt && ob->adt->action;
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if (avs->path_range == MOTIONPATH_RANGE_SCENE || !has_action ||
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BLI_listbase_is_empty(&ob->adt->action->curves))
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!blender::animrig::legacy::assigned_action_has_keyframes(ob->adt))
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{
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/* Default to the scene (preview) range if there is no animation data to
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* find selected keys in. */
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@@ -220,6 +220,7 @@ static void draw_backdrops(bAnimContext *ac, ListBase &anim_data, View2D *v2d, u
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immUniformThemeColor(TH_ANIM_ACTIVE);
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break;
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}
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case ANIMTYPE_ACTION_SLOT:
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case ANIMTYPE_SCENE:
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case ANIMTYPE_OBJECT: {
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immUniformColor3ubvAlpha(col1b, sel ? col1[3] : col1b[3]);
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