Cleanup: code-style, duplicate header

This commit is contained in:
Campbell Barton
2017-03-02 00:16:36 +11:00
parent 32c5f3d772
commit 714e85b534
15 changed files with 26 additions and 21 deletions

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@@ -755,7 +755,6 @@ static void where_is_temp(char *fullname, char *basename, const size_t maxlen, c
void BKE_tempdir_init(char *userdir)
{
where_is_temp(btempdir_session, btempdir_base, FILE_MAX, userdir);
;
}
/**

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@@ -1167,7 +1167,8 @@ static void stabilization_calculate_data(StabContext *ctx,
if (ctx->stab->flag & TRACKING_STABILIZE_SCALE) {
*r_scale = expf(scale_step * scaleinf); /* Averaged in log scale */
} else {
}
else {
*r_scale = 1.0f;
}
@@ -1180,8 +1181,8 @@ static void stabilization_calculate_data(StabContext *ctx,
*/
get_animated_target_pos(ctx, framenr, target_pos);
sub_v2_v2(r_translation, target_pos);
*r_angle -= get_animated_target_rot(ctx,framenr);
target_scale = get_animated_target_scale(ctx,framenr);
*r_angle -= get_animated_target_rot(ctx, framenr);
target_scale = get_animated_target_scale(ctx, framenr);
if (target_scale != 0.0f) {
*r_scale /= target_scale;
/* target_scale is an expected/intended reference zoom value */

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@@ -3856,7 +3856,8 @@ void ANIM_channel_draw(bAnimContext *ac, bAnimListElem *ale, float yminc, float
if (ac->sl) {
if ((ac->spacetype == SPACE_IPO) &&
(acf->has_setting(ac, ale, ACHANNEL_SETTING_VISIBLE) ||
acf->has_setting(ac, ale, ACHANNEL_SETTING_ALWAYS_VISIBLE))) {
acf->has_setting(ac, ale, ACHANNEL_SETTING_ALWAYS_VISIBLE)))
{
/* for F-Curves, draw color-preview of curve behind checkbox */
if (ELEM(ale->type, ANIMTYPE_FCURVE, ANIMTYPE_NLACURVE)) {
FCurve *fcu = (FCurve *)ale->data;

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@@ -362,7 +362,7 @@ static int armature_flip_names_exec(bContext *C, wmOperator *UNUSED(op))
arm = ob->data;
ListBase bones_names= {NULL};
ListBase bones_names = {NULL};
CTX_DATA_BEGIN(C, EditBone *, ebone, selected_editable_bones)
{

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@@ -74,7 +74,6 @@
#include "ED_object.h"
#include "ED_screen.h"
#include "ED_view3d.h"
#include "ED_screen.h"
#include "ED_space_api.h"
#include "gpencil_intern.h"

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@@ -315,7 +315,7 @@ static void screen_opengl_render_doit(OGLRender *oglrender, RenderResult *rr)
RE_render_result_rect_from_ibuf(rr, &scene->r, out, oglrender->view_id);
IMB_freeImBuf(out);
}
else if (gpd){
else if (gpd) {
/* If there are no strips, Grease Pencil still needs a buffer to draw on */
ImBuf *out = IMB_allocImBuf(oglrender->sizex, oglrender->sizey, 32, IB_rect);
RE_render_result_rect_from_ibuf(rr, &scene->r, out, oglrender->view_id);

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@@ -1534,7 +1534,8 @@ static int join_tracks_exec(bContext *C, wmOperator *op)
update_stabilization = true;
if ((act_track->flag & TRACK_USE_2D_STAB) == 0) {
act_track->flag |= TRACK_USE_2D_STAB;
} else {
}
else {
stab->tot_track--;
}
BLI_assert(0 <= stab->tot_track);
@@ -1543,7 +1544,8 @@ static int join_tracks_exec(bContext *C, wmOperator *op)
update_stabilization = true;
if ((act_track->flag & TRACK_USE_2D_STAB_ROT) == 0) {
act_track->flag |= TRACK_USE_2D_STAB_ROT;
} else {
}
else {
stab->tot_rot_track--;
}
BLI_assert(0 <= stab->tot_rot_track);

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@@ -545,7 +545,8 @@ static void draw_seq_text(View2D *v2d, SpaceSeq *sseq, Sequence *seq, float x1,
if ((sseq->flag & SEQ_ALL_WAVEFORMS) || (seq->flag & SEQ_AUDIO_DRAW_WAVEFORM)) {
str[0] = 0;
str_len = 0;
} else if (seq->sound) {
}
else if (seq->sound) {
str_len = BLI_snprintf(str, sizeof(str), "%s: %s | %d",
name, seq->sound->name, seq->len);
}

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@@ -774,8 +774,8 @@ void draw_smoke_velocity(SmokeDomainSettings *domain, float viewnormal[3])
float min[3] = {
domain->p0[0] - domain->cell_size[0] * domain->adapt_res,
domain->p0[1] - domain->cell_size[1] * domain->adapt_res,
domain->p0[2] - domain->cell_size[2] * domain->adapt_res,
domain->p0[1] - domain->cell_size[1] * domain->adapt_res,
domain->p0[2] - domain->cell_size[2] * domain->adapt_res,
};
int num_points_v[3] = {

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@@ -3157,8 +3157,9 @@ int rna_parameter_size(PropertyRNA *parm)
StringPropertyRNA *sparm = (StringPropertyRNA *)parm;
return sizeof(char) * sparm->maxlength;
}
else
else {
return sizeof(char *);
}
case PROP_POINTER:
{
#ifdef RNA_RUNTIME

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@@ -832,14 +832,14 @@ static void rna_def_smoke_domain_settings(BlenderRNA *brna)
{FLUID_FIELD_COLOR_R, "COLOR_R", 0, "Red", "Red component of the color field"},
{FLUID_FIELD_COLOR_G, "COLOR_G", 0, "Green", "Green component of the color field"},
{FLUID_FIELD_COLOR_B, "COLOR_B", 0, "Blue", "Blue component of the color field"},
{FLUID_FIELD_DENSITY, "DENSITY", 0, "Density", "Quantity of soot in the fluid"},
{FLUID_FIELD_DENSITY, "DENSITY", 0, "Density", "Quantity of soot in the fluid"},
{FLUID_FIELD_FLAME, "FLAME", 0, "Flame", "Flame field"},
{FLUID_FIELD_FUEL, "FUEL", 0, "Fuel", "Fuel field"},
{FLUID_FIELD_HEAT, "HEAT", 0, "Heat", "Temperature of the fluid"},
{FLUID_FIELD_VELOCITY_X, "VELOCITY_X", 0, "X Velocity", "X component of the velocity field"},
{FLUID_FIELD_VELOCITY_Y, "VELOCITY_Y", 0, "Y Velocity", "Y component of the velocity field"},
{FLUID_FIELD_VELOCITY_Z, "VELOCITY_Z", 0, "Z Velocity", "Z component of the velocity field"},
{0, NULL, 0, NULL, NULL}
{0, NULL, 0, NULL, NULL}
};
prop = RNA_def_property(srna, "coba_field", PROP_ENUM, PROP_NONE);

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@@ -116,7 +116,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
static bool is_brush_cb(Object *UNUSED(ob), ModifierData *pmd)
{
return ((DynamicPaintModifierData*)pmd)->brush != NULL;
return ((DynamicPaintModifierData *)pmd)->brush != NULL;
}
static void updateDepgraph(ModifierData *md, DagForest *forest,

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@@ -64,10 +64,11 @@ static void node_shader_exec_fresnel(void *data, int UNUSED(thread), bNode *UNUS
copy_v3_v3(n, shi->vn);
}
if(shi->use_world_space_shading)
if (shi->use_world_space_shading) {
mul_mat3_m4_v3((float (*)[4])RE_render_current_get_matrix(RE_VIEW_MATRIX), n);
}
out[0]->vec[0] = RE_fresnel_dielectric(shi->view, n, shi->flippednor ? 1/eta : eta);
out[0]->vec[0] = RE_fresnel_dielectric(shi->view, n, shi->flippednor ? 1 / eta : eta);
}
/* node type definition */

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@@ -69,7 +69,7 @@ static void node_shader_exec_layer_weight(void *data, int UNUSED(thread), bNode
if (shi->use_world_space_shading)
mul_mat3_m4_v3((float (*)[4])RE_render_current_get_matrix(RE_VIEW_MATRIX), n);
out[0]->vec[0] = RE_fresnel_dielectric(shi->view, n, shi->flippednor ? eta : 1/eta);
out[0]->vec[0] = RE_fresnel_dielectric(shi->view, n, shi->flippednor ? eta : 1 / eta);
float facing = fabs(dot_v3v3(shi->view, n));
if (blend != 0.5) {

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@@ -64,7 +64,7 @@ static void node_shader_init_tex_brick(bNodeTree *UNUSED(ntree), bNode *node)
for (bNodeSocket *sock = node->inputs.first; sock; sock = sock->next) {
if (STREQ(sock->name, "Mortar Smooth")) {
((bNodeSocketValueFloat*)sock->default_value)->value = 0.1f;
((bNodeSocketValueFloat *)sock->default_value)->value = 0.1f;
}
}
}