Cleanup: make format

This commit is contained in:
Brecht Van Lommel
2024-01-10 20:34:30 +01:00
parent 2b9aa55a03
commit 7271f303fe

View File

@@ -158,8 +158,13 @@ static bool shader_validate_link(eNodeSocketDatatype from, eNodeSocketDatatype t
static bool shader_node_tree_socket_type_valid(bNodeTreeType * /*ntreetype*/,
bNodeSocketType *socket_type)
{
return blender::bke::nodeIsStaticSocketType(socket_type) &&
ELEM(socket_type->type, SOCK_FLOAT, SOCK_INT, SOCK_BOOLEAN, SOCK_VECTOR, SOCK_RGBA, SOCK_SHADER);
return blender::bke::nodeIsStaticSocketType(socket_type) && ELEM(socket_type->type,
SOCK_FLOAT,
SOCK_INT,
SOCK_BOOLEAN,
SOCK_VECTOR,
SOCK_RGBA,
SOCK_SHADER);
}
bNodeTreeType *ntreeType_Shader;