fix for crash with recent color commits to draw-object, this case wasnt handled correctly before.

This commit is contained in:
Campbell Barton
2012-06-07 15:20:51 +00:00
parent 3140cd993d
commit 742171f609

View File

@@ -1774,9 +1774,16 @@ static void drawcamera(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base
#ifdef VIEW3D_CAMERA_BORDER_HACK
if (is_view && !(G.f & G_PICKSEL)) {
view3d_camera_border_hack_col[0] = ob_wire_col[0];
view3d_camera_border_hack_col[1] = ob_wire_col[1];
view3d_camera_border_hack_col[2] = ob_wire_col[2];
if ((flag & DRAW_CONSTCOLOR) == 0) {
view3d_camera_border_hack_col[0] = ob_wire_col[0];
view3d_camera_border_hack_col[1] = ob_wire_col[1];
view3d_camera_border_hack_col[2] = ob_wire_col[2];
}
else {
float col[4];
glGetFloatv(GL_CURRENT_COLOR, col);
rgb_float_to_uchar(view3d_camera_border_hack_col, col);
}
view3d_camera_border_hack_test = TRUE;
return;
}