UI: draw operator menus below buttons

Following the down arrow on the buttons
This commit is contained in:
Campbell Barton
2017-11-02 23:43:51 +11:00
parent 920d09696e
commit 75490adaff

View File

@@ -870,7 +870,7 @@ static uiBut *uiItemFullO_ptr_ex(
return but;
}
static void ui_item_hold_menu(struct bContext *C, ARegion *butregion, uiBut *but)
static void ui_item_menu_hold(struct bContext *C, ARegion *butregion, uiBut *but)
{
uiPopupMenu *pup = UI_popup_menu_begin(C, "", ICON_NONE);
uiLayout *layout = UI_popup_menu_layout(pup);
@@ -878,6 +878,8 @@ static void ui_item_hold_menu(struct bContext *C, ARegion *butregion, uiBut *but
UI_popup_menu_but_set(pup, butregion, but);
block->flag |= UI_BLOCK_POPUP_HOLD;
block->flag |= UI_BLOCK_IS_FLIP;
UI_block_direction_set(block, UI_DIR_DOWN);
const char *menu_id = but->hold_argN;
MenuType *mt = WM_menutype_find(menu_id, true);
@@ -907,7 +909,7 @@ void uiItemFullOMenuHold_ptr(
PointerRNA *r_opptr)
{
uiBut *but = uiItemFullO_ptr_ex(layout, ot, name, icon, properties, context, flag, r_opptr);
UI_but_func_hold_set(but, ui_item_hold_menu, BLI_strdup(menu_id));
UI_but_func_hold_set(but, ui_item_menu_hold, BLI_strdup(menu_id));
}
void uiItemFullO(