Merge branch 'blender-v3.1-release'

# Conflicts:
#	source/blender/draw/engines/workbench/workbench_effect_cavity.c
This commit is contained in:
Clément Foucault
2022-02-04 15:40:29 +01:00

View File

@@ -231,7 +231,7 @@ template<typename TextureMethod> class ScreenSpaceDrawingMode : public AbstractD
if (iterator.tile_data.tile_buffer == nullptr) {
continue;
}
const bool float_buffer_created = ensure_float_buffer(*iterator.tile_data.tile_buffer);
ensure_float_buffer(*iterator.tile_data.tile_buffer);
const float tile_width = static_cast<float>(iterator.tile_data.tile_buffer->x);
const float tile_height = static_cast<float>(iterator.tile_data.tile_buffer->y);
@@ -337,10 +337,6 @@ template<typename TextureMethod> class ScreenSpaceDrawingMode : public AbstractD
0);
imb_freerectImbuf_all(&extracted_buffer);
}
/* TODO(jbakker): Find leak when rendering VSE and remove this call. */
if (float_buffer_created) {
imb_freerectfloatImBuf(iterator.tile_data.tile_buffer);
}
}
}
@@ -418,6 +414,9 @@ template<typename TextureMethod> class ScreenSpaceDrawingMode : public AbstractD
const int texture_width = texture_buffer.x;
const int texture_height = texture_buffer.y;
const bool float_buffer_created = ensure_float_buffer(tile_buffer);
/* TODO(jbakker): Find leak when rendering VSE and don't free here. */
const bool do_free_float_buffer = float_buffer_created &&
instance_data.image->type == IMA_TYPE_R_RESULT;
/* IMB_transform works in a non-consistent space. This should be documented or fixed!.
* Construct a variant of the info_uv_to_texture that adds the texel space
@@ -455,8 +454,7 @@ template<typename TextureMethod> class ScreenSpaceDrawingMode : public AbstractD
uv_to_texel,
crop_rect_ptr);
/* TODO(jbakker): Find leak when rendering VSE and remove this call. */
if (float_buffer_created) {
if (do_free_float_buffer) {
imb_freerectfloatImBuf(&tile_buffer);
}
}