Fixed bug #6421, Layout of "Sculpt Properties" panel is broken in CVS
* Removed overlapping buttons (texture controls) from the floating palette for Sculpt Mode.
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@@ -2180,11 +2180,8 @@ static void view3d_panel_object(short cntrl) // VIEW3D_HANDLER_OBJECT
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uiPanelControl(UI_PNL_SOLID | UI_PNL_CLOSE | cntrl);
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uiSetPanelHandler(VIEW3D_HANDLER_OBJECT); // for close and esc
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if((G.f & G_SCULPTMODE) && !G.obedit) {
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if(!uiNewPanel(curarea, block, "Transform Properties", "View3d", 10, 230, 425, 234)) return;
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} else {
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if(!uiNewPanel(curarea, block, "Transform Properties", "View3d", 10, 230, 318, 204)) return;
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}
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if(!uiNewPanel(curarea, block, "Transform Properties", "View3d", 10, 230, 318, 204))
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return;
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if(ob->id.lib) uiSetButLock(1, "Can't edit library data");
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@@ -2235,7 +2232,6 @@ static void view3d_panel_object(short cntrl) // VIEW3D_HANDLER_OBJECT
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else if(G.f & G_SCULPTMODE) {
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uiNewPanelTitle(block, "Sculpt Properties");
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sculptmode_draw_interface_tools(block,10,150);
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sculptmode_draw_interface_textures(block,220,150);
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} else {
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BoundBox *bb = NULL;
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