BMESH_TODO: xsort of vertices working again.

This commits adds a new function which can remap vertices/edges/faces of a BMesh in a new given order:
void BM_mesh_remap(BMesh *bm, int *vert_idx, int *edge_idx, int *face_idx)
This commit is contained in:
Bastien Montagne
2012-04-19 12:31:39 +00:00
parent 75b869e428
commit 7cadd242d3
3 changed files with 220 additions and 37 deletions

View File

@@ -584,6 +584,176 @@ void BM_mesh_elem_index_validate(BMesh *bm, const char *location, const char *fu
}
/**
* Remaps the vertices, edges and/or faces of the bmesh as indicated by vert/edge/face_idx arrays
* (xxx_idx[org_index] = new_index).
*
* A NULL array means no changes.
*
* Note: - Does not mess with indices, just sets elem_index_dirty flag.
* - For verts/edges/faces only (as loops must remain "ordered" and "aligned"
* on a per-face basis...).
*
* WARNING: Be careful if you keep pointers to affected BM elements, or arrays, when using this func!
*/
void BM_mesh_remap(BMesh *bm, int *vert_idx, int *edge_idx, int *face_idx)
{
/* Mapping old to new pointers. */
GHash *vptr_map = NULL, *eptr_map = NULL, *fptr_map = NULL;
BMIter iter, iterl;
BMVert *ve;
BMEdge *ed;
BMFace *fa;
BMLoop *lo;
if (!(vert_idx || edge_idx || face_idx))
return;
/* Remap vertices */
if (vert_idx) {
BMVert **verts_pool, *verts_copy, **vep;
int i, totvert = bm->totvert;
int *new_idx = NULL;
/* Init the old-to-new vert pointers mapping */
vptr_map = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "BM_mesh_remap vert pointers mapping");
/* Make a copy of all vertices. */
verts_pool = MEM_callocN(sizeof(BMVert*) * totvert, "BM_mesh_remap verts pool");
BM_iter_as_array(bm, BM_VERTS_OF_MESH, NULL, (void**)verts_pool, totvert);
verts_copy = MEM_mallocN(sizeof(BMVert) * totvert, "BM_mesh_remap verts copy");
for (i = totvert, ve = verts_copy + totvert - 1, vep = verts_pool + totvert - 1; i--; ve--, vep--) {
*ve = **vep;
/* printf("*vep: %p, verts_pool[%d]: %p\n", *vep, i, verts_pool[i]);*/
}
/* Copy back verts to their new place, and update old2new pointers mapping. */
new_idx = vert_idx + totvert - 1;
ve = verts_copy + totvert - 1;
vep = verts_pool + totvert - 1; /* old, org pointer */
for (i = totvert; i--; new_idx--, ve--, vep--) {
BMVert *new_vep = verts_pool[*new_idx];
*new_vep = *ve;
/* printf("mapping vert from %d to %d (%p/%p to %p)\n", i, *new_idx, *vep, verts_pool[i], new_vep);*/
BLI_ghash_insert(vptr_map, (void*)*vep, (void*)new_vep);
}
bm->elem_index_dirty |= BM_VERT;
MEM_freeN(verts_pool);
MEM_freeN(verts_copy);
}
/* XXX Code not tested yet (though I don't why it would fail)! */
if (edge_idx) {
BMEdge **edges_pool, *edges_copy, **edp;
int i, totedge = bm->totedge;
int *new_idx = NULL;
/* Init the old-to-new vert pointers mapping */
eptr_map = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "BM_mesh_remap edge pointers mapping");
/* Make a copy of all vertices. */
edges_pool = MEM_callocN(sizeof(BMEdge*) * totedge, "BM_mesh_remap edges pool");
BM_iter_as_array(bm, BM_EDGES_OF_MESH, NULL, (void**)edges_pool, totedge);
edges_copy = MEM_mallocN(sizeof(BMEdge) * totedge, "BM_mesh_remap edges copy");
for (i = totedge, ed = edges_copy + totedge - 1, edp = edges_pool + totedge - 1; i--; ed--, edp--) {
*ed = **edp;
}
/* Copy back verts to their new place, and update old2new pointers mapping. */
new_idx = edge_idx + totedge - 1;
ed = edges_copy + totedge - 1;
edp = edges_pool + totedge - 1; /* old, org pointer */
for (i = totedge; i--; new_idx--, ed--, edp--) {
BMEdge *new_edp = edges_pool[*new_idx];
*new_edp = *ed;
BLI_ghash_insert(eptr_map, (void*)*edp, (void*)new_edp);
}
bm->elem_index_dirty |= BM_EDGE;
MEM_freeN(edges_pool);
MEM_freeN(edges_copy);
}
/* XXX Code not tested yet (though I don't why it would fail)! */
if (face_idx) {
BMFace **faces_pool, *faces_copy, **fap;
int i, totface = bm->totface;
int *new_idx = NULL;
/* Init the old-to-new vert pointers mapping */
fptr_map = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "BM_mesh_remap face pointers mapping");
/* Make a copy of all vertices. */
faces_pool = MEM_callocN(sizeof(BMFace*) * totface, "BM_mesh_remap faces pool");
BM_iter_as_array(bm, BM_FACES_OF_MESH, NULL, (void**)faces_pool, totface);
faces_copy = MEM_mallocN(sizeof(BMFace) * totface, "BM_mesh_remap faces copy");
for (i = totface, fa = faces_copy + totface - 1, fap = faces_pool + totface - 1; i--; fa--, fap--) {
*fa = **fap;
}
/* Copy back verts to their new place, and update old2new pointers mapping. */
new_idx = face_idx + totface - 1;
fa = faces_copy + totface - 1;
fap = faces_pool + totface - 1; /* old, org pointer */
for (i = totface; i--; new_idx--, fa--, fap--) {
BMFace *new_fap = faces_pool[*new_idx];
*new_fap = *fa;
BLI_ghash_insert(fptr_map, (void*)*fap, (void*)new_fap);
}
bm->elem_index_dirty |= BM_FACE;
MEM_freeN(faces_pool);
MEM_freeN(faces_copy);
}
/* And now, fix all vertices/edges/faces/loops pointers! */
/* Verts' pointers, only edge pointers... */
if (eptr_map) {
BM_ITER(ve, &iter, bm, BM_VERTS_OF_MESH, NULL) {
/* printf("Vert e: %p -> %p\n", ve->e, BLI_ghash_lookup(eptr_map, (const void*)ve->e));*/
ve->e = BLI_ghash_lookup(eptr_map, (const void*)ve->e);
}
}
/* Edges' pointers, only vert pointers (as we dont mess with loops!)... */
if (vptr_map) {
BM_ITER(ed, &iter, bm, BM_EDGES_OF_MESH, NULL) {
/* printf("Edge v1: %p -> %p\n", ed->v1, BLI_ghash_lookup(vptr_map, (const void*)ed->v1));*/
/* printf("Edge v2: %p -> %p\n", ed->v2, BLI_ghash_lookup(vptr_map, (const void*)ed->v2));*/
ed->v1 = BLI_ghash_lookup(vptr_map, (const void*)ed->v1);
ed->v2 = BLI_ghash_lookup(vptr_map, (const void*)ed->v2);
}
}
/* Faces' pointers (loops, in fact), always needed... */
BM_ITER(fa, &iter, bm, BM_FACES_OF_MESH, NULL) {
BM_ITER(lo, &iterl, bm, BM_LOOPS_OF_FACE, fa) {
if (vptr_map) {
/* printf("Loop v: %p -> %p\n", lo->v, BLI_ghash_lookup(vptr_map, (const void*)lo->v));*/
lo->v = BLI_ghash_lookup(vptr_map, (const void*)lo->v);
}
if (eptr_map) {
/* printf("Loop e: %p -> %p\n", lo->e, BLI_ghash_lookup(eptr_map, (const void*)lo->e));*/
lo->e = BLI_ghash_lookup(eptr_map, (const void*)lo->e);
}
if (fptr_map) {
/* printf("Loop f: %p -> %p\n", lo->f, BLI_ghash_lookup(fptr_map, (const void*)lo->f));*/
lo->f = BLI_ghash_lookup(fptr_map, (const void*)lo->f);
}
}
}
if (vptr_map)
BLI_ghash_free(vptr_map, NULL, NULL);
if (eptr_map)
BLI_ghash_free(eptr_map, NULL, NULL);
if (fptr_map)
BLI_ghash_free(fptr_map, NULL, NULL);
}
BMVert *BM_vert_at_index(BMesh *bm, const int index)
{
return BLI_mempool_findelem(bm->vpool, index);

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@@ -43,6 +43,7 @@ void bmesh_edit_end(BMesh *bm, int flag);
void BM_mesh_elem_index_ensure(BMesh *bm, const char hflag);
void BM_mesh_elem_index_validate(BMesh *bm, const char *location, const char *func,
const char *msg_a, const char *msg_b);
void BM_mesh_remap(BMesh *bm, int *vert_idx, int *edge_idx, int *face_idx);
BMVert *BM_vert_at_index(BMesh *bm, const int index);
BMEdge *BM_edge_at_index(BMesh *bm, const int index);

View File

@@ -3599,15 +3599,14 @@ void MESH_OT_select_mirror(wmOperatorType *ot)
RNA_def_boolean(ot->srna, "extend", 0, "Extend", "Extend the existing selection");
}
#if 0 /* UNUSED */
/* qsort routines. not sure how to make these
* work, since we aren't using linked lists for
* geometry anymore. might need a sortof "swap"
* function for bmesh elements. */
typedef struct xvertsort {
float x;
BMVert *v1;
int x; /* X screen-coordinate */
int org_idx; /* Original index of this vertex _in the mempool_ */
} xvertsort;
@@ -3615,11 +3614,13 @@ static int vergxco(const void *v1, const void *v2)
{
const xvertsort *x1 = v1, *x2 = v2;
if (x1->x > x2->x) return 1;
else if (x1->x < x2->x) return -1;
return 0;
/* We move unchanged vertices (org_idx < 0) at the begining of the sorted list. */
if (x1->org_idx >= 0 && x2->org_idx >= 0)
return (x1->x > x2->x) - (x1->x < x2->x);
return (x2->org_idx < 0) - (x1->org_idx < 0);
}
#if 0 /* Unused */
struct facesort {
uintptr_t x;
struct EditFace *efa;
@@ -3635,66 +3636,77 @@ static int vergface(const void *v1, const void *v2)
}
#endif
// XXX is this needed?
/* called from buttons */
#if 0 /* UNUSED */
static void xsortvert_flag__doSetX(void *userData, EditVert *UNUSED(eve), int x, int UNUSED(y), int index)
static void xsortvert_flag__doSetX(void *userData, BMVert *UNUSED(eve), int x, int UNUSED(y), int index)
{
xvertsort *sortblock = userData;
sortblock[index].x = x;
}
#endif
/* all verts with (flag & 'flag') are sorted */
static void xsortvert_flag(bContext *UNUSED(C), int UNUSED(flag))
static void xsortvert_flag(bContext *C, int flag)
{
/* BMESH_TODO */
#if 0 //hrm, geometry isn't in linked lists anymore. . .
ViewContext vc;
BMEditMesh *em;
BMVert *eve;
BMVert *ve;
BMIter iter;
xvertsort *sortblock;
ListBase tbase;
int i, amount;
int *unchangedblock, *vmap;
int totvert, sorted = 0, unchanged = 0, i;
em_setup_viewcontext(C, &vc);
em = vc.em;
amount = em->bm->totvert;
sortblock = MEM_callocN(sizeof(xvertsort) * amount, "xsort");
BM_ITER (eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
if (BM_elem_flag_test(eve, BM_ELEM_SELECT))
sortblock[i].v1 = eve;
totvert = em->bm->totvert;
sortblock = MEM_callocN(sizeof(xvertsort) * totvert, "xsort sorted");
/* Stores unchanged verts, will be reused as final old2new vert mapping... */
unchangedblock = MEM_callocN(sizeof(int) * totvert, "xsort unchanged");
BM_ITER_INDEX(ve, &iter, em->bm, BM_VERTS_OF_MESH, NULL, i) {
if (BM_elem_flag_test(ve, flag)) {
sortblock[i].org_idx = i;
sorted++;
}
else {
unchangedblock[unchanged++] = i;
sortblock[i].org_idx = -1;
}
}
/* printf("%d verts: %d to be sorted, %d unchanged…\n", totvert, sorted, unchanged);*/
if (sorted == 0)
return;
ED_view3d_init_mats_rv3d(vc.obedit, vc.rv3d);
mesh_foreachScreenVert(&vc, xsortvert_flag__doSetX, sortblock, V3D_CLIP_TEST_OFF);
qsort(sortblock, amount, sizeof(xvertsort), vergxco);
qsort(sortblock, totvert, sizeof(xvertsort), vergxco);
/* make temporal listbase */
tbase.first = tbase.last = 0;
for (i = 0; i < amount; i++) {
eve = sortblock[i].v1;
if (eve) {
BLI_remlink(&vc.em->verts, eve);
BLI_addtail(&tbase, eve);
}
/* Convert sortblock into an array mapping old idx to new. */
vmap = unchangedblock;
unchangedblock = NULL;
if (unchanged) {
unchangedblock = MEM_mallocN(sizeof(int) * unchanged, "xsort unchanged");
memcpy(unchangedblock, vmap, unchanged * sizeof(int));
}
for (i = totvert; i--; ) {
if (i < unchanged)
vmap[unchangedblock[i]] = i;
else
vmap[sortblock[i].org_idx] = i;
}
BLI_movelisttolist(&vc.em->verts, &tbase);
MEM_freeN(sortblock);
#endif
if (unchangedblock)
MEM_freeN(unchangedblock);
BM_mesh_remap(em->bm, vmap, NULL, NULL);
MEM_freeN(vmap);
}
static int edbm_vertices_sort_exec(bContext *C, wmOperator *UNUSED(op))
{
xsortvert_flag(C, SELECT);
xsortvert_flag(C, BM_ELEM_SELECT);
return OPERATOR_FINISHED;
}