svn merge ^/trunk/blender -r47150:47184

This commit is contained in:
Campbell Barton
2012-05-29 15:02:21 +00:00
85 changed files with 285 additions and 4949 deletions

View File

@@ -667,42 +667,6 @@ if env['OURPLATFORM']=='linuxcross':
scriptinstall.append(env.Install(dir=dir, source=source))
#-- plugins
pluglist = []
plugtargetlist = []
for tp, tn, tf in os.walk('release/plugins'):
if '.svn' in tn:
tn.remove('.svn')
if '_svn' in tn:
tn.remove('_svn')
df = tp[8:] # remove 'release/'
for f in tf:
pluglist.append(os.path.join(tp, f))
plugtargetlist.append( os.path.join(env['BF_INSTALLDIR'], VERSION, df, f) )
# header files for plugins
pluglist.append('source/blender/blenpluginapi/documentation.h')
plugtargetlist.append(os.path.join(env['BF_INSTALLDIR'], VERSION, 'plugins', 'include', 'documentation.h'))
pluglist.append('source/blender/blenpluginapi/externdef.h')
plugtargetlist.append(os.path.join(env['BF_INSTALLDIR'], VERSION, 'plugins', 'include', 'externdef.h'))
pluglist.append('source/blender/blenpluginapi/floatpatch.h')
plugtargetlist.append(os.path.join(env['BF_INSTALLDIR'], VERSION, 'plugins', 'include', 'floatpatch.h'))
pluglist.append('source/blender/blenpluginapi/iff.h')
plugtargetlist.append(os.path.join(env['BF_INSTALLDIR'], VERSION, 'plugins', 'include', 'iff.h'))
pluglist.append('source/blender/blenpluginapi/plugin.h')
plugtargetlist.append(os.path.join(env['BF_INSTALLDIR'], VERSION, 'plugins', 'include', 'plugin.h'))
pluglist.append('source/blender/blenpluginapi/util.h')
plugtargetlist.append(os.path.join(env['BF_INSTALLDIR'], VERSION, 'plugins', 'include', 'util.h'))
pluglist.append('source/blender/blenpluginapi/plugin.DEF')
plugtargetlist.append(os.path.join(env['BF_INSTALLDIR'], VERSION, 'plugins', 'include', 'plugin.def'))
plugininstall = []
# plugins in blender 2.5 don't work at the moment.
#for targetdir,srcfile in zip(plugtargetlist, pluglist):
# td, tf = os.path.split(targetdir)
# plugininstall.append(env.Install(dir=td, source=srcfile))
textlist = []
texttargetlist = []
for tp, tn, tf in os.walk('release/text'):
@@ -716,11 +680,11 @@ for tp, tn, tf in os.walk('release/text'):
textinstall = env.Install(dir=env['BF_INSTALLDIR'], source=textlist)
if env['OURPLATFORM']=='darwin':
allinstall = [blenderinstall, plugininstall, textinstall]
allinstall = [blenderinstall, textinstall]
elif env['OURPLATFORM']=='linux':
allinstall = [blenderinstall, dotblenderinstall, scriptinstall, plugininstall, textinstall, iconinstall]
allinstall = [blenderinstall, dotblenderinstall, scriptinstall, textinstall, iconinstall]
else:
allinstall = [blenderinstall, dotblenderinstall, scriptinstall, plugininstall, textinstall]
allinstall = [blenderinstall, dotblenderinstall, scriptinstall, textinstall]
if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'win64-vc', 'linuxcross'):
dllsources = []

View File

@@ -165,7 +165,7 @@ BF_BOOST_LIBPATH = '${BF_BOOST}/lib'
#CUDA
WITH_BF_CYCLES_CUDA_BINARIES = False
#BF_CYCLES_CUDA_NVCC = "" # Path to the nvidia compiler
BF_CYCLES_CUDA_BINARIES_ARCH = ['sm_20', 'sm_21'] # don't build sm_13 until the compile can fit in 32bit process again :)
BF_CYCLES_CUDA_BINARIES_ARCH = ['sm_13', 'sm_20', 'sm_21', 'sm_30']
#Ray trace optimization
WITH_BF_RAYOPTIMIZATION = True

View File

@@ -162,7 +162,7 @@ BF_BOOST_LIBPATH = '${BF_BOOST}/lib'
#CUDA
WITH_BF_CYCLES_CUDA_BINARIES = False
#BF_CYCLES_CUDA_NVCC = "" # Path to the nvidia compiler
BF_CYCLES_CUDA_BINARIES_ARCH = ['sm_13', 'sm_20', 'sm_21']
BF_CYCLES_CUDA_BINARIES_ARCH = ['sm_13', 'sm_20', 'sm_21', 'sm_30']
#Ray trace optimization
WITH_BF_RAYOPTIMIZATION = True

View File

@@ -29,6 +29,7 @@
#include "blender_util.h"
#include "util_foreach.h"
#include "util_hash.h"
CCL_NAMESPACE_BEGIN
@@ -245,17 +246,20 @@ void BlenderSync::sync_object(BL::Object b_parent, int b_index, BL::Object b_ob,
/* object sync */
if(object_updated || (object->mesh && object->mesh->need_update)) {
object->name = b_ob.name().c_str();
object->instance_id = b_index;
object->pass_id = b_ob.pass_index();
object->tfm = tfm;
object->motion.pre = tfm;
object->motion.post = tfm;
object->use_motion = false;
object->random_id = hash_int_2d(hash_string(object->name.c_str()), b_index);
/* visibility flags for both parent */
object->visibility = object_ray_visibility(b_ob) & PATH_RAY_ALL;
if(b_parent.ptr.data != b_ob.ptr.data)
if(b_parent.ptr.data != b_ob.ptr.data) {
object->visibility &= object_ray_visibility(b_parent);
object->random_id ^= hash_int(hash_string(b_parent.name().c_str()));
}
/* camera flag is not actually used, instead is tested
against render layer flags */

View File

@@ -117,7 +117,6 @@ static ShaderNode *add_node(BL::BlendData b_data, ShaderGraph *graph, BL::Shader
case BL::ShaderNode::type_MATERIAL: break;
case BL::ShaderNode::type_MATERIAL_EXT: break;
case BL::ShaderNode::type_OUTPUT: break;
case BL::ShaderNode::type_SCRIPT: break;
case BL::ShaderNode::type_SQUEEZE: break;
case BL::ShaderNode::type_TEXTURE: break;
/* handled outside this function */

View File

@@ -23,7 +23,6 @@
#include "scene.h"
#include "util_foreach.h"
#include "util_hash.h"
#include "util_map.h"
#include "util_progress.h"
@@ -37,7 +36,7 @@ Object::Object()
mesh = NULL;
tfm = transform_identity();
visibility = ~0;
instance_id = 0;
random_id = 0;
pass_id = 0;
bounds = BoundBox::empty;
motion.pre = transform_identity();
@@ -165,9 +164,7 @@ void ObjectManager::device_update_transforms(Device *device, DeviceScene *dscene
float uniform_scale;
float surface_area = 0.0f;
float pass_id = ob->pass_id;
uint ob_hash = hash_int_2d(hash_string(ob->name.c_str()), ob->instance_id);
float random_number = (float)ob_hash * (1.0f/(float)0xFFFFFFFF);
float random_number = (float)ob->random_id * (1.0f/(float)0xFFFFFFFF);
if(transform_uniform_scale(tfm, uniform_scale)) {
map<Mesh*, float>::iterator it = surface_area_map.find(mesh);

View File

@@ -41,7 +41,7 @@ public:
Transform tfm;
BoundBox bounds;
ustring name;
int instance_id;
int random_id;
int pass_id;
vector<ParamValue> attributes;
uint visibility;

View File

@@ -1,36 +0,0 @@
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
# All rights reserved.
#
# The Original Code is: all of this file.
#
# Contributor(s): none yet.
#
# ***** END GPL LICENSE BLOCK *****
all: textures sequences
textures:
$(MAKE) -C texture
sequences:
$(MAKE) -C sequence
clean:
$(MAKE) -C texture clean
$(MAKE) -C sequence clean

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@@ -1,141 +0,0 @@
#!/bin/sh
#
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
# All rights reserved.
#
# The Original Code is: all of this file.
#
# Contributor(s): none yet.
#
# ***** END GPL LICENSE BLOCK *****
# detect the system
UNAME=`uname`
EXT="so";
if ( test "WIN32" = "$TARGET" ) then
CC="gcc";
CFLAGS="-funsigned-char -O2";
LD="ld";
LDFLAGS="-Bshareable -lm";
elif ( test $UNAME = "IRIX64" -o $UNAME = "IRIX" ) then
CC="cc";
CFLAGS="-KPIC -O2 -mips3";
LD="ld";
LDFLAGS="-shared -U";
elif ( test $UNAME = "FreeBSD" ) then
CC="gcc";
CFLAGS="-fPIC -funsigned-char -O2";
LD="ld";
LDFLAGS="-Bshareable";
elif ( test $UNAME = "OpenBSD" ) then
CC="gcc";
CFLAGS="-fPIC -funsigned-char -O2";
LD="ld";
LDFLAGS="-Bshareable";
elif ( test $UNAME = "Linux" ) then
CC="gcc";
CFLAGS="-fPIC -funsigned-char -O2";
LD="ld";
LDFLAGS="-Bshareable";
elif ( test $UNAME = "SunOS" ) then
CC="cc";
CFLAGS="-O";
LD="ld";
LDFLAGS="-r";
elif ( test $UNAME = "Darwin" ) then
CC="cc";
CFLAGS="-fPIC -funsigned-char -O2 -fno-common";
LD="cc";
LDFLAGS="-flat_namespace -bundle -bundle_loader ../../blender.app/Contents/MacOS/blender -lm";
EXT="so";
fi
if ( test "$#" = "1" ) then
if ( test -f $1 ) then
BASE_FILE=`echo $1 | sed -e "1 s/\.c//g"`;
else
BASE_FILE=$1;
fi
CFILE="$BASE_FILE.c"
OFILE="$BASE_FILE.o"
SOFILE="$BASE_FILE.$EXT"
else
if ( test -f $1$2 ) then
BASE_FILE=`echo $2 | sed -e "1 s/\.c//g"`;
else
BASE_FILE=$2;
fi
CFILE="$1$BASE_FILE.c"
if (test "$TARGET" = "WIN32" ) then
DLLFILE="$BASE_FILE.dll";
fi
OFILE="$BASE_FILE.o"
SOFILE="$BASE_FILE.$EXT"
fi
INCLUDES=
if ( test -f plugin.h ) then
INCLUDES=-I.;
elif ( test -f "include/plugin.h" ) then
INCLUDES=-Iinclude/
elif ( test -f "../plugin.h" ) then
INCLUDES=-I..;
elif ( test -f "../include/plugin.h" ) then
INCLUDES=-I../include
else
echo "Couldn't find plugin.h";
exit;
fi
LIBM=`fgrep "#include <math.h>" $CFILE`
LIBC=`fgrep "#include <std" $CFILE`
LIBS=
if ( test -n "$LIBM" ) then
LIBS="$LIBS -lm";
fi
if ( test -n "$LIBC" ) then
LIBS="$LIBS -lc";
fi
echo "$CC $CFLAGS -c $CFILE $INCLUDES"
$CC $CFLAGS -c $CFILE $INCLUDES
if ( test "$?" != "0") then
echo "Compile error";
exit;
fi
echo "$LD $LDFLAGS $OFILE -o $SOFILE $LIBS"
$LD $LDFLAGS $OFILE -o $SOFILE $LIBS
if ( test "$?" != "0") then
echo "Link error";
exit;
fi

View File

@@ -1,32 +0,0 @@
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
# All rights reserved.
#
# The Original Code is: all of this file.
#
# Contributor(s): none yet.
#
# ***** END GPL LICENSE BLOCK *****
all: plugins
plugins:
@/bin/sh -c 'for i in *.c; do ../bmake $$i; done;'
clean:
rm -rf *.o *.so

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@@ -1,284 +0,0 @@
/**
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <stdio.h>
#include "plugin.h"
/* ******************** GLOBAL VARIABLES ***************** */
char name[24] = "Blur";
/* structure for buttons,
* butcode name default min max 0
*/
VarStruct varstr[] = {
LABEL, "Input: 1 strip", 0.0, 0.0, 0.0, "",
NUMSLI | FLO, "Blur", 0.5, 0.0, 10.0, "Maximum filtersize",
NUMSLI | FLO, "Gamma", 1.0, 0.4, 2.0, "Gamma correction",
TOG | INT, "Animated", 0.0, 0.0, 1.0, "For (Ipo) animated blur",
NUM | INT, "debug", 0.0, 0.0, 2.0,
"0:off 1: show primary blur buffer 2: show 2nd blur buffer",
};
/* The cast struct is for input in the main doit function
Varstr and Cast must have the same variables in the same order */
typedef struct Cast {
int dummy; /* because of the 'label' button */
float blur;
float gamma;
float use_ipo;
int show;
} Cast;
/* cfra: the current frame */
float cfra;
void plugin_seq_doit(Cast *, float, float, int, int, ImBuf *, ImBuf *, ImBuf *, ImBuf *);
/* ******************** Fixed functions ***************** */
int plugin_seq_getversion(void)
{
return B_PLUGIN_VERSION;
}
void plugin_but_changed(int but)
{
}
void plugin_init(void)
{
}
void plugin_getinfo(PluginInfo *info)
{
info->name = name;
info->nvars = sizeof(varstr) / sizeof(VarStruct);
info->cfra = &cfra;
info->varstr = varstr;
info->init = plugin_init;
info->seq_doit = (SeqDoit) plugin_seq_doit;
info->callback = plugin_but_changed;
}
void blurbuf(struct ImBuf *ibuf, int nr, Cast *cast)
{
/* nr = number of blurs */
/* the ibuf->rect is replaced */
struct ImBuf *tbuf, *ttbuf;
int i, x4;
tbuf = dupImBuf(ibuf);
x4 = ibuf->x / 4;
/* This doesn't seem to work... paprmh */
if (cast->gamma != 1.0) gamwarp(tbuf, cast->gamma);
/* reduce */
for (i = 0; i < nr; i++) {
ttbuf = onehalf(tbuf);
if (ttbuf) {
freeImBuf(tbuf);
tbuf = ttbuf;
}
if (tbuf->x < 4 || tbuf->y < 4) break;
}
/* enlarge */
for (i = 0; i < nr; i++) {
ttbuf = double_x(tbuf);
if (ttbuf) {
freeImBuf(tbuf);
tbuf = ttbuf;
}
ttbuf = double_y(tbuf);
if (ttbuf) {
freeImBuf(tbuf);
tbuf = ttbuf;
}
if (tbuf->x > x4) {
scaleImBuf(tbuf, ibuf->x, ibuf->y);
break;
}
}
/* this doesn't seem to work...paprmh*/
if (cast->gamma != 1.0) gamwarp(tbuf, 1.0 / cast->gamma);
if (ibuf->rect) memcpy(ibuf->rect, tbuf->rect, 4 * ibuf->x * ibuf->y);
if (ibuf->rect_float)
memcpy(ibuf->rect_float, tbuf->rect_float, 4 * ibuf->x * ibuf->y * sizeof(float));
freeImBuf(tbuf);
}
void doblur(struct ImBuf *mbuf, float fac, Cast *cast)
{
/* make two filtered images, like a mipmap structure
* fac is filtersize in pixels
*/
struct ImBuf *ibuf, *pbuf;
float ifac, pfac, infac;
int n, b1, b2;
char *irect, *prect, *mrect;
float *irectf, *prectf, *mrectf;
/* which buffers ? */
if (fac > 7.0) fac = 7.0;
if (fac <= 1.0) return;
pfac = 2.0;
pbuf = dupImBuf(mbuf);
n = 1;
while (pfac < fac) {
blurbuf(pbuf, n, cast);
blurbuf(pbuf, n, cast);
n++;
pfac += 1.0;
}
ifac = pfac;
pfac -= 1.0;
ibuf = dupImBuf(pbuf);
blurbuf(ibuf, n, cast);
blurbuf(ibuf, n, cast);
fac = (fac - pfac) / (ifac - pfac);
n = mbuf->x * mbuf->y;
if (cast->show) fac = cast->show - 1;
if (mbuf->rect_float) {
if (fac >= 1) {
memcpy(mbuf->rect_float, ibuf->rect_float, 4 * n * sizeof(float));
}
else if (fac <= 0) {
memcpy(mbuf->rect_float, pbuf->rect_float, 4 * n * sizeof(float));
}
else { /* interpolate */
infac = 1 - fac;
irectf = (float *)ibuf->rect_float;
prectf = (float *)pbuf->rect_float;
mrectf = (float *)mbuf->rect_float;
while (n--) {
mrectf[0] = irectf[0] * fac + prectf[0] * infac;
mrectf[1] = irectf[1] * fac + prectf[1] * infac;
mrectf[2] = irectf[2] * fac + prectf[2] * infac;
mrectf[3] = irectf[3] * fac + prectf[3] * infac;
mrectf += 4;
irectf += 4;
prectf += 4;
}
}
}
else if (mbuf->rect) {
b1 = (int)fac * 255.0;
if (b1 > 255) b1 = 255;
b2 = 255 - b1;
if (b1 == 255) {
memcpy(mbuf->rect, ibuf->rect, 4 * n);
}
else if (b1 == 0) {
memcpy(mbuf->rect, pbuf->rect, 4 * n);
}
else { /* interpolate */
irect = (char *)ibuf->rect;
prect = (char *)pbuf->rect;
mrect = (char *)mbuf->rect;
while (n--) {
mrect[0] = (irect[0] * b1 + prect[0] * b2) >> 8;
mrect[1] = (irect[1] * b1 + prect[1] * b2) >> 8;
mrect[2] = (irect[2] * b1 + prect[2] * b2) >> 8;
mrect[3] = (irect[3] * b1 + prect[3] * b2) >> 8;
mrect += 4;
irect += 4;
prect += 4;
}
}
}
freeImBuf(ibuf);
freeImBuf(pbuf);
}
void plugin_seq_doit(Cast *cast, float facf0, float facf1, int x, int y, ImBuf *ibuf1, ImBuf *ibuf2, ImBuf *out, ImBuf *use)
{
float bfacf0, bfacf1;
if (cast->use_ipo == 0) {
bfacf0 = bfacf1 = cast->blur + 1.0;
}
else {
bfacf0 = (facf0 * 6.0) + 1.0;
bfacf1 = (facf1 * 6.0) + 1.0;
}
if (out->rect) memcpy(out->rect, ibuf1->rect, 4 * out->x * out->y);
if (out->rect_float) memcpy(out->rect_float, ibuf1->rect_float, 4 * out->x * out->y * sizeof(float));
/****************I can't get this field code to work... works ok without...paprmh****************/
/* it blurs interlaced, only tested with even fields */
/* de_interlace(out);*/
/* otherwise scaling goes wrong */
/* out->flags &= ~IB_fields;*/
doblur(out, bfacf0, cast); /*fieldA*/
/* if (out->rect)out->rect += out->x * out->y;
if (out->rect_float)out->rect_float += out->x * out->y;
doblur(out, bfacf1, cast);*/ /*fieldB*/
/* if (out->rect)out->rect -= out->x * out->y;
if (out->rect_float)out->rect_float -= out->x * out->y;
out->flags |= IB_fields;
interlace(out);*/
}

View File

@@ -1,299 +0,0 @@
/*
* Color Correction Plugin (YUV Version) 0.01
*
* Copyright (c) 2005 Peter Schlaile
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#include <math.h>
#include "plugin.h"
#include <stdio.h>
char name[] = "Color Correction";
VarStruct varstr[] = {
{ NUMSLI | FLO, "St Y:", 0.0, -1.0, 1.0, "Setup Y"},
{ NUMSLI | FLO, "Gn Y:", 1.0, 0.0, 10.0, "Gain Y"},
{ NUMSLI | FLO, "Ga Y:", 1.0, 0.0, 10.0, "Gamma Y"},
{ NUMSLI | FLO, "Lo S:", 1.0, 0.0, 10.0, "Saturation Shadows"},
{ NUMSLI | FLO, "Md S:", 1.0, 0.0, 10.0, "Saturation Midtones"},
{ NUMSLI | FLO, "Hi S:", 1.0, 0.0, 10.0, "Saturation Highlights"},
{ NUMSLI | FLO, "MA S:", 1.0, 0.0, 10.0, "Master Saturation"},
{ NUMSLI | FLO, "Lo T:", 0.25, 0.0, 1.0,
"Saturation Shadow Thres"},
{ NUMSLI | FLO, "Hi T:", 0.75, 0.0, 1.0,
"Saturation Highlights Thres"},
{ TOG | INT, "Debug", 0.0, 0.0, 1.0,
"Show curves as overlay"},
};
typedef struct Cast {
float setup_y;
float gain_y;
float gamma_y;
float sat_shadows;
float sat_midtones;
float sat_highlights;
float master_sat;
float lo_thres;
float hi_thres;
int debug;
} Cast;
float cfra;
void plugin_seq_doit(Cast *, float, float, int, int, ImBuf *, ImBuf *, ImBuf *, ImBuf *);
int plugin_seq_getversion(void)
{
return B_PLUGIN_VERSION;
}
void plugin_but_changed(int but) {}
void plugin_init() {}
void plugin_getinfo(PluginInfo *info)
{
info->name = name;
info->nvars = sizeof(varstr) / sizeof(VarStruct);
info->cfra = &cfra;
info->varstr = varstr;
info->init = plugin_init;
info->seq_doit = (SeqDoit) plugin_seq_doit;
info->callback = plugin_but_changed;
}
static void hsv_to_rgb(double h, double s, double v,
double *r, double *g, double *b)
{
int i;
double f, w, q, t;
if (s == 0.0)
s = 0.000001;
if (h == -1.0)
{
*r = v;
*g = v;
*b = v;
}
else {
if (h == 360.0)
h = 0.0;
h = h / 60.0;
i = (int) h;
f = h - i;
w = v * (1.0 - s);
q = v * (1.0 - (s * f));
t = v * (1.0 - (s * (1.0 - f)));
switch (i)
{
case 0:
*r = v;
*g = t;
*b = w;
break;
case 1:
*r = q;
*g = v;
*b = w;
break;
case 2:
*r = w;
*g = v;
*b = t;
break;
case 3:
*r = w;
*g = q;
*b = v;
break;
case 4:
*r = t;
*g = w;
*b = v;
break;
case 5:
*r = v;
*g = w;
*b = q;
break;
}
}
}
static void rgb_to_hsv(double r, double g, double b,
double *h, double *s, double *v)
{
double max, min, delta;
max = r;
if (g > max)
max = g;
if (b > max)
max = b;
min = r;
if (g < min)
min = g;
if (b < min)
min = b;
*v = max;
if (max != 0.0)
*s = (max - min) / max;
else
*s = 0.0;
if (*s == 0.0)
*h = -1.0;
else {
delta = max - min;
if (r == max)
*h = (g - b) / delta;
else if (g == max)
*h = 2.0 + (b - r) / delta;
else if (b == max)
*h = 4.0 + (r - g) / delta;
*h = *h * 60.0;
if (*h < 0.0)
*h = *h + 360;
}
}
void plugin_seq_doit(Cast *cast, float facf0, float facf1, int width,
int height, ImBuf *ibuf1, ImBuf *ibuf2, ImBuf *out, ImBuf *use)
{
char *dest, *src1;
int x, y, c;
double gamma_table[256];
double uv_table[256];
float *destf = out->rect_float;
float *src1f;
if (!ibuf1) return;
dest = (char *) out->rect;
src1 = (char *) ibuf1->rect;
src1f = ibuf1->rect_float;
for (y = 0; y < 256; y++) {
float v = 1.0 * y / 255;
v += cast->setup_y;
v *= cast->gain_y;
v = pow(v, cast->gamma_y);
if (v > 1.0) {
v = 1.0;
}
else if (v < 0.0) {
v = 0.0;
}
gamma_table[y] = v * 255;
}
for (y = 0; y < 256; y++) {
float v = 1.0;
v *= cast->master_sat;
if (y < cast->lo_thres * 255) {
v *= cast->sat_shadows;
}
else if (y > cast->hi_thres * 255) {
v *= cast->sat_highlights;
}
else {
v *= cast->sat_midtones;
}
uv_table[y] = v;
}
for (y = 0; y < height; y++) {
for (x = 0; x < width; x++) {
double h, s, v, r, g, b;
double fac;
if (ibuf1->rect_float) rgb_to_hsv(src1f[0], src1f[1],
src1f[2], &h, &s, &v);
else rgb_to_hsv((double) src1[0] / 255.0,
(double) src1[1] / 255.0,
(double) src1[2] / 255.0,
&h, &s, &v);
v = gamma_table[(int) (v * 255.0)] / 255.0;
fac = uv_table[(int) (255.0 * v)];
s *= fac;
if (s >= 1.0) {
s = 1.0;
}
hsv_to_rgb(h, s, v, &r, &g, &b);
if (out->rect_float) {
destf[0] = r;
destf[1] = g;
destf[2] = b;
destf = destf + 4;
src1f += 4;
}
else {
dest[0] = r * 255.0;
dest[1] = g * 255.0;
dest[2] = b * 255.0;
dest += 4;
}
src1 += 4;
}
}
if (cast->debug) {
dest = (char *) out->rect;
for (c = 0; c < 10; c++) {
x = 0;
for (y = 0; y < 256; y++) {
char val = gamma_table[y];
while (x < y * width / 255) {
*dest++ = val;
*dest++ = val;
*dest++ = val;
dest++;
x++;
}
}
}
for (c = 0; c < 10; c++) {
x = 0;
for (y = 0; y < 256; y++) {
char val = uv_table[y] * 255.0 / 10.0;
while (x < y * width / 255) {
*dest++ = val;
*dest++ = val;
*dest++ = val;
dest++;
x++;
}
}
}
}
}

View File

@@ -1,239 +0,0 @@
/*
* Color Correction Plugin (YUV Version) 0.01
*
* Copyright (c) 2005 Peter Schlaile
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#include <math.h>
#include "plugin.h"
#include <stdio.h>
char name[]= "Color Correction";
VarStruct varstr[]= {
{ NUMSLI|FLO, "St Y:", 0.0, -1.0, 1.0, "Setup Y"},
{ NUMSLI|FLO, "Gn Y:", 1.0, 0.0, 10.0,"Gain Y"},
{ NUMSLI|FLO, "Ga Y:", 1.0, 0.0, 10.0, "Gamma Y"},
{ NUMSLI|FLO, "Lo S:", 1.0, 0.0, 10.0,"Saturation Shadows"},
{ NUMSLI|FLO, "Md S:", 1.0, 0.0, 10.0,"Saturation Midtones"},
{ NUMSLI|FLO, "Hi S:", 1.0, 0.0, 10.0,"Saturation Highlights"},
{ NUMSLI|FLO, "MA S:", 1.0, 0.0, 10.0,"Master Saturation"},
{ NUMSLI|FLO, "Lo T:", 0.25, 0.0, 1.0,
"Saturation Shadow Thres"},
{ NUMSLI|FLO, "Hi T:", 0.75, 0.0, 1.0,
"Saturation Highlights Thres"},
{ TOG|INT, "Debug", 0.0, 0.0, 1.0,
"Show curves as overlay"},
};
typedef struct Cast {
float setup_y;
float gain_y;
float gamma_y;
float sat_shadows;
float sat_midtones;
float sat_highlights;
float master_sat;
float lo_thres;
float hi_thres;
int debug;
} Cast;
float cfra;
void plugin_seq_doit(Cast *, float, float, int, int, ImBuf *, ImBuf *, ImBuf *, ImBuf *);
int plugin_seq_getversion(void) { return B_PLUGIN_VERSION;}
void plugin_but_changed(int but) {}
void plugin_init() {}
void plugin_getinfo(PluginInfo *info)
{
info->name= name;
info->nvars= sizeof(varstr)/sizeof(VarStruct);
info->cfra= &cfra;
info->varstr= varstr;
info->init= plugin_init;
info->seq_doit= (SeqDoit) plugin_seq_doit;
info->callback= plugin_but_changed;
}
static void rgb_to_yuv(float rgb[3], float yuv[3])
{
yuv[0]= 0.299*rgb[0] + 0.587*rgb[1] + 0.114*rgb[2];
yuv[1]= 0.492*(rgb[2] - yuv[0]);
yuv[2]= 0.877*(rgb[0] - yuv[0]);
/* Normalize */
yuv[1] /= 0.436;
yuv[2] /= 0.615;
}
static void yuv_to_rgb(float yuv[3], float rgb[3])
{
yuv[1] *= 0.436;
yuv[2] *= 0.615;
rgb[0] = yuv[2]/0.877 + yuv[0];
rgb[2] = yuv[1]/0.492 + yuv[0];
rgb[1] = (yuv[0] - 0.299*rgb[0] - 0.114*rgb[2]) / 0.587;
if (rgb[0] > 1.0) {
rgb[0] = 1.0;
}
if (rgb[0] < 0.0) {
rgb[0] = 0.0;
}
if (rgb[1] > 1.0) {
rgb[1] = 1.0;
}
if (rgb[1] < 0.0) {
rgb[1] = 0.0;
}
if (rgb[2] > 1.0) {
rgb[2] = 1.0;
}
if (rgb[2] < 0.0) {
rgb[2] = 0.0;
}
}
void plugin_seq_doit(Cast *cast, float facf0, float facf1, int width,
int height, ImBuf *ibuf1, ImBuf *ibuf2, ImBuf *out, ImBuf *use) {
char *dest, *src1, *src2;
int x, y, c;
float rgb[3];
float yuv[3];
float gamma_table[256];
float uv_table[256];
float *destf = out->rect_float;
float *src1f;
if (!ibuf1) return;
dest= (char *) out->rect;
src1= (char *) ibuf1->rect;
src1f= ibuf1->rect_float;
for (y = 0; y < 256; y++) {
float v = 1.0 * y / 255;
v += cast->setup_y;
v *= cast->gain_y;
v = pow(v, cast->gamma_y);
if ( v > 1.0) {
v = 1.0;
} else if (v < 0.0) {
v = 0.0;
}
gamma_table[y] = v * 255;
}
for (y = 0; y < 256; y++) {
float v = 1.0;
v *= cast->master_sat;
if (y < cast->lo_thres * 255) {
v *= cast->sat_shadows;
} else if (y > cast->hi_thres * 255) {
v *= cast->sat_highlights;
} else {
v *= cast->sat_midtones;
}
uv_table[y] = v;
}
for (y = 0; y < height; y++) {
for (x = 0; x < width; x++) {
float fac;
if (out->rect_float) {
rgb[0]= (float)src1f[0]/255.0;
rgb[1]= (float)src1f[1]/255.0;
rgb[2]= (float)src1f[2]/255.0;
} else {
rgb[0]= (float)src1[0]/255.0;
rgb[1]= (float)src1[1]/255.0;
rgb[2]= (float)src1[2]/255.0;
}
rgb_to_yuv(rgb, yuv);
yuv[0] = gamma_table[(int) (yuv[0] * 255.0)] / 255.0;
fac = uv_table[(int) (255.0 * yuv[0])];
yuv[1] = yuv[1] * fac;
yuv[2] = yuv[2] * fac;
if (yuv[1] > 1.0) {
yuv[1] = 1.0;
}
if (yuv[1] < -1.0) {
yuv[1] = -1.0;
}
if (yuv[2] > 1.0) {
yuv[2] = 1.0;
}
if (yuv[2] < -1.0) {
yuv[2] = -1.0;
}
yuv_to_rgb(yuv, rgb);
if (out->rect_float) {
*destf++ = rgb[0];
*destf++ = rgb[1];
*destf++ = rgb[2];
destf++;
src1f += 4;
} else {
*dest++ = rgb[0]*255.0;
*dest++ = rgb[1]*255.0;
*dest++ = rgb[2]*255.0;
dest++;
src1 += 4;
}
}
}
if (cast->debug) {
dest= (char *) out->rect;
for (c = 0; c < 10; c++) {
x = 0;
for (y = 0; y < 256; y++) {
char val = gamma_table[y];
while (x < y * width / 255) {
*dest++ = val;
*dest++ = val;
*dest++ = val;
dest++;
x++;
}
}
}
for (c = 0; c < 10; c++) {
x = 0;
for (y = 0; y < 256; y++) {
char val = uv_table[y] * 255.0/10.0;
while (x < y * width / 255) {
*dest++ = val;
*dest++ = val;
*dest++ = val;
dest++;
x++;
}
}
}
}
}

View File

@@ -1,151 +0,0 @@
/*
* Dynamic Noise Reduction (based on the VirtualDub filter by Steven Don)
*
* Copyright (c) 2005 Peter Schlaile
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#include <math.h>
#include "plugin.h"
#include <stdio.h>
char name[]= "Dynamic Noise Reduction";
VarStruct varstr[]= {
{ NUMSLI|INT, "Level:", 10.0, 0.0, 15.0, "Level"},
};
typedef struct Cast {
int level;
} Cast;
float cfra;
void * plugin_private_data;
struct my_data {
unsigned char lookup_table[65536];
int last_level;
float last_cfra;
int last_width;
int last_height;
unsigned char * last_frame;
};
void plugin_seq_doit(Cast *, float, float, int, int,
ImBuf *, ImBuf *, ImBuf *, ImBuf *);
int plugin_seq_getversion(void) { return B_PLUGIN_VERSION;}
static void precalculate(unsigned char * table, int level)
{
int ap_, bp;
for (ap_ = 0; ap_ < 256; ap_++) {
for (bp = 0; bp < 256; bp++) {
int ap = ap_;
int diff = ap - bp;
if (diff < 0) {
diff = -diff;
}
if (diff < level) {
if (diff > (level >> 1)) {
ap = (ap + ap + bp)/3;
} else {
ap = bp;
}
}
*table++ = ap;
}
}
}
void plugin_but_changed(int but) { }
void plugin_init() { }
void * plugin_seq_alloc_private_data()
{
struct my_data * result = (struct my_data*) calloc(
sizeof(struct my_data), 1);
result->last_cfra = -1;
return result;
}
void plugin_seq_free_private_data(void * data)
{
struct my_data * d = (struct my_data*) data;
if (d->last_frame) {
free(d->last_frame);
}
free(d);
}
void plugin_getinfo(PluginInfo *info)
{
info->name= name;
info->nvars= sizeof(varstr)/sizeof(VarStruct);
info->cfra= &cfra;
info->varstr= varstr;
info->init= plugin_init;
info->seq_doit= (SeqDoit) plugin_seq_doit;
info->callback= plugin_but_changed;
}
static void doit(unsigned char * src_, unsigned char * dst_,
unsigned char * table, int width, int height)
{
int count = width * height;
unsigned char * src = src_;
unsigned char * dst = dst_;
while (count--) {
*dst = table[(*src++ << 8) | *dst]; dst++;
*dst = table[(*src++ << 8) | *dst]; dst++;
*dst = table[(*src++ << 8) | *dst]; dst++;
*dst++ = *src++;
}
memcpy(src_, dst_, width * height * 4);
}
void plugin_seq_doit(Cast *cast, float facf0, float facf1, int width,
int height, ImBuf *ibuf1, ImBuf *ibuf2, ImBuf *out, ImBuf *use) {
struct my_data * d = (struct my_data*) plugin_private_data;
if (!ibuf1) return;
if (cast->level != d->last_level) {
precalculate(d->lookup_table, cast->level);
d->last_level = cast->level;
}
if (width != d->last_width || height != d->last_height ||
cfra != d->last_cfra + 1)
{
free(d->last_frame);
d->last_frame = (unsigned char*) calloc(width * height, 4);
d->last_width = width;
d->last_height = height;
}
memcpy(out->rect, ibuf1->rect, width * height * 4);
doit((unsigned char*) out->rect,
d->last_frame, d->lookup_table, width, height);
d->last_cfra = cfra;
}

View File

@@ -1,183 +0,0 @@
/*
* Gamma Correction Plugin (RGB Version) 0.01
*
* Copyright (c) 2005 Peter Schlaile
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#include <math.h>
#include "plugin.h"
#include "util.h"
#include <stdio.h>
#define alpha_epsilon 0.0001f
char name[]= "Gamma Correction";
VarStruct varstr[]= {
{ NUMSLI|FLO, "St M:", 0.0, -1.0, 1.0, "Setup Main"},
{ NUMSLI|FLO, "Gn M:", 1.0, 0.0, 10.0,"Gain Main"},
{ NUMSLI|FLO, "Ga M:", 1.0, 0.0, 10.0, "Gamma Main"},
{ NUMSLI|FLO, "St R:", 0.0, -1.0, 1.0, "Setup Red"},
{ NUMSLI|FLO, "Gn R:", 1.0, 0.0, 10.0,"Gain Red"},
{ NUMSLI|FLO, "Ga R:", 1.0, 0.0, 10.0, "Gamma Red"},
{ NUMSLI|FLO, "St G:", 0.0, -1.0, 1.0, "Setup Green"},
{ NUMSLI|FLO, "Gn G:", 1.0, 0.0, 10.0,"Gain Green"},
{ NUMSLI|FLO, "Ga G:", 1.0, 0.0, 10.0, "Gamma Green"},
{ NUMSLI|FLO, "St B:", 0.0, -1.0, 1.0, "Setup Blue"},
{ NUMSLI|FLO, "Gn B:", 1.0, 0.0, 10.0,"Gain Blue"},
{ NUMSLI|FLO, "Ga B:", 1.0, 0.0, 10.0, "Gamma Blue"},
};
typedef struct Cast {
float setup_m;
float gain_m;
float gamma_m;
float setup_r;
float gain_r;
float gamma_r;
float setup_g;
float gain_g;
float gamma_g;
float setup_b;
float gain_b;
float gamma_b;
} Cast;
float cfra;
void plugin_seq_doit(Cast *, float, float, int, int, ImBuf *, ImBuf *, ImBuf *, ImBuf *);
int plugin_seq_getversion(void) { return B_PLUGIN_VERSION; }
void plugin_but_changed(int but) {}
void plugin_init() {}
void plugin_getinfo(PluginInfo *info)
{
info->name= name;
info->nvars= sizeof(varstr)/sizeof(VarStruct);
info->cfra= &cfra;
info->varstr= varstr;
info->init= plugin_init;
info->seq_doit= (SeqDoit) plugin_seq_doit;
info->callback= plugin_but_changed;
}
static void make_gamma_table(float setup, float gain, float gamma,
unsigned char * table)
{
int y;
for (y = 0; y < 256; y++) {
float v = 1.0 * y / 255;
v += setup;
v *= gain;
v = pow(v, gamma);
if ( v > 1.0) {
v = 1.0;
} else if (v < 0.0) {
v = 0.0;
}
table[y] = v * 255;
}
}
void plugin_seq_doit(Cast *cast, float facf0, float facf1, int width,
int height, ImBuf *ibuf1, ImBuf *ibuf2, ImBuf *out, ImBuf *use) {
if (!out->rect_float)
{
unsigned char *dest, *src1, *src2;
int x, y, c;
unsigned char gamma_table_m[256];
unsigned char gamma_table_r[256];
unsigned char gamma_table_g[256];
unsigned char gamma_table_b[256];
if (!ibuf1) return;
dest= (unsigned char *) out->rect;
src1= (unsigned char *) ibuf1->rect;
make_gamma_table(cast->setup_m, cast->gain_m, cast->gamma_m,
gamma_table_m);
make_gamma_table(cast->setup_r, cast->gain_r, cast->gamma_r,
gamma_table_r);
make_gamma_table(cast->setup_g, cast->gain_g, cast->gamma_g,
gamma_table_g);
make_gamma_table(cast->setup_b, cast->gain_b, cast->gamma_b,
gamma_table_b);
for (y = 0; y < height; y++) {
for (x = 0; x < width; x++) {
*dest++ = gamma_table_r[gamma_table_m[*src1++]];
*dest++ = gamma_table_g[gamma_table_m[*src1++]];
*dest++ = gamma_table_b[gamma_table_m[*src1++]];
dest++; src1++;
}
}
}
else
{
float *i=ibuf1->rect_float;
float *o=out->rect_float;
unsigned int size=width*height;
unsigned int k;
float val_r[3]={cast->setup_r,cast->gain_r,cast->gamma_r};
float val_g[3]={cast->setup_g,cast->gain_g,cast->gamma_g};
float val_b[3]={cast->setup_b,cast->gain_b,cast->gamma_b};
float *vals[3]={val_r,val_g,val_b};
for (k=0;k<size;++k)
{
if (cast->gamma_m!=1.f || cast->setup_m!=0.f || cast->gain_m!=1.f)
{
float alpha=CLAMP(i[3],0.f,1.f);
if (alpha>alpha_epsilon) {
int l;
for (l=0;l<3;++l)
{
float *val=vals[l];
o[l]=i[l]/alpha;
o[l]=pow((o[l]+cast->setup_m)*cast->gain_m,cast->gamma_m);
if (val[2]!=1.f || val[0]!=0.f || val[1]!=1.f)
{
o[l]=pow((o[l]+val[0])*val[1],val[2]);
}
o[l]*=alpha;
o[l]=CLAMP(o[l],0.f,1.f);
}
} else {
o[0]=o[1]=o[2]=0.0;
}
o[3]=1.0;
}
else
{
int l;
for (l=0;l<3;++l)
o[l]=CLAMP(i[l],0.f,1.f);
o[3]=1.0;
}
i += 4;
o += 4;
}
}
}

View File

@@ -1,263 +0,0 @@
/**
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#include "plugin.h"
/* ******************** GLOBAL VARIABLES ***************** */
char name[24] = "scatter";
/* structure for buttons,
* butcode name default min max 0
*/
VarStruct varstr[] = {
LABEL, "Input: 1 strip", 0.0, 0.0, 0.0, "",
NUM | INT, "seed: ", 1.0, 0.0, 10.0, "Offset in random table",
NUMSLI | FLO, "swing: ", 1.0, 0.0, 3.0, "The amplitude, width of the effect",
TOG | INT, "wrap", 0.0, 0.0, 1.0, "Cyclic wrap around the left/right edges",
NUM | INT, "type: ", 1.0, 0.0, 1.0, "Type 1 is random for each frame",
};
/* The cast struct is for input in the main doit function
Varstr and Cast must have the same variables in the same order */
typedef struct Cast {
int dummy; /* because of the 'label' button */
int seed;
float swing;
int wrap;
int type;
} Cast;
/* cfra: the current frame */
float cfra;
void plugin_seq_doit(Cast *, float, float, int, int, ImBuf *, ImBuf *, ImBuf *, ImBuf *);
/* ******************** Fixed functions ***************** */
int plugin_seq_getversion(void)
{
return B_PLUGIN_VERSION;
}
void plugin_but_changed(int but)
{
}
void plugin_init()
{
}
void plugin_getinfo(PluginInfo *info)
{
info->name = name;
info->nvars = sizeof(varstr) / sizeof(VarStruct);
info->cfra = &cfra;
info->varstr = varstr;
info->init = plugin_init;
info->seq_doit = (SeqDoit) plugin_seq_doit;
info->callback = plugin_but_changed;
}
/* ************************************************************
Scatter
************************************************************ */
static void rectcpy(ImBuf *dbuf, ImBuf *sbuf,
int destx, int desty,
int srcx, int srcy, int width, int height)
{
uint *drect, *srect;
float *dfrect, *sfrect;
int tmp;
if (dbuf == 0) return;
if (destx < 0) {
srcx -= destx;
width += destx;
destx = 0;
}
if (srcx < 0) {
destx -= srcx;
width += destx;
srcx = 0;
}
if (desty < 0) {
srcy -= desty;
height += desty;
desty = 0;
}
if (srcy < 0) {
desty -= srcy;
height += desty;
srcy = 0;
}
if (width > dbuf->x - destx) width = dbuf->x - destx;
if (height > dbuf->y - desty) height = dbuf->y - desty;
if (sbuf) {
if (width > sbuf->x - srcx) width = sbuf->x - srcx;
if (height > sbuf->y - srcy) height = sbuf->y - srcy;
srect = sbuf->rect;
sfrect = sbuf->rect_float;
}
if (width <= 0) return;
if (height <= 0) return;
drect = dbuf->rect;
dfrect = dbuf->rect_float;
tmp = (desty * dbuf->x + destx);
if (dbuf->rect_float) dfrect += 4 * tmp;
else drect += tmp;
destx = dbuf->x;
if (sbuf) {
tmp = (srcy * sbuf->x + srcx);
if (dbuf->rect_float) sfrect += 4 * tmp;
else srect += tmp;
srcx = sbuf->x;
}
else {
if (dbuf->rect_float) sfrect = dfrect;
else srect = drect;
srcx = destx;
}
for (; height > 0; height--) {
if (dbuf->rect_float) {
memcpy(dfrect, sfrect, 4 * width * sizeof(float));
dfrect += destx;
sfrect += srcx;
}
else {
memcpy(drect, srect, width * sizeof(int));
drect += destx;
srect += srcx;
}
}
}
static void fill_out(ImBuf *out, float r, float g, float b, float a)
{
int tot, x;
float *rectf = out->rect_float;
unsigned char *rect = (unsigned char *)out->rect;
tot = out->x * out->y;
if (out->rect_float) {
for (x = 0; x < tot; x++) {
rectf[0] = r;
rectf[1] = g;
rectf[2] = b;
rectf[3] = a;
rectf += 4;
}
}
else {
for (x = 0; x < tot; x++) {
rect[0] = (int)(r * 255);
rect[1] = (int)(g * 255);
rect[2] = (int)(b * 255);
rect[3] = (int)(a * 255);
rect += 4;
}
}
}
void plugin_seq_doit(Cast *cast, float facf0, float facf1, int sx, int sy, ImBuf *ibuf1, ImBuf *ibuf2, ImBuf *out, ImBuf *use)
{
float f1, f2, t1, t2, t3;
int x, y, lr;
/* fill imbuf 'out' with black */
fill_out(out, 0, 0, 0, 0);
switch (cast->type) {
case 0:
srand48(cast->seed);
break;
case 1:
srand48(cast->seed + facf0 * 1000);
break;
}
for (y = 0; y < sy; y++) {
switch (cast->type) {
case 0:
if ((y & 1) == 0) {
f1 = drand48() - 0.5;
f2 = drand48() - 0.5;
f1 = cast->swing * f1;
f2 = cast->swing * f2;
if (cast->wrap) f2 += 1.0;
lr = drand48() > 0.5;
t1 = facf0;
}
else t1 = facf1;
t2 = 1.0 - t1;
t3 = 3.0 * (f1 * t1 * t1 * t2 + f2 * t1 * t2 * t2);
if (cast->wrap) t3 += t2 * t2 * t2;
x = sx * t3;
if (lr) x = -x;
break;
case 1:
f1 = drand48() - 0.5;
f1 = f1 * cast->swing;
if ((y & 1) == 0) f1 *= facf0;
else f1 *= facf1;
x = f1 * sx;
break;
}
rectcpy(out, ibuf1, 0, y, x, y, 32767, 1);
if (cast->wrap) {
rectcpy(out, ibuf1, 0, y, x + sx, y, 32767, 1);
rectcpy(out, ibuf1, 0, y, x + sx + sx, y, 32767, 1);
rectcpy(out, ibuf1, 0, y, x - sx, y, 32767, 1);
rectcpy(out, ibuf1, 0, y, x - sx - sx, y, 32767, 1);
}
}
}

View File

@@ -1,32 +0,0 @@
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
# All rights reserved.
#
# The Original Code is: all of this file.
#
# Contributor(s): none yet.
#
# ***** END GPL LICENSE BLOCK *****
all: plugins
plugins:
@/bin/sh -c 'for i in *.c; do ../bmake $$i; done;'
clean:
rm -rf *.o *.so

View File

@@ -1,178 +0,0 @@
/**
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <math.h>
#include "plugin.h"
/* ******************** GLOBAL VARIABLES ***************** */
/* Texture name */
char name[24]= "Clouds2";
/* Subtype names must be less than 15 characters */
#define NR_TYPES 3
char stnames[NR_TYPES][16]= {"Intens", "Col", "Bump" };
/* Structure for buttons,
* butcode name default min max 0
*/
VarStruct varstr[]= {
{ NUM|FLO, "Offset", -0.5, -20.0, 20.0, ""},
{ NUM|INT, "Depth", 8.0, 1.0, 12.0, ""},
{ NUM|FLO, "Scale", 2.2, -20.0, 20.0, ""},
{ NUM|FLO, "Falloff", 1.0, -20.0, 20.0, ""}
};
/* The cast struct is for input in the main doit function
Varstr and Cast must have the same variables in the same order,
INCLUDING dummy variables for label fields. */
typedef struct Cast {
float offset;
int depth;
float txtscale;
float falloff;
} Cast;
/* result:
Intensity, R, G, B, Alpha, nor.x, nor.y, nor.z
*/
float result[8];
/* cfra: the current frame */
float cfra;
int plugin_tex_doit(int, Cast*, float*, float*, float*, float*);
void plugin_instance_init(Cast*);
/* ******************** Fixed functions ***************** */
int plugin_tex_getversion(void)
{
return B_PLUGIN_VERSION;
}
void plugin_but_changed(int but)
{
}
void plugin_init(void)
{
}
/*
* initialize any data for a particular instance of
* the plugin here
*/
void plugin_instance_init(Cast *cast)
{
}
/* this function should not be changed: */
void plugin_getinfo(PluginInfo *info)
{
info->name= name;
info->stypes= NR_TYPES;
info->nvars= sizeof(varstr)/sizeof(VarStruct);
info->snames= stnames[0];
info->result= result;
info->cfra= &cfra;
info->varstr= varstr;
info->init= plugin_init;
info->tex_doit= (TexDoit) plugin_tex_doit;
info->callback= plugin_but_changed;
info->instance_init= (void (*)(void *)) plugin_instance_init;
}
/* ********************* the texture ******************** */
int plugin_tex_doit(int stype, Cast *cast, float *texvec, float *dxt, float *dyt, float *result)
{
float val = 0.0;
float a = 1.0;
float p[3];
float tv[3];
int i;
int res = TEX_INT;
tv[0]=(texvec[0]+1.0)/2.0;
tv[1]=(texvec[1]+1.0)/2.0;
tv[2]=(texvec[2]+1.0)/2.0;
p[0] = cast->txtscale * tv[0];
p[1] = cast->txtscale * tv[1];
p[2] = cast->txtscale * tv[2];
for (i=0; i<cast->depth; i++) {
val += a * hnoise(1.0, p[0], p[1], p[2]);
p[0] *= 2.0;
p[1] *= 2.0;
p[2] *= 2.0;
a *= 0.5;
}
/* always return this value */
result[0] = CLAMP (val+cast->offset, 0.0, 1.0) * pow (fabs(sqrt(tv[0]*tv[0]+tv[1]*tv[1]+tv[2]*tv[2])), cast->falloff);
if (stype==1) {
/*
* this is r, g, b, a:
*/
result[1]= 0.5*result[0];
result[2]= 1.0-val;
result[3]= fsqrt(fabs(result[0]));
result[4]= 1.0;
res |= TEX_RGB;
}
if (stype==2) {
/*
* This value is the displacement of the actual normal in
* the Material calculation.
*/
result[5]+= val;
result[6]+= 1.0-val;
result[7]= 0.0;
res |= TEX_NOR;
}
return res;
}

View File

@@ -1,177 +0,0 @@
/**
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <math.h>
#include "plugin.h"
/* ******************** GLOBAL VARIABLES ***************** */
char name[]= "tiles";
/* Subtype names must be less than 15 characters */
#define NR_TYPES 2
char stnames[NR_TYPES][16]= {"Square", "Deformed"};
VarStruct varstr[]= {
NUM|FLO, "size", 1.0, 0.0, 1.0, "The size of each tile",
NUM|FLO, "Noise", 1.0, 0.01, 10.0, ""
};
/* The cast struct is for input in the main doit function
Varstr and Cast must have the same variables in the same order */
typedef struct Cast {
float size;
float noise;
} Cast;
/* result:
Intensity, R, G, B, Alpha, nor.x, nor.y, nor.z
*/
float result[8];
/* cfra: the current frame */
float cfra;
int plugin_tex_doit(int, Cast *, float *, float *, float *, float *);
void plugin_instance_init(Cast*);
/* ******************** Fixed functions ***************** */
int plugin_tex_getversion(void)
{
return B_PLUGIN_VERSION;
}
void plugin_but_changed(int but)
{
}
void plugin_init(void)
{
}
/*
* initialize any data for a particular instance of
* the plugin here
*/
void plugin_instance_init(Cast *cast)
{
}
/* this function should not be changed: */
void plugin_getinfo(PluginInfo *info)
{
info->name= name;
info->stypes= NR_TYPES;
info->nvars= sizeof(varstr)/sizeof(VarStruct);
info->snames= stnames[0];
info->result= result;
info->cfra= &cfra;
info->varstr= varstr;
info->init= plugin_init;
info->tex_doit= (TexDoit) plugin_tex_doit;
info->callback= plugin_but_changed;
info->instance_init= (void (*)(void *)) plugin_instance_init;
}
/* ************************************************************
Tiles
Demonstration of a simple square wave function sampled
with anti-aliasing.
It is not mipmapped yet...
************************************************************ */
/* square wave, antialiased, no mipmap! */
float sample_wave(float freq, float coord, float pixsize)
{
float fac, frac, retval;
int part1, part2;
if (pixsize > freq) return 0.5;
pixsize/= freq;
fac= coord/freq;
part1= ffloor(fac);
frac= fac - part1;
if (part1 & 1) retval= 0.0;
else retval = 1.0;
if (pixsize != 0.0) {
/* is coord+pixsize another value? */
part2= ffloor(fac + pixsize);
if (part1==part2) return retval;
/* antialias */
if (retval == 1.0) retval= (1.0 - frac) / pixsize;
else retval= 1.0 - (1.0 - frac) / pixsize;
}
return retval;
}
int plugin_tex_doit(int stype, Cast *cast, float *texvec, float *dxt, float *dyt, float *result)
{
float xwave, ywave;
if (stype==1) {
texvec[0]+= hnoise(cast->noise, texvec[0], texvec[1], texvec[2]);
texvec[1]+= hnoise(cast->noise, texvec[1], texvec[2], texvec[0]);
}
if (dxt && dyt) {
xwave= sample_wave(cast->size, texvec[0], fabs(dxt[0]) + fabs(dyt[0]) );
ywave= sample_wave(cast->size, texvec[1], fabs(dxt[1]) + fabs(dyt[1]) );
if (xwave > ywave) result[0]= xwave-ywave;
else result[0]= ywave-xwave;
}
else {
xwave= sample_wave(cast->size, texvec[0], 0.0 );
ywave= sample_wave(cast->size, texvec[1], 0.0 );
if (xwave > ywave) result[0]= xwave-ywave;
else result[0]= ywave-xwave;
}
return TEX_INT;
}

View File

@@ -98,7 +98,6 @@ add_subdirectory(render)
add_subdirectory(compositor)
add_subdirectory(blenfont)
add_subdirectory(blenloader)
add_subdirectory(blenpluginapi)
add_subdirectory(ikplugin)
add_subdirectory(gpu)
add_subdirectory(opencl)

View File

@@ -7,7 +7,6 @@ SConscript(['avi/SConscript',
'blenkernel/SConscript',
'blenlib/SConscript',
'blenloader/SConscript',
'blenpluginapi/SConscript',
'gpu/SConscript',
'opencl/SConscript',
'editors/SConscript',

View File

@@ -229,7 +229,7 @@ typedef struct bNodeType {
#define NODE_CLASS_CONVERTOR 8
#define NODE_CLASS_MATTE 9
#define NODE_CLASS_DISTORT 10
#define NODE_CLASS_OP_DYNAMIC 11
#define NODE_CLASS_OP_DYNAMIC 11 /* deprecated */
#define NODE_CLASS_PATTERN 12
#define NODE_CLASS_TEXTURE 13
#define NODE_CLASS_EXECUTION 14
@@ -434,8 +434,6 @@ void node_type_compatibility(struct bNodeType *ntype, short compatibility);
#define NODE_FORLOOP 3
#define NODE_WHILELOOP 4
#define NODE_FRAME 5
#define NODE_GROUP_MENU 10000
#define NODE_DYNAMIC_MENU 20000
/* look up a socket on a group node by the internal group socket */
struct bNodeSocket *node_group_find_input(struct bNode *gnode, struct bNodeSocket *gsock);

View File

@@ -1,68 +0,0 @@
/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef __BKE_PLUGIN_TYPES_H__
#define __BKE_PLUGIN_TYPES_H__
/** \file BKE_plugin_types.h
* \ingroup bke
* \author nzc
*/
struct ImBuf;
typedef int (*TexDoitold)(int stype, void *cast, float *texvec, float *dxt, float *dyt);
typedef int (*TexDoit)(int stype, void *cast, float *texvec, float *dxt, float *dyt, float *result);
typedef void (*SeqDoit)(void *, float, float, int, int,
struct ImBuf *, struct ImBuf *,
struct ImBuf *, struct ImBuf *);
typedef struct VarStruct {
int type;
char name[16];
float def, min, max;
char tip[80];
} VarStruct;
typedef struct _PluginInfo {
char *name;
char *snames;
int stypes;
int nvars;
VarStruct *varstr;
float *result;
float *cfra;
void (*init)(void);
void (*callback)(int);
void (*tex_doit)(void *);
SeqDoit seq_doit;
void (*instance_init)(void *);
} PluginInfo;
#endif

View File

@@ -113,9 +113,8 @@ enum {
struct SeqEffectHandle {
/* constructors & destructor */
/* init & init_plugin are _only_ called on first creation */
/* init is _only_ called on first creation */
void (*init)(struct Sequence *seq);
void (*init_plugin)(struct Sequence *seq, const char *fname);
/* number of input strips needed
* (called directly after construction) */

View File

@@ -48,7 +48,6 @@ struct Material;
struct MTex;
struct OceanTex;
struct ParticleSettings;
struct PluginTex;
struct PointDensity;
struct Tex;
struct TexMapping;
@@ -60,10 +59,6 @@ struct World;
void BKE_texture_free(struct Tex *t);
int test_dlerr(const char *name, const char *symbol);
void open_plugin_tex(struct PluginTex *pit);
struct PluginTex *add_plugin_tex(char *str);
void free_plugin_tex(struct PluginTex *pit);
void init_colorband(struct ColorBand *coba, int rangetype);
struct ColorBand *add_colorband(int rangetype);

View File

@@ -204,7 +204,6 @@ set(SRC
BKE_packedFile.h
BKE_paint.h
BKE_particle.h
BKE_plugin_types.h
BKE_pointcache.h
BKE_property.h
BKE_report.h

View File

@@ -903,7 +903,7 @@ static void do_init_render_material(Material *ma, int r_mode, float *amb)
ma->mapto |= mtex->mapto;
/* always get derivatives for these textures */
if (ELEM3(mtex->tex->type, TEX_IMAGE, TEX_PLUGIN, TEX_ENVMAP)) ma->texco |= TEXCO_OSA;
if (ELEM(mtex->tex->type, TEX_IMAGE, TEX_ENVMAP)) ma->texco |= TEXCO_OSA;
else if (mtex->texflag & (MTEX_COMPAT_BUMP | MTEX_3TAP_BUMP | MTEX_5TAP_BUMP | MTEX_BICUBIC_BUMP)) ma->texco |= TEXCO_OSA;
if (ma->texco & (TEXCO_ORCO | TEXCO_REFL | TEXCO_NORM | TEXCO_STRAND | TEXCO_STRESS)) needuv = 1;

View File

@@ -29,13 +29,6 @@
* \ingroup bke
*/
#if 0 /* pynodes commented for now */
# ifdef WITH_PYTHON
# include <Python.h>
# endif
#endif
#include "MEM_guardedalloc.h"
#include <stdlib.h>
@@ -135,20 +128,9 @@ void ntreeInitTypes(bNodeTree *ntree)
for (node= ntree->nodes.first; node; node= next) {
next= node->next;
node->typeinfo= node_get_type(ntree, node->type);
if (node->type==NODE_DYNAMIC) {
/* needed info if the pynode script fails now: */
node->storage= ntree;
if (node->id!=NULL) { /* not an empty script node */
node->custom1 = 0;
node->custom1 = BSET(node->custom1, NODE_DYNAMIC_ADDEXIST);
}
// if (node->typeinfo)
// node->typeinfo->initfunc(node);
}
node->typeinfo = node_get_type(ntree, node->type);
if (node->typeinfo==NULL) {
if (node->typeinfo == NULL) {
printf("Error: Node type %s doesn't exist anymore, removed\n", node->name);
nodeFreeNode(ntree, node);
}
@@ -354,26 +336,6 @@ bNode *nodeAddNode(bNodeTree *ntree, struct bNodeTemplate *ntemp)
return node;
}
void nodeMakeDynamicType(bNode *node)
{
/* find SH_DYNAMIC_NODE ntype */
bNodeType *ntype= ntreeGetType(NTREE_SHADER)->node_types.first;
while (ntype) {
if (ntype->type==NODE_DYNAMIC)
break;
ntype= ntype->next;
}
/* make own type struct to fill */
if (ntype) {
/*node->typeinfo= MEM_dupallocN(ntype);*/
bNodeType *newtype= MEM_callocN(sizeof(bNodeType), "dynamic bNodeType");
*newtype= *ntype;
BLI_strncpy(newtype->name, ntype->name, sizeof(newtype->name));
node->typeinfo= newtype;
}
}
/* keep socket listorder identical, for copying links */
/* ntree is the target tree */
bNode *nodeCopyNode(struct bNodeTree *ntree, struct bNode *node)
@@ -1980,7 +1942,6 @@ static void registerShaderNodes(bNodeTreeType *ttype)
register_node_type_sh_math(ttype);
register_node_type_sh_vect_math(ttype);
register_node_type_sh_squeeze(ttype);
//register_node_type_sh_dynamic(ttype);
register_node_type_sh_material_ext(ttype);
register_node_type_sh_invert(ttype);
register_node_type_sh_seprgb(ttype);
@@ -2073,30 +2034,12 @@ static void registerTextureNodes(bNodeTreeType *ttype)
register_node_type_tex_proc_distnoise(ttype);
}
static void free_dynamic_typeinfo(bNodeType *ntype)
{
if (ntype->type==NODE_DYNAMIC) {
if (ntype->inputs) {
MEM_freeN(ntype->inputs);
}
if (ntype->outputs) {
MEM_freeN(ntype->outputs);
}
if (ntype->name) {
MEM_freeN((void *)ntype->name);
}
}
}
static void free_typeinfos(ListBase *list)
{
bNodeType *ntype, *next;
for (ntype=list->first; ntype; ntype=next) {
next = ntype->next;
if (ntype->type==NODE_DYNAMIC)
free_dynamic_typeinfo(ntype);
if (ntype->needs_free)
MEM_freeN(ntype);
}

View File

@@ -47,7 +47,6 @@
#include "BKE_fcurve.h"
#include "BKE_main.h"
#include "BKE_plugin_types.h"
#include "BKE_sequencer.h"
#include "BKE_texture.h"
#include "BKE_utildefines.h"
@@ -57,12 +56,6 @@
#include "RNA_access.h"
/* **** XXX **** */
static void error(const char *UNUSED(error), ...) {}
#define INT 96
#define FLO 128
/* **** XXX **** */
/* Glow effect */
@@ -121,281 +114,6 @@ static ImBuf *prepare_effect_imbufs(
return out;
}
/* **********************************************************************
* PLUGINS
* ********************************************************************** */
static void open_plugin_seq(PluginSeq *pis, const char *seqname)
{
int (*version)(void);
void * (*alloc_private)(void);
char *cp;
/* to be sure: (is tested for) */
pis->doit = NULL;
pis->pname = NULL;
pis->varstr = NULL;
pis->cfra = NULL;
pis->version = 0;
pis->instance_private_data = NULL;
/* clear the error list */
BLI_dynlib_get_error_as_string(NULL);
/* if (pis->handle) BLI_dynlib_close(pis->handle); */
/* pis->handle = 0; */
/* open the needed object */
pis->handle = BLI_dynlib_open(pis->name);
if (test_dlerr(pis->name, pis->name)) return;
if (pis->handle != NULL) {
/* find the address of the version function */
version = (int (*)(void))BLI_dynlib_find_symbol(pis->handle, "plugin_seq_getversion");
if (test_dlerr(pis->name, "plugin_seq_getversion")) return;
if (version != NULL) {
pis->version = version();
if (pis->version >= 2 && pis->version <= 6) {
int (*info_func)(PluginInfo *);
PluginInfo *info = (PluginInfo *) MEM_mallocN(sizeof(PluginInfo), "plugin_info");
info_func = (int (*)(PluginInfo *))BLI_dynlib_find_symbol(pis->handle, "plugin_getinfo");
if (info_func == NULL) error("No info func");
else {
info_func(info);
pis->pname = info->name;
pis->vars = info->nvars;
pis->cfra = info->cfra;
pis->varstr = info->varstr;
pis->doit = (void (*)(void))info->seq_doit;
if (info->init)
info->init();
}
MEM_freeN(info);
cp = BLI_dynlib_find_symbol(pis->handle, "seqname");
if (cp) BLI_strncpy(cp, seqname, SEQ_NAME_MAXSTR);
}
else {
printf("Plugin returned unrecognized version number\n");
return;
}
}
alloc_private = (void * (*)(void))BLI_dynlib_find_symbol(
pis->handle, "plugin_seq_alloc_private_data");
if (alloc_private) {
pis->instance_private_data = alloc_private();
}
pis->current_private_data = (void **)
BLI_dynlib_find_symbol(pis->handle, "plugin_private_data");
}
}
static PluginSeq *add_plugin_seq(const char *str, const char *seqname)
{
PluginSeq *pis;
VarStruct *varstr;
int a;
pis = MEM_callocN(sizeof(PluginSeq), "PluginSeq");
BLI_strncpy(pis->name, str, FILE_MAX);
open_plugin_seq(pis, seqname);
if (pis->doit == NULL) {
if (pis->handle == NULL) error("no plugin: %s", str);
else error("in plugin: %s", str);
MEM_freeN(pis);
return NULL;
}
/* default values */
varstr = pis->varstr;
for (a = 0; a < pis->vars; a++, varstr++) {
if ( (varstr->type & FLO) == FLO)
pis->data[a] = varstr->def;
else if ( (varstr->type & INT) == INT)
*((int *)(pis->data + a)) = (int) varstr->def;
}
return pis;
}
static void free_plugin_seq(PluginSeq *pis)
{
if (pis == NULL) return;
/* no BLI_dynlib_close: same plugin can be opened multiple times with 1 handle */
if (pis->instance_private_data) {
void (*free_private)(void *);
free_private = (void (*)(void *))BLI_dynlib_find_symbol(
pis->handle, "plugin_seq_free_private_data");
if (free_private) {
free_private(pis->instance_private_data);
}
}
MEM_freeN(pis);
}
static void init_plugin(Sequence *seq, const char *fname)
{
seq->plugin = (PluginSeq *)add_plugin_seq(fname, seq->name + 2);
}
/*
* FIXME: should query plugin! Could be generator, that needs zero inputs...
*/
static int num_inputs_plugin(void)
{
return 1;
}
static void load_plugin(Sequence *seq)
{
if (seq) {
open_plugin_seq(seq->plugin, seq->name + 2);
}
}
static void copy_plugin(Sequence *dst, Sequence *src)
{
if (src->plugin) {
dst->plugin = MEM_dupallocN(src->plugin);
open_plugin_seq(dst->plugin, dst->name + 2);
}
}
static ImBuf *IMB_cast_away_list(ImBuf *i)
{
if (!i) {
return NULL;
}
return (ImBuf *) (((void **) i) + 2);
}
static ImBuf *do_plugin_effect(
SeqRenderData context, Sequence *seq, float cfra,
float facf0, float facf1,
struct ImBuf *ibuf1, struct ImBuf *ibuf2,
struct ImBuf *ibuf3)
{
char *cp;
int float_rendering;
int use_temp_bufs = FALSE; /* Are needed since blur.c (and maybe some other
* old plugins) do very bad stuff
* with imbuf-internals */
struct ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
int x = context.rectx;
int y = context.recty;
if (seq->plugin && seq->plugin->doit) {
if (seq->plugin->cfra)
*(seq->plugin->cfra) = cfra;
cp = BLI_dynlib_find_symbol(
seq->plugin->handle, "seqname");
/* XXX: it's crappy to limit copying buffer by it's lemgth,
* but assuming plugin stuff is using correct buffer size
* it should be fine */
if (cp) strncpy(cp, seq->name + 2, sizeof(seq->name) - 2);
if (seq->plugin->current_private_data) {
*seq->plugin->current_private_data = seq->plugin->instance_private_data;
}
float_rendering = (out->rect_float != NULL);
if (seq->plugin->version <= 3 && float_rendering) {
use_temp_bufs = TRUE;
if (ibuf1) {
ibuf1 = IMB_dupImBuf(ibuf1);
IMB_rect_from_float(ibuf1);
imb_freerectfloatImBuf(ibuf1);
ibuf1->flags &= ~IB_rectfloat;
}
if (ibuf2) {
ibuf2 = IMB_dupImBuf(ibuf2);
IMB_rect_from_float(ibuf2);
imb_freerectfloatImBuf(ibuf2);
ibuf2->flags &= ~IB_rectfloat;
}
if (ibuf3) {
ibuf3 = IMB_dupImBuf(ibuf3);
IMB_rect_from_float(ibuf3);
imb_freerectfloatImBuf(ibuf3);
ibuf3->flags &= ~IB_rectfloat;
}
if (!out->rect) imb_addrectImBuf(out);
imb_freerectfloatImBuf(out);
out->flags &= ~IB_rectfloat;
}
if (seq->plugin->version <= 2) {
if (ibuf1) IMB_convert_rgba_to_abgr(ibuf1);
if (ibuf2) IMB_convert_rgba_to_abgr(ibuf2);
if (ibuf3) IMB_convert_rgba_to_abgr(ibuf3);
}
if (seq->plugin->version <= 4) {
((SeqDoit)seq->plugin->doit)(
seq->plugin->data, facf0, facf1, x, y,
IMB_cast_away_list(ibuf1),
IMB_cast_away_list(ibuf2),
IMB_cast_away_list(out),
IMB_cast_away_list(ibuf3));
}
else {
((SeqDoit)seq->plugin->doit)(
seq->plugin->data, facf0, facf1, x, y,
ibuf1, ibuf2, out, ibuf3);
}
if (seq->plugin->version <= 2) {
if (!use_temp_bufs) {
if (ibuf1) IMB_convert_rgba_to_abgr(ibuf1);
if (ibuf2) IMB_convert_rgba_to_abgr(ibuf2);
if (ibuf3) IMB_convert_rgba_to_abgr(ibuf3);
}
IMB_convert_rgba_to_abgr(out);
}
if (seq->plugin->version <= 3 && float_rendering) {
IMB_float_from_rect_simple(out);
}
if (use_temp_bufs) {
if (ibuf1) IMB_freeImBuf(ibuf1);
if (ibuf2) IMB_freeImBuf(ibuf2);
if (ibuf3) IMB_freeImBuf(ibuf3);
}
}
return out;
}
static int do_plugin_early_out(struct Sequence *UNUSED(seq),
float UNUSED(facf0), float UNUSED(facf1))
{
return 0;
}
static void free_plugin(struct Sequence *seq)
{
free_plugin_seq(seq->plugin);
seq->plugin = NULL;
}
/* **********************************************************************
* ALPHA OVER
* ********************************************************************** */
@@ -3158,11 +2876,6 @@ static void load_noop(struct Sequence *UNUSED(seq))
}
static void init_plugin_noop(struct Sequence *UNUSED(seq), const char *UNUSED(fname))
{
}
static void free_noop(struct Sequence *UNUSED(seq))
{
@@ -3264,7 +2977,6 @@ static struct SeqEffectHandle get_sequence_effect_impl(int seq_type)
int sequence_type = seq_type;
rval.init = init_noop;
rval.init_plugin = init_plugin_noop;
rval.num_inputs = num_inputs_default;
rval.load = load_noop;
rval.free = free_noop;
@@ -3352,16 +3064,6 @@ static struct SeqEffectHandle get_sequence_effect_impl(int seq_type)
rval.copy = copy_solid_color;
rval.execute = do_solid_color;
break;
case SEQ_PLUGIN:
rval.init_plugin = init_plugin;
rval.num_inputs = num_inputs_plugin;
rval.load = load_plugin;
rval.free = free_plugin;
rval.copy = copy_plugin;
rval.execute = do_plugin_effect;
rval.early_out = do_plugin_early_out;
rval.get_default_fac = get_default_fac_fade;
break;
case SEQ_MULTICAM:
rval.num_inputs = num_inputs_multicam;
rval.early_out = early_out_multicam;

View File

@@ -929,16 +929,6 @@ const char *give_seqname(Sequence *seq)
if (seq->type < SEQ_EFFECT) {
return seq->strip->dir;
}
else if (seq->type == SEQ_PLUGIN) {
if (!(seq->flag & SEQ_EFFECT_NOT_LOADED) &&
seq->plugin && seq->plugin->doit)
{
return seq->plugin->pname;
}
else {
return "Plugin";
}
}
else {
return "Effect";
}

View File

@@ -570,9 +570,6 @@ void BKE_text_unlink(Main *bmain, Text *text)
if (update)
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
}
/* pynodes */
// XXX nodeDynamicUnlinkText(&text->id);
/* text space */
for (scr = bmain->screen.first; scr; scr = scr->id.next) {

View File

@@ -56,7 +56,6 @@
#include "IMB_imbuf.h"
#include "BKE_plugin_types.h"
#include "BKE_utildefines.h"
#include "BKE_global.h"
#include "BKE_main.h"
@@ -72,137 +71,6 @@
#include "BKE_animsys.h"
#include "BKE_colortools.h"
/* ------------------------------------------------------------------------- */
/* All support for plugin textures: */
int test_dlerr(const char *name, const char *symbol)
{
char *err;
err = BLI_dynlib_get_error_as_string(NULL);
if (err) {
printf("var1: %s, var2: %s, var3: %s\n", name, symbol, err);
return 1;
}
return 0;
}
/* ------------------------------------------------------------------------- */
void open_plugin_tex(PluginTex *pit)
{
int (*version)(void);
/* init all the happy variables */
pit->doit = NULL;
pit->pname = NULL;
pit->stnames = NULL;
pit->varstr = NULL;
pit->result = NULL;
pit->cfra = NULL;
pit->version = 0;
pit->instance_init = NULL;
/* clear the error list */
BLI_dynlib_get_error_as_string(NULL);
/* no BLI_dynlib_close! multiple opened plugins... */
/* if (pit->handle) BLI_dynlib_close(pit->handle); */
/* pit->handle= 0; */
/* open the needed object */
pit->handle = BLI_dynlib_open(pit->name);
if (test_dlerr(pit->name, pit->name)) return;
if (pit->handle != NULL) {
/* find the address of the version function */
version = (int (*)(void))BLI_dynlib_find_symbol(pit->handle, "plugin_tex_getversion");
if (test_dlerr(pit->name, "plugin_tex_getversion")) return;
if (version != NULL) {
pit->version = version();
if (pit->version >= 2 && pit->version <= 6) {
int (*info_func)(PluginInfo *);
PluginInfo *info = (PluginInfo *) MEM_mallocN(sizeof(PluginInfo), "plugin_info");
info_func = (int (*)(PluginInfo *))BLI_dynlib_find_symbol(pit->handle, "plugin_getinfo");
if (!test_dlerr(pit->name, "plugin_getinfo")) {
info->instance_init = NULL;
info_func(info);
pit->doit = (int (*)(void))info->tex_doit;
pit->callback = (void (*)(unsigned short))info->callback;
pit->stypes = info->stypes;
pit->vars = info->nvars;
pit->pname = info->name;
pit->stnames = info->snames;
pit->varstr = info->varstr;
pit->result = info->result;
pit->cfra = info->cfra;
pit->instance_init = info->instance_init;
if (info->init) info->init();
}
MEM_freeN(info);
}
else {
printf("Plugin returned unrecognized version number\n");
return;
}
}
}
}
/* ------------------------------------------------------------------------- */
/* very badlevel define to bypass linking with BIF_interface.h */
#define INT 96
#define FLO 128
PluginTex *add_plugin_tex(char *str)
{
PluginTex *pit;
VarStruct *varstr;
int a;
pit = MEM_callocN(sizeof(PluginTex), "plugintex");
BLI_strncpy(pit->name, str, sizeof(pit->name));
open_plugin_tex(pit);
if (pit->doit == NULL) {
if (pit->handle == NULL) {; } //XXX error("no plugin: %s", str);
else {; } //XXX error("in plugin: %s", str);
MEM_freeN(pit);
return NULL;
}
varstr = pit->varstr;
for (a = 0; a < pit->vars; a++, varstr++) {
if ( (varstr->type & FLO) == FLO)
pit->data[a] = varstr->def;
else if ( (varstr->type & INT) == INT)
*((int *)(pit->data + a)) = (int) varstr->def;
}
if (pit->instance_init)
pit->instance_init((void *) pit->data);
return pit;
}
/* ------------------------------------------------------------------------- */
void free_plugin_tex(PluginTex *pit)
{
if (pit == NULL) return;
/* no BLI_dynlib_close: same plugin can be opened multiple times, 1 handle */
MEM_freeN(pit);
}
/* ****************** Mapping ******************* */
TexMapping *add_tex_mapping(void)
@@ -550,8 +418,6 @@ int colorband_element_remove(struct ColorBand *coba, int index)
void BKE_texture_free(Tex *tex)
{
free_plugin_tex(tex->plugin);
if (tex->coba) MEM_freeN(tex->coba);
if (tex->env) BKE_free_envmap(tex->env);
if (tex->pd) BKE_free_pointdensity(tex->pd);
@@ -573,10 +439,6 @@ void BKE_texture_free(Tex *tex)
void default_tex(Tex *tex)
{
PluginTex *pit;
VarStruct *varstr;
int a;
tex->type = TEX_CLOUDS;
tex->stype = 0;
tex->flag = TEX_CHECKER_ODD;
@@ -644,15 +506,6 @@ void default_tex(Tex *tex)
tex->ot->output = TEX_OCN_DISPLACEMENT;
tex->ot->object = NULL;
}
pit = tex->plugin;
if (pit) {
varstr = pit->varstr;
if (varstr) {
for (a = 0; a < pit->vars; a++, varstr++) {
pit->data[a] = varstr->def;
}
}
}
tex->iuser.fie_ima = 2;
tex->iuser.ok = 1;
@@ -833,11 +686,6 @@ Tex *BKE_texture_copy(Tex *tex)
if (texn->type == TEX_IMAGE) id_us_plus((ID *)texn->ima);
else texn->ima = NULL;
if (texn->plugin) {
texn->plugin = MEM_dupallocN(texn->plugin);
open_plugin_tex(texn->plugin);
}
if (texn->coba) texn->coba = MEM_dupallocN(texn->coba);
if (texn->env) texn->env = BKE_copy_envmap(texn->env);
if (texn->pd) texn->pd = BKE_copy_pointdensity(texn->pd);
@@ -865,11 +713,6 @@ Tex *localize_texture(Tex *tex)
/* image texture: BKE_texture_free also doesn't decrease */
if (texn->plugin) {
texn->plugin = MEM_dupallocN(texn->plugin);
open_plugin_tex(texn->plugin);
}
if (texn->coba) texn->coba = MEM_dupallocN(texn->coba);
if (texn->env) {
texn->env = BKE_copy_envmap(texn->env);
@@ -1058,7 +901,7 @@ void autotexname(Tex *tex)
{
Main *bmain = G.main;
char texstr[20][15] = {"None", "Clouds", "Wood", "Marble", "Magic", "Blend",
"Stucci", "Noise", "Image", "Plugin", "EnvMap", "Musgrave",
"Stucci", "Noise", "Image", "EnvMap", "Musgrave",
"Voronoi", "DistNoise", "Point Density", "Voxel Data", "Ocean", "", "", ""};
Image *ima;
char di[FILE_MAXDIR], fi[FILE_MAXFILE];
@@ -1079,7 +922,6 @@ void autotexname(Tex *tex)
}
else new_id(&bmain->tex, (ID *)tex, texstr[tex->type]);
}
else if (tex->type == TEX_PLUGIN && tex->plugin) new_id(&bmain->tex, (ID *)tex, tex->plugin->pname);
else new_id(&bmain->tex, (ID *)tex, texstr[tex->type]);
}
}
@@ -1565,11 +1407,7 @@ void BKE_free_oceantex(struct OceanTex *ot)
/* ------------------------------------------------------------------------- */
int BKE_texture_dependsOnTime(const struct Tex *texture)
{
if (texture->plugin) {
// assume all plugins depend on time
return 1;
}
else if (texture->ima &&
if (texture->ima &&
ELEM(texture->ima->source, IMA_SRC_SEQUENCE, IMA_SRC_MOVIE))
{
return 1;

View File

@@ -54,13 +54,11 @@ char *BLI_get_folder_version(const int id, const int ver, const int do_check);
#define BLENDER_USER_CONFIG 31
#define BLENDER_USER_DATAFILES 32
#define BLENDER_USER_SCRIPTS 33
#define BLENDER_USER_PLUGINS 34
#define BLENDER_USER_AUTOSAVE 35
#define BLENDER_USER_AUTOSAVE 34
/* system */
#define BLENDER_SYSTEM_DATAFILES 52
#define BLENDER_SYSTEM_SCRIPTS 53
#define BLENDER_SYSTEM_PLUGINS 54
#define BLENDER_SYSTEM_PYTHON 54
/* for BLI_get_folder_version only */

View File

@@ -493,11 +493,6 @@ void BLI_bpath_traverse_id(Main *bmain, ID *id, BPathVisitor visit_cb, const int
case ID_TE:
{
Tex *tex = (Tex *)id;
if (tex->plugin) {
/* FIXME: rewrite_path assumes path length of FILE_MAX, but
* tex->plugin->name is 160. ... is this field even a path? */
//rewrite_path(tex->plugin->name, visit_cb, bpath_user_data);
}
if (tex->type == TEX_VOXELDATA && TEX_VD_IS_SOURCE_PATH(tex->vd->file_format)) {
rewrite_path_fixed(tex->vd->source_path, visit_cb, absbase, bpath_user_data);
}
@@ -538,9 +533,6 @@ void BLI_bpath_traverse_id(Main *bmain, ID *id, BPathVisitor visit_cb, const int
rewrite_path_fixed(seq->strip->dir, visit_cb, absbase, bpath_user_data);
}
}
else if (seq->plugin) {
rewrite_path_fixed(seq->plugin->name, visit_cb, absbase, bpath_user_data);
}
}
SEQ_END

View File

@@ -139,7 +139,6 @@
#include "BKE_screen.h"
#include "BKE_sequencer.h"
#include "BKE_text.h" // for txt_extended_ascii_as_utf8
#include "BKE_texture.h" // for open_plugin_tex
#include "BKE_tracking.h"
#include "BKE_utildefines.h" // SWITCH_INT DATA ENDB DNA1 O_BINARY GLOB USER TEST REND
#include "BKE_sound.h"
@@ -2398,11 +2397,6 @@ static void direct_link_nodetree(FileData *fd, bNodeTree *ntree)
link_list(fd, &ntree->nodes);
for (node = ntree->nodes.first; node; node = node->next) {
if (node->type == NODE_DYNAMIC) {
node->custom1 = 0;
node->custom1 = BSET(node->custom1, NODE_DYNAMIC_LOADED);
}
node->typeinfo = NULL;
link_list(fd, &node->inputs);
@@ -3170,17 +3164,7 @@ static void direct_link_texture(FileData *fd, Tex *tex)
{
tex->adt = newdataadr(fd, tex->adt);
direct_link_animdata(fd, tex->adt);
tex->plugin = newdataadr(fd, tex->plugin);
if (tex->plugin) {
tex->plugin->handle = NULL;
open_plugin_tex(tex->plugin);
/* initialize data for this instance, if an initialization
* function exists.
*/
if (tex->plugin->instance_init)
tex->plugin->instance_init((void *)tex->plugin->data);
}
tex->coba = newdataadr(fd, tex->coba);
tex->env = newdataadr(fd, tex->env);
if (tex->env) {
@@ -4963,7 +4947,6 @@ static void direct_link_scene(FileData *fd, Scene *sce)
/* a patch: after introduction of effects with 3 input strips */
if (seq->seq3 == NULL) seq->seq3 = seq->seq2;
seq->plugin = newdataadr(fd, seq->plugin);
seq->effectdata = newdataadr(fd, seq->effectdata);
if (seq->type & SEQ_EFFECT)

View File

@@ -88,7 +88,7 @@
#include "BKE_pointcache.h"
#include "BKE_screen.h"
#include "BKE_sequencer.h"
#include "BKE_texture.h" // for open_plugin_tex
#include "BKE_texture.h"
#include "BKE_utildefines.h" // SWITCH_INT DATA ENDB DNA1 O_BINARY GLOB USER TEST REND
#include "BKE_sound.h"

View File

@@ -716,7 +716,7 @@ static void write_nodetree(WriteData *wd, bNodeTree *ntree)
write_node_socket(wd, sock);
if (node->storage && node->type!=NODE_DYNAMIC) {
if (node->storage) {
/* could be handlerized at some point, now only 1 exception still */
if (ntree->type==NTREE_SHADER && (node->type==SH_NODE_CURVE_VEC || node->type==SH_NODE_CURVE_RGB))
write_curvemapping(wd, node->storage);
@@ -1958,7 +1958,6 @@ static void write_textures(WriteData *wd, ListBase *idbase)
if (tex->adt) write_animdata(wd, tex->adt);
/* direct data */
if (tex->type == TEX_PLUGIN && tex->plugin) writestruct(wd, DATA, "PluginTex", 1, tex->plugin);
if (tex->coba) writestruct(wd, DATA, "ColorBand", 1, tex->coba);
if (tex->type == TEX_ENVMAP && tex->env) writestruct(wd, DATA, "EnvMap", 1, tex->env);
if (tex->type == TEX_POINTDENSITY && tex->pd) {
@@ -2152,7 +2151,6 @@ static void write_scenes(WriteData *wd, ListBase *scebase)
if (seq->strip && seq->strip->done==0) {
/* write strip with 'done' at 0 because readfile */
if (seq->plugin) writestruct(wd, DATA, "PluginSeq", 1, seq->plugin);
if (seq->effectdata) {
switch (seq->type) {
case SEQ_COLOR:

View File

@@ -1,58 +0,0 @@
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# The Original Code is Copyright (C) 2006, Blender Foundation
# All rights reserved.
#
# The Original Code is: all of this file.
#
# Contributor(s): Jacques Beaurain.
#
# ***** END GPL LICENSE BLOCK *****
set(INC
.
..
../blenlib
../blenloader
../imbuf
../makesdna
../../../intern/guardedalloc
)
set(INC_SYS
)
set(SRC
intern/pluginapi.c
documentation.h
externdef.h
floatpatch.h
iff.h
plugin.h
util.h
)
if(WITH_CODEC_QUICKTIME)
list(APPEND INC_SYS
${QUICKTIME_INCLUDE_DIRS}
)
add_definitions(-DWITH_QUICKTIME)
endif()
blender_add_lib(bf_blenpluginapi "${SRC}" "${INC}" "${INC_SYS}")

View File

@@ -1,23 +0,0 @@
#!/usr/bin/python
Import ('env')
sources = env.Glob('intern/*.c')
incs = '. .. #/intern/guardedalloc ../blenlib ../imbuf ../makesdna ../blenloader'
defs = []
incs += ' ' + env["BF_PTHREADS_INC"]
if env['WITH_BF_QUICKTIME']:
defs.append('WITH_QUICKTIME')
incs += ' ' + env['BF_QUICKTIME_INC']
if env['OURPLATFORM'] == 'linux':
cflags='-pthread'
incs += ' ../../../extern/binreloc/include'
if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross', 'win64-vc', 'win64-mingw'):
incs += ' ' + env['BF_PTHREADS_INC']
env.BlenderLib ( libname = 'bf_blenpluginapi', sources = sources, includes = Split(incs), defines = defs, libtype=['core'], priority = [170] )

View File

@@ -1,71 +0,0 @@
/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
/**
* \file blender/blenpluginapi/documentation.h
* \ingroup blpluginapi
*
* \mainpage plugin API - the access point for texture and sequence
* plugins
*
* \section about About the plugin API
*
* This API wraps functions that are used by texture and sequence
* plugins. They are explicitly wrapped in order to make the
* dependencies to the rest of the system clear.
*
* \section issues Known issues with the plugin API
*
* - It can be difficult at times to get access to the API functions
* linked into the final executable. On gcc, the -fpic and -shared
* flags take care of this. On Irix, -shared is needed, but you also
* need a reference to the function to get the handle. This has
* momentarily been taken care of by pluginapi_force_ref().
*
* - Plugins need to define three functions that are needed for
* version bookkeeping and information. The plugin loading code
* explicitly checks for these functions. The nanes depend on whether
* it is a texture or sequence plugin.
*
* - The plugin loading occurs in sequence.c and texture.c. The
* following functions are involved:
* - open_plugin_seq() (used in readfile.c, editseq.c, sequence.c)
* - add_plugin_seq() (used in editseq.c, sequence.c)
* - free_plugin_seq() (used in editseq.c, sequence.c)
* - open_plugin_tex() (used in texture.c, readfile.c)
* - add_plugin_tex() (used in texture.c, buttons.c)
* - free_plugin_tex() (used in texture.c, buttons.c)
* - test_dlerr() (used in texture.c, sequence.c)
* Since the plugins are about to phase out, we will not sanitize this
* code. It will be removed as soon as the replacing system is in
* place.
*
* \section dependencies Dependencies
*
* The plugins wraps functions from IMB and BLI. In addition, they
* define some useful variables.
*/

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@@ -1,50 +0,0 @@
/* Copyright (c) 1999, Not a Number / NeoGeo b.v.
*
* All rights reserved.
*
* Contact: info@blender.org
* Information: http://www.blender.org
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#ifndef __EXTERNDEF_H__
#define __EXTERNDEF_H__
/** \file blender/blenpluginapi/externdef.h
* \ingroup blpluginapi
*/
#ifdef WIN32
#ifdef PLUGIN_INTERN
#define LIBEXPORT __declspec(dllexport)
#define LIBIMPORT __declspec(dllexport)
#else
#define LIBEXPORT __declspec(dllexport)
#define LIBIMPORT extern __declspec(dllimport)
#endif
#elif !defined(WIN32)
#define LIBEXPORT extern
#define LIBIMPORT extern
#endif
#endif /* __EXTERNDEF_H__ */

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@@ -1,93 +0,0 @@
/* Copyright (c) 1999, Not a Number / NeoGeo b.v.
*
* All rights reserved.
*
* Contact: info@blender.org
* Information: http://www.blender.org
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#ifndef __FLOATPATCH_H__
#define __FLOATPATCH_H__
/** \file blender/blenpluginapi/floatpatch.h
* \ingroup blpluginapi
*/
/* floating point libs differ at systems... with these defines it comilies at all! */
#ifdef MIPS1
#else
#define fabsf(a) fabs((double)(a))
#define facos acosf
#define acosf(a) acos((double)(a))
#define fasin asinf
#define asinf(a) asin((double)(a))
#define fatan atanf
#define atanf(a) atan((double)(a))
#define fatan2 atan2f
#define atan2f(a, b) atan2((double)(a), (double)(b))
#define fmodf(a, b) fmod((double)(a), (double)(b))
#define fcos cosf
#define cosf(a) cos((double)(a))
#define fsin sinf
#define sinf(a) sin((double)(a))
#define ftan tanf
#define tanf(a) tan((double)(a))
#define fexp expf
#define expf(a) exp((double)(a))
#define flog logf
#define logf(a) log((double)(a))
#define flog10 log10f
#define log10f(a) log10((double)(a))
#define fsqrt sqrtf
#define sqrtf(a) sqrt((double)(a))
#define fceil ceilf
#define ceilf(a) ceil((double)(a))
#define ffloor floorf
#define floorf(a) floor((double)(a))
#define fpow powf
#define powf(a, b) pow((double)(a), (double)(b))
/* #endif */
#endif
#endif /* __FLOATPATCH_H__ */

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@@ -1,122 +0,0 @@
/* Copyright (c) 1999, Not a Number / NeoGeo b.v.
*
* All rights reserved.
*
* Contact: info@blender.org
* Information: http://www.blender.org
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#ifndef __IFF_H__
#define __IFF_H__
/** \file blender/blenpluginapi/iff.h
* \ingroup blpluginapi
*/
#include <sys/types.h>
#include "util.h"
#include "externdef.h"
struct ImMetaData;
#define IB_MIPMAP_LEVELS 20
#define IB_FILENAME_SIZE 1023
typedef struct ImBuf {
struct ImBuf *next, *prev; /**< allow lists of ImBufs, for caches or flipbooks */
short x, y; /**< width and Height of our image buffer */
unsigned char depth; /**< Active amount of bits/bitplanes */
unsigned int *rect; /**< pixel values stored here */
unsigned int *crect; /**< color corrected pixel values stored here */
int flags; /**< Controls which components should exist. */
int mall; /**< what is malloced internal, and can be freed */
int *zbuf; /**< z buffer data, original zbuffer */
float *zbuf_float; /**< z buffer data, camera coordinates */
void *userdata; /**< temporary storage, only used by baking at the moment */
unsigned char *encodedbuffer; /**< Compressed image only used with png currently */
unsigned int encodedsize; /**< Size of data written to encodedbuffer */
unsigned int encodedbuffersize; /**< Size of encodedbuffer */
float *rect_float; /** < floating point Rect equivalent
* Linear RGB color space - may need gamma correction to
* sRGB when generating 8bit representations */
int channels; /**< amount of channels in rect_float (0 = 4 channel default) */
float dither; /**< random dither value, for conversion from float -> byte rect */
short profile; /** color space/profile preset that the byte rect buffer represents */
char profile_filename[1024]; /** to be implemented properly, specific filename for custom profiles */
/* mipmapping */
struct ImBuf *mipmap[IB_MIPMAP_LEVELS]; /**< MipMap levels, a series of halved images */
int miplevels;
/* externally used flags */
int index; /* reference index for ImBuf lists */
int userflags; /* used to set imbuf to dirty and other stuff */
struct ImMetaData *metadata;
/* file information */
int ftype; /* file type we are going to save as */
char name[IB_FILENAME_SIZE]; /* filename associated with this image */
/* memory cache limiter */
struct MEM_CacheLimiterHandle_s *c_handle; /* handle for cache limiter */
int refcounter; /* reference counter for multiple users */
} ImBuf;
LIBIMPORT struct ImBuf *allocImBuf(short, short, uchar, uint);
LIBIMPORT struct ImBuf *dupImBuf(struct ImBuf *);
LIBIMPORT void freeImBuf(struct ImBuf*);
LIBIMPORT short saveiff(struct ImBuf *, char *, int);
LIBIMPORT struct ImBuf *loadifffile(int, int);
LIBIMPORT struct ImBuf *loadiffname(char *, int);
LIBIMPORT struct ImBuf *testiffname(char *, int);
LIBIMPORT struct ImBuf *onehalf(struct ImBuf *);
LIBIMPORT struct ImBuf *half_x(struct ImBuf *);
LIBIMPORT struct ImBuf *half_y(struct ImBuf *);
LIBIMPORT struct ImBuf *double_x(struct ImBuf *);
LIBIMPORT struct ImBuf *double_y(struct ImBuf *);
LIBIMPORT struct ImBuf *double_fast_x(struct ImBuf *);
LIBIMPORT struct ImBuf *double_fast_y(struct ImBuf *);
LIBIMPORT int ispic(char *);
LIBIMPORT struct ImBuf *scaleImBuf(struct ImBuf *, short, short);
LIBIMPORT struct ImBuf *scalefastImBuf(struct ImBuf *, short, short);
LIBIMPORT void de_interlace(struct ImBuf *ib);
LIBIMPORT void interlace(struct ImBuf *ib);
LIBIMPORT void IMB_rectcpy(struct ImBuf *dbuf, struct ImBuf *sbuf,
int destx, int desty, int srcx, int srcy, int width, int height);
LIBIMPORT void IMB_rectfill(struct ImBuf *drect, const float col[4]);
LIBIMPORT void IMB_rectfill_area(struct ImBuf *ibuf, const float col[4], int x1, int y1, int x2, int y2);
LIBIMPORT void buf_rectfill_area(unsigned char *rect, float *rectf, int width, int height, const float col[4], int x1, int y1, int x2, int y2);
LIBIMPORT void IMB_rectfill_alpha(struct ImBuf *drect, const float value);
#endif /* __IFF_H__ */

View File

@@ -1,305 +0,0 @@
/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
* Wrappers for the plugin api. This api is up for removal.
*/
/** \file blender/blenpluginapi/intern/pluginapi.c
* \ingroup blenpluginapi
*/
/* There are four headers making up the plugin api:
* - floatpatch.h : Wraps math functions for mips platforms, no code
* required.
* - iff.h : Defines, macros and functions for dealing
* with image buffer things.
* - plugin.h : Wraps some plugin handling types, accesses noise
* functions.
* - util.h : Useful defines, memory management.
*/
#define PLUGIN_INTERN /* This tells the LIBEXPORT macro to compile with
* dll export set on windows */
#ifdef WIN32
#include "blenpluginapi/util.h"
#else
#include "blenpluginapi/util.h"
#endif
#include "iff.h"
#include "plugin.h"
#include "MEM_guardedalloc.h"
#include "BLO_sys_types.h" // needed for intptr_t
#include "BLI_blenlib.h" /* util and noise functions */
#include "BLI_threads.h" /* For threadsfe guardedalloc malloc/calloc/free */
#include "IMB_imbuf.h" /* image buffer stuff */
#define GET_INT_FROM_POINTER(i) ((int)(intptr_t)(i)) /* should use BKE_utildefines.h */
/* -------------------------------------------------------------------------- */
/* stuff from util.h */
/* -------------------------------------------------------------------------- */
LIBEXPORT void *mallocN(int len, char *str)
{
return MEM_mallocN(len, str);
}
LIBEXPORT void *callocN(int len, char *str)
{
return MEM_callocN(len, str);
}
LIBEXPORT short freeN(void *vmemh)
{
return MEM_freeN(vmemh);
}
/* these are not needed anymore, mallocN/callocN/freeN is now threadsafe */
LIBEXPORT void *mallocT(int len, char *str)
{
return MEM_mallocN(len, str);
}
LIBEXPORT void *callocT(int len, char *str)
{
return MEM_callocN(len, str);
}
LIBEXPORT void freeT(void *vmemh)
{
MEM_freeN(vmemh);
return;
}
/* -------------------------------------------------------------------------- */
/* stuff from iff.h */
/* -------------------------------------------------------------------------- */
LIBEXPORT struct ImBuf *allocImBuf(short x,
short y,
uchar d,
uint flags)
{
return IMB_allocImBuf(x, y, d, flags);
}
LIBEXPORT struct ImBuf *dupImBuf(struct ImBuf *ib)
{
return IMB_dupImBuf(ib);
}
LIBEXPORT void freeImBuf(struct ImBuf* ib)
{
IMB_freeImBuf(ib);
}
LIBEXPORT short saveiff(struct ImBuf *ib,
char *c,
int i)
{
return IMB_saveiff(ib, c, i);
}
LIBEXPORT struct ImBuf *loadifffile(int a,
int b)
{
return IMB_loadifffile(a, b, "loadifffile");
}
LIBEXPORT struct ImBuf *loadiffname(char *n,
int flags)
{
return IMB_loadiffname(n, flags);
}
LIBEXPORT struct ImBuf *testiffname(char *n,
int flags)
{
return IMB_testiffname(n, flags);
}
LIBEXPORT struct ImBuf *onehalf(struct ImBuf *ib)
{
return IMB_onehalf(ib);
}
LIBEXPORT struct ImBuf *half_x(struct ImBuf *ib)
{
return IMB_half_x(ib);
}
LIBEXPORT struct ImBuf *half_y(struct ImBuf *ib)
{
return IMB_half_y(ib);
}
LIBEXPORT struct ImBuf *double_x(struct ImBuf *ib)
{
return IMB_double_x(ib);
}
LIBEXPORT struct ImBuf *double_y(struct ImBuf *ib)
{
return IMB_double_y(ib);
}
LIBEXPORT struct ImBuf *double_fast_x(struct ImBuf *ib)
{
return IMB_double_fast_x(ib);
}
LIBEXPORT struct ImBuf *double_fast_y(struct ImBuf *ib)
{
return IMB_double_fast_y(ib);
}
LIBEXPORT int ispic(char * name)
{
return IMB_ispic(name);
}
/* still the same name */
/* void (*ditherfunc)(struct ImBuf *, short, short) {} */
LIBEXPORT struct ImBuf *scaleImBuf(struct ImBuf *ib,
short nx,
short ny)
{
return IMB_scaleImBuf(ib, nx, ny);
}
LIBEXPORT struct ImBuf *scalefastImBuf(struct ImBuf *ib,
short x,
short y)
{
return IMB_scalefastImBuf(ib, x, y);
}
/* Extra ones that some NaN (read Ton) plugins use,
* even though they aren't in the header
*/
LIBEXPORT void interlace(struct ImBuf *ibuf)
{
IMB_interlace(ibuf);
}
LIBEXPORT void de_interlace(struct ImBuf *ib)
{
IMB_de_interlace(ib);
}
/* -------------------------------------------------------------------------- */
/* stuff from plugin.h */
/* -------------------------------------------------------------------------- */
/* These three need to be defined in the plugin itself. The plugin
* loader looks for these functions to check whether it can use the
* plugin. For sequences, something similar exists. */
/* int plugin_tex_getversion(void); */
/* int plugin_seq_getversion(void); */
/* void plugin_getinfo(PluginInfo *); */
LIBEXPORT float hnoise(float noisesize,
float x,
float y,
float z)
{
return BLI_hnoise(noisesize, x, y, z);
}
LIBEXPORT float hnoisep(float noisesize,
float x,
float y,
float z)
{
return BLI_hnoisep(noisesize, x, y, z);
}
LIBEXPORT float turbulence(float noisesize,
float x,
float y,
float z,
int depth)
{
return BLI_turbulence(noisesize, x, y, z, depth);
}
LIBEXPORT float turbulence1(float noisesize,
float x,
float y,
float z,
int depth)
{
return BLI_turbulence1(noisesize, x, y, z, depth);
}
/* -------------------------------------------------------------------------- */
/* Stupid hack - force the inclusion of all of the
* above functions in the binary by 'using' each one...
* Otherwise they will not be imported from the archive
* library on Unix. -zr
*/
int pluginapi_force_ref(void);
int pluginapi_force_ref(void)
{
return
GET_INT_FROM_POINTER(mallocN) +
GET_INT_FROM_POINTER(callocN) +
GET_INT_FROM_POINTER(freeN) +
GET_INT_FROM_POINTER(mallocT) +
GET_INT_FROM_POINTER(callocT) +
GET_INT_FROM_POINTER(freeT) +
GET_INT_FROM_POINTER(allocImBuf) +
GET_INT_FROM_POINTER(dupImBuf) +
GET_INT_FROM_POINTER(freeImBuf) +
GET_INT_FROM_POINTER(saveiff) +
GET_INT_FROM_POINTER(loadifffile) +
GET_INT_FROM_POINTER(loadiffname) +
GET_INT_FROM_POINTER(testiffname) +
GET_INT_FROM_POINTER(onehalf) +
GET_INT_FROM_POINTER(half_x) +
GET_INT_FROM_POINTER(half_y) +
GET_INT_FROM_POINTER(double_x) +
GET_INT_FROM_POINTER(double_y) +
GET_INT_FROM_POINTER(double_fast_x) +
GET_INT_FROM_POINTER(double_fast_y) +
GET_INT_FROM_POINTER(ispic) +
GET_INT_FROM_POINTER(scaleImBuf) +
GET_INT_FROM_POINTER(scalefastImBuf) +
GET_INT_FROM_POINTER(hnoise) +
GET_INT_FROM_POINTER(hnoisep) +
GET_INT_FROM_POINTER(turbulence) +
GET_INT_FROM_POINTER(turbulence1) +
GET_INT_FROM_POINTER(de_interlace) +
GET_INT_FROM_POINTER(interlace);
}

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@@ -1,40 +0,0 @@
LIBRARY
EXPORTS
mallocN
callocN
freeN
mallocT
callocT
freeT
hnoise
hnoisep
turbulence
turbulence1
allocImBuf
dupImBuf
freeImBuf
converttocmap
saveiff
loadiffmem
loadifffile
loadiffname
testiffname
onehalf
onethird
halflace
half_x
half_y
double_x
double_y
double_fast_x
double_fast_y
ispic
dit2
dit0
scaleImBuf
scalefastImBuf
scalefieldImBuf
scalefastfieldImBuf
de_interlace
interlace
gamwarp

View File

@@ -1,107 +0,0 @@
/* Copyright (c) 1999, Not a Number / NeoGeo b.v.
*
* All rights reserved.
*
* Contact: info@blender.org
* Information: http://www.blender.org
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#ifndef __PLUGIN_H__
#define __PLUGIN_H__
/** \file blender/blenpluginapi/plugin.h
* \ingroup blpluginapi
*/
#include "externdef.h"
#include "iff.h"
#include "util.h"
#include "floatpatch.h"
#define B_PLUGIN_VERSION 6
typedef int (*TexDoit)(int, void*, float*, float*, float*, float*);
typedef int (*TexDoitold)(int, void*, float*, float*, float*);
typedef void (*SeqDoit)(void*, float, float, int, int, ImBuf*, ImBuf*, ImBuf*, ImBuf*);
typedef struct VarStruct {
int type;
char name[16];
float def, min, max;
char tip[80];
} VarStruct;
typedef struct _PluginInfo {
char *name;
char *snames;
int stypes;
int nvars;
VarStruct *varstr;
float *result;
float *cfra;
void (*init)(void);
void (*callback)(int);
TexDoit tex_doit;
SeqDoit seq_doit;
void (*instance_init)(void *);
} PluginInfo;
LIBEXPORT int plugin_tex_getversion(void);
LIBEXPORT int plugin_seq_getversion(void);
LIBEXPORT void plugin_getinfo(PluginInfo *);
/* *************** defines for button types ************** */
#define CHA 32
#define INT 96
#define FLO 128
#define TOG (3<<9)
#define NUM (5<<9)
#define LABEL (10<<9)
#define NUMSLI (14<<9)
#define COL (15<<9)
/* return values (bitfield like) for textures (DNA_texture_types.h) */
#define TEX_INT 0
#define TEX_RGB 1
#define TEX_NOR 2
/* *************** API functions ******************** */
/* derived from the famous Perlin noise */
LIBIMPORT float hnoise(float noisesize, float x, float y, float z);
/* the original Perlin noise */
LIBIMPORT float hnoisep(float noisesize, float x, float y, float z);
/* soft turbulence */
LIBIMPORT float turbulence(float noisesize, float x, float y, float z, int depth);
/* hard turbulence */
LIBIMPORT float turbulence1(float noisesize, float x, float y, float z, int depth);
#endif /* __PLUGIN_H__ */

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@@ -1,103 +0,0 @@
/* Copyright (c) 1999, Not a Number / NeoGeo b.v.
*
* All rights reserved.
*
* Contact: info@blender.org
* Information: http://www.blender.org
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
/** \file blender/blenpluginapi/util.h
* \ingroup blpluginapi
*/
#ifndef __UTIL_H__
#define __UTIL_H__
#include <sys/types.h>
#include <stdlib.h>
#include <string.h>
#include "externdef.h"
#ifndef NULL
#define NULL 0
#endif
#ifndef FALSE
#define FALSE 0
#endif
#ifndef TRUE
#define TRUE 1
#endif
#ifndef ulong
#define ulong unsigned long
#endif
#ifndef ushort
#define ushort unsigned short
#endif
#ifndef uchar
#define uchar unsigned char
#endif
#ifndef uint
#define uint unsigned int
#endif
#define MIN2(x,y) ( (x)<(y) ? (x) : (y) )
#define MIN3(x,y,z) MIN2( MIN2((x),(y)) , (z) )
#define MIN4(x,y,z,a) MIN2( MIN2((x),(y)) , MIN2((z),(a)) )
#define MAX2(x,y) ( (x)>(y) ? (x) : (y) )
#define MAX3(x,y,z) MAX2( MAX2((x),(y)) , (z) )
#define MAX4(x,y,z,a) MAX2( MAX2((x),(y)) , MAX2((z),(a)) )
#define SWAP(type, a, b) { type sw_ap; sw_ap=(a); (a)=(b); (b)=sw_ap; } (void)0
#define ABS(x) ((x) < 0 ? -(x) : (x))
#define FLOOR(x) ((int)(x) - ((x) < 0 && (x) != (int)(x)))
#define CEIL(x) ((int)(x) + ((x) > 0 && (x) != (int)(x)))
#define STEP(a,b) ( (a)>(b) ? (1) : (0) )
#define CLAMP(val, low, high) ((val>high)?high:((val<low)?low:val))
#define LERP(t,x0,x1) ((x0) + (t)*((x1)-(x0)))
#define PULSE(a,b,x) (STEP((a),(x)) - STEP((b),(x)))
#define BOXSTEP(a,b,x) CLAMP(((x)-(a))/((b)-(a)),0,1)
#define PRINT(d, var1) printf(# var1 ":%" # d "\n", var1)
#define PRINT2(d, e, var1, var2) printf(# var1 ":%" # d " " # var2 ":%" # e "\n", var1, var2)
#define PRINT3(d, e, f, var1, var2, var3) printf(# var1 ":%" # d " " # var2 ":%" # e " " # var3 ":%" # f "\n", var1, var2, var3)
#define PRINT4(d, e, f, g, var1, var2, var3, var4) printf(# var1 ":%" # d " " # var2 ":%" # e " " # var3 ":%" # f " " # var4 ":%" # g "\n", var1, var2, var3, var4)
LIBEXPORT void *mallocN(int len, char *str);
LIBEXPORT void *callocN(int len, char *str);
LIBEXPORT short freeN(void *vmemh);
LIBEXPORT void *mallocT(int len, char *str);
LIBEXPORT void *callocT(int len, char *str);
LIBEXPORT void freeT(void *vmemh);
#endif /* __UTIL_H__ */

View File

@@ -236,6 +236,7 @@ void WorkScheduler::initialize()
cl_int error;
error = clGetPlatformIDs(0, 0, &numberOfPlatforms);
if (error != CL_SUCCESS) { printf("CLERROR[%d]: %s\n", error, clewErrorString(error)); }
numberOfPlatforms = 0;
if (G.f & G_DEBUG) printf("%d number of platforms\n", numberOfPlatforms);
cl_platform_id *platforms = new cl_platform_id[numberOfPlatforms];
error = clGetPlatformIDs(numberOfPlatforms, platforms, 0);
@@ -257,36 +258,38 @@ void WorkScheduler::initialize()
clGetDeviceIDs(platform, CL_DEVICE_TYPE_GPU, numberOfDevices, cldevices+numberOfDevicesReceived*sizeof (cl_device_id), 0);
numberOfDevicesReceived += numberOfDevices;
}
context = clCreateContext(NULL, totalNumberOfDevices, cldevices, clContextError, NULL, &error);
if (error != CL_SUCCESS) { printf("CLERROR[%d]: %s\n", error, clewErrorString(error)); }
program = clCreateProgramWithSource(context, 1, &sourcecode, 0, &error);
error = clBuildProgram(program, totalNumberOfDevices, cldevices, 0, 0, 0);
if (error != CL_SUCCESS) {
cl_int error2;
size_t ret_val_size;
printf("CLERROR[%d]: %s\n", error, clewErrorString(error));
error2 = clGetProgramBuildInfo(program, cldevices[0], CL_PROGRAM_BUILD_LOG, 0, NULL, &ret_val_size);
if (error2 != CL_SUCCESS) { printf("CLERROR[%d]: %s\n", error, clewErrorString(error)); }
char *build_log = new char[ret_val_size+1];
error2 = clGetProgramBuildInfo(program, cldevices[0], CL_PROGRAM_BUILD_LOG, ret_val_size, build_log, NULL);
if (error2 != CL_SUCCESS) { printf("CLERROR[%d]: %s\n", error, clewErrorString(error)); }
build_log[ret_val_size] = '\0';
printf("%s", build_log);
delete build_log;
}
unsigned int indexDevices;
for (indexDevices = 0 ; indexDevices < totalNumberOfDevices ; indexDevices ++) {
cl_device_id device = cldevices[indexDevices];
OpenCLDevice *clDevice = new OpenCLDevice(context, device, program);
clDevice->initialize(),
gpudevices.push_back(clDevice);
if (G.f & G_DEBUG) {
char resultString[32];
error = clGetDeviceInfo(device, CL_DEVICE_NAME, 32, resultString, 0);
printf("OPENCL_DEVICE: %s, ", resultString);
error = clGetDeviceInfo(device, CL_DEVICE_VENDOR, 32, resultString, 0);
printf("%s\n", resultString);
if (totalNumberOfDevices > 0) {
context = clCreateContext(NULL, totalNumberOfDevices, cldevices, clContextError, NULL, &error);
if (error != CL_SUCCESS) { printf("CLERROR[%d]: %s\n", error, clewErrorString(error)); }
program = clCreateProgramWithSource(context, 1, &sourcecode, 0, &error);
error = clBuildProgram(program, totalNumberOfDevices, cldevices, 0, 0, 0);
if (error != CL_SUCCESS) {
cl_int error2;
size_t ret_val_size;
printf("CLERROR[%d]: %s\n", error, clewErrorString(error));
error2 = clGetProgramBuildInfo(program, cldevices[0], CL_PROGRAM_BUILD_LOG, 0, NULL, &ret_val_size);
if (error2 != CL_SUCCESS) { printf("CLERROR[%d]: %s\n", error, clewErrorString(error)); }
char *build_log = new char[ret_val_size+1];
error2 = clGetProgramBuildInfo(program, cldevices[0], CL_PROGRAM_BUILD_LOG, ret_val_size, build_log, NULL);
if (error2 != CL_SUCCESS) { printf("CLERROR[%d]: %s\n", error, clewErrorString(error)); }
build_log[ret_val_size] = '\0';
printf("%s", build_log);
delete build_log;
}
unsigned int indexDevices;
for (indexDevices = 0 ; indexDevices < totalNumberOfDevices ; indexDevices ++) {
cl_device_id device = cldevices[indexDevices];
OpenCLDevice *clDevice = new OpenCLDevice(context, device, program);
clDevice->initialize(),
gpudevices.push_back(clDevice);
if (G.f & G_DEBUG) {
char resultString[32];
error = clGetDeviceInfo(device, CL_DEVICE_NAME, 32, resultString, 0);
printf("OPENCL_DEVICE: %s, ", resultString);
error = clGetDeviceInfo(device, CL_DEVICE_VENDOR, 32, resultString, 0);
printf("%s\n", resultString);
}
}
}
delete [] cldevices;

View File

@@ -36,9 +36,22 @@ inline void addFilter(float *result, float*input, float value)
void ConvolutionEdgeFilterOperation::executePixel(float *color,int x, int y, MemoryBuffer *inputBuffers[], void *data)
{
float in1[4],in2[4], res1[4], res2[4];
int x1 = x - 1;
int x2 = x;
int x3 = x + 1;
int y1 = y - 1;
int y2 = y;
int y3 = y + 1;
CLAMP(x1, 0, getWidth()-1);
CLAMP(x2, 0, getWidth()-1);
CLAMP(x3, 0, getWidth()-1);
CLAMP(y1, 0, getHeight()-1);
CLAMP(y2, 0, getHeight()-1);
CLAMP(y3, 0, getHeight()-1);
float value[4];
this->inputValueOperation->read(value, x, y, inputBuffers, NULL);
this->inputValueOperation->read(value, x2, y2, inputBuffers, NULL);
float mval = 1.0f - value[0];
res1[0] = 0.0f;
@@ -50,39 +63,39 @@ void ConvolutionEdgeFilterOperation::executePixel(float *color,int x, int y, Mem
res2[2] = 0.0f;
res2[3] = 0.0f;
this->inputOperation->read(in1, x-1, y-1, inputBuffers, NULL);
this->inputOperation->read(in1, x1, y1, inputBuffers, NULL);
addFilter(res1, in1, this->filter[0]);
addFilter(res2, in1, this->filter[0]);
this->inputOperation->read(in1, x, y-1, inputBuffers, NULL);
this->inputOperation->read(in1, x2, y1, inputBuffers, NULL);
addFilter(res1, in1, this->filter[1]);
addFilter(res2, in1, this->filter[3]);
this->inputOperation->read(in1, x+1, y-1, inputBuffers, NULL);
this->inputOperation->read(in1, x3, y1, inputBuffers, NULL);
addFilter(res1, in1, this->filter[2]);
addFilter(res2, in1, this->filter[6]);
this->inputOperation->read(in1, x-1, y, inputBuffers, NULL);
this->inputOperation->read(in1, x1, y2, inputBuffers, NULL);
addFilter(res1, in1, this->filter[3]);
addFilter(res2, in1, this->filter[1]);
this->inputOperation->read(in2, x, y, inputBuffers, NULL);
this->inputOperation->read(in2, x2, y2, inputBuffers, NULL);
addFilter(res1, in2, this->filter[4]);
addFilter(res2, in2, this->filter[4]);
this->inputOperation->read(in1, x+1, y, inputBuffers, NULL);
this->inputOperation->read(in1, x3, y2, inputBuffers, NULL);
addFilter(res1, in1, this->filter[5]);
addFilter(res2, in1, this->filter[7]);
this->inputOperation->read(in1, x-1, y+1, inputBuffers, NULL);
this->inputOperation->read(in1, x1, y3, inputBuffers, NULL);
addFilter(res1, in1, this->filter[6]);
addFilter(res2, in1, this->filter[2]);
this->inputOperation->read(in1, x, y+1, inputBuffers, NULL);
this->inputOperation->read(in1, x2, y3, inputBuffers, NULL);
addFilter(res1, in1, this->filter[7]);
addFilter(res2, in1, this->filter[5]);
this->inputOperation->read(in1, x+1, y+1, inputBuffers, NULL);
this->inputOperation->read(in1, x3, y3, inputBuffers, NULL);
addFilter(res1, in1, this->filter[8]);
addFilter(res2, in1, this->filter[8]);

View File

@@ -22,6 +22,8 @@
#include "COM_ConvolutionFilterOperation.h"
#include "BLI_utildefines.h"
ConvolutionFilterOperation::ConvolutionFilterOperation() : NodeOperation()
{
this->addInputSocket(COM_DT_COLOR);
@@ -73,51 +75,62 @@ void ConvolutionFilterOperation::executePixel(float *color,int x, int y, MemoryB
color[3] = 0.0;
float in1[4];
float in2[4];
int x1 = x - 1;
int x2 = x;
int x3 = x + 1;
int y1 = y - 1;
int y2 = y;
int y3 = y + 1;
CLAMP(x1, 0, getWidth()-1);
CLAMP(x2, 0, getWidth()-1);
CLAMP(x3, 0, getWidth()-1);
CLAMP(y1, 0, getHeight()-1);
CLAMP(y2, 0, getHeight()-1);
CLAMP(y3, 0, getHeight()-1);
float value[4];
this->inputValueOperation->read(value, x, y, inputBuffers, NULL);
this->inputValueOperation->read(value, x2, y2, inputBuffers, NULL);
float mval = 1.0f - value[0];
this->inputOperation->read(in1, x-1, y-1, inputBuffers, NULL);
this->inputOperation->read(in1, x1, y1, inputBuffers, NULL);
color[0] += in1[0] * this->filter[0];
color[1] += in1[1] * this->filter[0];
color[2] += in1[2] * this->filter[0];
color[3] += in1[3] * this->filter[0];
this->inputOperation->read(in1, x, y-1, inputBuffers, NULL);
this->inputOperation->read(in1, x2, y1, inputBuffers, NULL);
color[0] += in1[0] * this->filter[1];
color[1] += in1[1] * this->filter[1];
color[2] += in1[2] * this->filter[1];
color[3] += in1[3] * this->filter[1];
this->inputOperation->read(in1, x+1, y-1, inputBuffers, NULL);
this->inputOperation->read(in1, x3, y1, inputBuffers, NULL);
color[0] += in1[0] * this->filter[2];
color[1] += in1[1] * this->filter[2];
color[2] += in1[2] * this->filter[2];
color[3] += in1[3] * this->filter[2];
this->inputOperation->read(in1, x-1, y, inputBuffers, NULL);
this->inputOperation->read(in1, x1, y2, inputBuffers, NULL);
color[0] += in1[0] * this->filter[3];
color[1] += in1[1] * this->filter[3];
color[2] += in1[2] * this->filter[3];
color[3] += in1[3] * this->filter[3];
this->inputOperation->read(in2, x, y, inputBuffers, NULL);
this->inputOperation->read(in2, x2, y2, inputBuffers, NULL);
color[0] += in2[0] * this->filter[4];
color[1] += in2[1] * this->filter[4];
color[2] += in2[2] * this->filter[4];
color[3] += in2[3] * this->filter[4];
this->inputOperation->read(in1, x+1, y, inputBuffers, NULL);
this->inputOperation->read(in1, x3, y2, inputBuffers, NULL);
color[0] += in1[0] * this->filter[5];
color[1] += in1[1] * this->filter[5];
color[2] += in1[2] * this->filter[5];
color[3] += in1[3] * this->filter[5];
this->inputOperation->read(in1, x-1, y+1, inputBuffers, NULL);
this->inputOperation->read(in1, x1, y3, inputBuffers, NULL);
color[0] += in1[0] * this->filter[6];
color[1] += in1[1] * this->filter[6];
color[2] += in1[2] * this->filter[6];
color[3] += in1[3] * this->filter[6];
this->inputOperation->read(in1, x, y+1, inputBuffers, NULL);
this->inputOperation->read(in1, x2, y3, inputBuffers, NULL);
color[0] += in1[0] * this->filter[7];
color[1] += in1[1] * this->filter[7];
color[2] += in1[2] * this->filter[7];
color[3] += in1[3] * this->filter[7];
this->inputOperation->read(in1, x+1, y+1, inputBuffers, NULL);
this->inputOperation->read(in1, x3, y3, inputBuffers, NULL);
color[0] += in1[0] * this->filter[8];
color[1] += in1[1] * this->filter[8];
color[2] += in1[2] * this->filter[8];
@@ -126,6 +139,7 @@ void ConvolutionFilterOperation::executePixel(float *color,int x, int y, MemoryB
color[0] = color[0]*value[0] + in2[0] * mval;
color[1] = color[1]*value[0] + in2[1] * mval;
color[2] = color[2]*value[0] + in2[2] * mval;
color[3] = color[3]*value[0] + in2[3] * mval;
}
bool ConvolutionFilterOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)

View File

@@ -86,7 +86,7 @@ extern struct EnumPropertyItem prop_make_parent_types[];
int ED_object_parent_set(struct ReportList *reports, struct Main *bmain, struct Scene *scene, struct Object *ob, struct Object *par, int partype);
void ED_object_parent_clear(struct bContext *C, int type);
struct Base *ED_object_scene_link(struct ReportList *reports, struct Scene *scene, struct Object *ob);
/* generic editmode keys like pet
* do_pet

View File

@@ -154,7 +154,6 @@ enum {
TH_SEQ_SCENE,
TH_SEQ_AUDIO,
TH_SEQ_EFFECT,
TH_SEQ_PLUGIN,
TH_SEQ_TRANSITION,
TH_SEQ_META,
TH_SEQ_PREVIEW,

View File

@@ -378,8 +378,6 @@ const unsigned char *UI_ThemeGetColorPtr(bTheme *btheme, int spacetype, int colo
cp = ts->audio; break;
case TH_SEQ_EFFECT:
cp = ts->effect; break;
case TH_SEQ_PLUGIN:
cp = ts->plugin; break;
case TH_SEQ_TRANSITION:
cp = ts->transition; break;
case TH_SEQ_META:
@@ -775,7 +773,6 @@ void ui_theme_init_default(void)
rgba_char_args_set(btheme->tseq.scene, 78, 152, 62, 255);
rgba_char_args_set(btheme->tseq.audio, 46, 143, 143, 255);
rgba_char_args_set(btheme->tseq.effect, 169, 84, 124, 255);
rgba_char_args_set(btheme->tseq.plugin, 126, 126, 80, 255);
rgba_char_args_set(btheme->tseq.transition, 162, 95, 111, 255);
rgba_char_args_set(btheme->tseq.meta, 109, 145, 131, 255);
rgba_char_args_set(btheme->tseq.preview_back, 0, 0, 0, 255);
@@ -1248,7 +1245,6 @@ void init_userdef_do_versions(void)
vDM_ColorBand_store((U.flag & USER_CUSTOM_RANGE) ? (&U.coba_weight) : NULL);
if (bmain->versionfile <= 191) {
BLI_strncpy(U.plugtexdir, U.textudir, sizeof(U.plugtexdir));
strcpy(U.sounddir, "/");
}
@@ -1369,7 +1365,6 @@ void init_userdef_do_versions(void)
rgba_char_args_set(btheme->tseq.scene, 78, 152, 62, 255);
rgba_char_args_set(btheme->tseq.audio, 46, 143, 143, 255);
rgba_char_args_set(btheme->tseq.effect, 169, 84, 124, 255);
rgba_char_args_set(btheme->tseq.plugin, 126, 126, 80, 255);
rgba_char_args_set(btheme->tseq.transition, 162, 95, 111, 255);
rgba_char_args_set(btheme->tseq.meta, 109, 145, 131, 255);
}

View File

@@ -1195,33 +1195,45 @@ static void link_to_scene(Main *UNUSED(bmain), unsigned short UNUSED(nr))
}
#endif
Base *ED_object_scene_link(ReportList *reports, Scene *scene, Object *ob)
{
Base *base;
if (ELEM(NULL, ob, scene)) {
BKE_report(reports, RPT_ERROR, "Couldn't find scene");
return NULL;
}
if (BKE_scene_base_find(scene, ob)) {
BKE_reportf(reports, RPT_ERROR, "Object \"%s\" is already in scene \"%s\"", ob->id.name + 2, scene->id.name + 2);
return NULL;
}
if (scene->id.lib) {
BKE_report(reports, RPT_ERROR, "Can't link objects into a linked scene");
return NULL;
}
base = BKE_scene_base_add(scene, ob);
id_us_plus(&ob->id);
return base;
}
static int make_links_scene_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
Scene *scene_to = BLI_findlink(&CTX_data_main(C)->scene, RNA_enum_get(op->ptr, "scene"));
if (scene_to == NULL) {
BKE_report(op->reports, RPT_ERROR, "Scene not found");
return OPERATOR_CANCELLED;
}
if (scene_to == CTX_data_scene(C)) {
BKE_report(op->reports, RPT_ERROR, "Can't link objects into the same scene");
return OPERATOR_CANCELLED;
}
if (scene_to->id.lib) {
BKE_report(op->reports, RPT_ERROR, "Can't link objects into a linked scene");
return OPERATOR_CANCELLED;
}
CTX_DATA_BEGIN (C, Base *, base, selected_bases)
{
if (!BKE_scene_base_find(scene_to, base->object)) {
Base *nbase = MEM_mallocN(sizeof(Base), "newbase");
*nbase = *base;
BLI_addhead(&(scene_to->base), nbase);
id_us_plus((ID *)base->object);
if (ED_object_scene_link(op->reports, scene_to, base->object) == NULL) {
return OPERATOR_CANCELLED;
}
}
CTX_DATA_END;

View File

@@ -417,37 +417,6 @@ static void node_browse_tex_cb(bContext *C, void *ntree_v, void *node_v)
node->menunr = 0;
}
#endif
static void node_dynamic_update_cb(bContext *C, void *UNUSED(ntree_v), void *node_v)
{
Main *bmain = CTX_data_main(C);
Material *ma;
bNode *node = (bNode *)node_v;
ID *id = node->id;
int error = 0;
if (BTST(node->custom1, NODE_DYNAMIC_ERROR)) error = 1;
/* Users only have to press the "update" button in one pynode
* and we also update all others sharing the same script */
for (ma = bmain->mat.first; ma; ma = ma->id.next) {
if (ma->nodetree) {
bNode *nd;
for (nd = ma->nodetree->nodes.first; nd; nd = nd->next) {
if ((nd->type == NODE_DYNAMIC) && (nd->id == id)) {
nd->custom1 = 0;
nd->custom1 = BSET(nd->custom1, NODE_DYNAMIC_REPARSE);
nd->menunr = 0;
if (error)
nd->custom1 = BSET(nd->custom1, NODE_DYNAMIC_ERROR);
}
}
}
}
// allqueue(REDRAWBUTSSHADING, 0);
// allqueue(REDRAWNODE, 0);
// XXX BIF_preview_changed(ID_MA);
}
static void node_buts_texture(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
@@ -1107,34 +1076,6 @@ static void node_common_set_butfunc(bNodeType *ntype)
}
/* ****************** BUTTON CALLBACKS FOR SHADER NODES ***************** */
static void node_browse_text_cb(bContext *C, void *ntree_v, void *node_v)
{
Main *bmain = CTX_data_main(C);
bNodeTree *ntree = ntree_v;
bNode *node = node_v;
/* ID *oldid; */ /* UNUSED */
if (node->menunr < 1) return;
if (node->id) {
node->id->us--;
}
/* oldid= node->id; */ /* UNUSED */
node->id = BLI_findlink(&bmain->text, node->menunr - 1);
id_us_plus(node->id);
BLI_strncpy(node->name, node->id->name + 2, sizeof(node->name));
node->custom1 = BSET(node->custom1, NODE_DYNAMIC_NEW);
nodeSetActive(ntree, node);
// allqueue(REDRAWBUTSSHADING, 0);
// allqueue(REDRAWNODE, 0);
node->menunr = 0;
}
static void node_shader_buts_material(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
bNode *node = ptr->data;
@@ -1254,45 +1195,6 @@ static void node_shader_buts_glossy(uiLayout *layout, bContext *UNUSED(C), Point
uiItemR(layout, ptr, "distribution", 0, "", ICON_NONE);
}
static void node_shader_buts_dynamic(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
Main *bmain = CTX_data_main(C);
uiBlock *block = uiLayoutAbsoluteBlock(layout);
bNode *node = ptr->data;
bNodeTree *ntree = ptr->id.data;
rctf *butr = &node->butr;
uiBut *bt;
// XXX SpaceNode *snode= curarea->spacedata.first;
short dy = (short)butr->ymin;
int xoff = 0;
/* B_NODE_EXEC is handled in butspace.c do_node_buts */
if (!node->id) {
const char *strp;
IDnames_to_pupstring(&strp, NULL, "", &(bmain->text), NULL, NULL);
node->menunr = 0;
bt = uiDefButS(block, MENU, B_NODE_EXEC /*+node->nr*/, strp,
butr->xmin, dy, 19, 19,
&node->menunr, 0, 0, 0, 0, "Browses existing choices");
uiButSetFunc(bt, node_browse_text_cb, ntree, node);
xoff = 19;
if (strp) MEM_freeN((void *)strp);
}
else {
bt = uiDefBut(block, BUT, B_NOP, "Update",
butr->xmin + xoff, butr->ymin + 20, 50, 19,
&node->menunr, 0.0, 19.0, 0, 0, "Refresh this node (and all others that use the same script)");
uiButSetFunc(bt, node_dynamic_update_cb, ntree, node);
if (BTST(node->custom1, NODE_DYNAMIC_ERROR)) {
// UI_ThemeColor(TH_REDALERT);
// XXX ui_rasterpos_safe(butr->xmin + xoff, butr->ymin + 5, snode->aspect);
// XXX snode_drawstring(snode, "Error! Check console...", butr->xmax - butr->xmin);
;
}
}
}
/* only once called */
static void node_shader_set_butfunc(bNodeType *ntype)
{
@@ -1370,9 +1272,6 @@ static void node_shader_set_butfunc(bNodeType *ntype)
case SH_NODE_BSDF_GLASS:
ntype->uifunc = node_shader_buts_glossy;
break;
case NODE_DYNAMIC:
ntype->uifunc = node_shader_buts_dynamic;
break;
}
}
@@ -2414,7 +2313,7 @@ static void node_composit_buts_keyingscreen(uiLayout *layout, bContext *C, Point
static void node_composit_buts_keying(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
bNode *node= ptr->data;
/* bNode *node= ptr->data; */ /* UNUSED */
uiItemR(layout, ptr, "blur_pre", 0, NULL, ICON_NONE);
uiItemR(layout, ptr, "despill_factor", 0, NULL, ICON_NONE);

View File

@@ -157,22 +157,6 @@ static void do_node_add_group(bContext *C, void *UNUSED(arg), int event)
do_node_add(C, &ntemp);
}
#if 0 /* disabled */
static void do_node_add_dynamic(bContext *C, void *UNUSED(arg), int event)
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
bNodeTemplate ntemp;
ntemp.type = NODE_DYNAMIC;
ntemp.main = bmain;
ntemp.scene = scene;
do_node_add(C, &ntemp);
}
#endif
static int node_tree_has_type(int treetype, int nodetype)
{
bNodeTreeType *ttype= ntreeGetType(treetype);
@@ -228,9 +212,6 @@ static void node_add_menu(bContext *C, uiLayout *layout, void *arg_nodeclass)
}
}
}
else if (nodeclass==NODE_DYNAMIC) {
/* disabled */
}
else {
bNodeType *ntype;

View File

@@ -226,11 +226,6 @@ static void node_area_listener(ScrArea *sa, wmNotifier *wmn)
ED_area_tag_refresh(sa);
}
break;
case NC_TEXT:
/* pynodes */
if (wmn->data==ND_SHADING)
ED_area_tag_refresh(sa);
break;
case NC_SPACE:
if (wmn->data==ND_SPACE_NODE)
ED_area_tag_refresh(sa);

View File

@@ -1426,8 +1426,7 @@ TreeElement *outliner_dropzone_parent(bContext *C, wmEvent *event, TreeElement *
/* name and first icon */
if ((fmval[0] > te->xs + UI_UNIT_X) && (fmval[0] < te->xend)) {
/* always makes active object */
if (te->idcode == ID_OB &&
!ELEM4(tselem->type, TSE_MODIFIER_BASE, TSE_MODIFIER, TSE_CONSTRAINT_BASE, TSE_CONSTRAINT)) {
if (te->idcode == ID_OB && tselem->type == 0) {
return te;
}
else {
@@ -1690,3 +1689,92 @@ void OUTLINER_OT_parent_clear(wmOperatorType *ot)
RNA_def_string(ot->srna, "dragged_obj", "Object", MAX_ID_NAME, "Child", "Child Object");
RNA_def_enum(ot->srna, "type", prop_clear_parent_types, 0, "Type", "");
}
TreeElement *outliner_dropzone_scene(bContext *C, wmEvent *UNUSED(event), TreeElement *te, float *fmval)
{
SpaceOops *soops = CTX_wm_space_outliner(C);
TreeStoreElem *tselem = TREESTORE(te);
if ((fmval[1] > te->ys) && (fmval[1] < (te->ys + UI_UNIT_Y))) {
/* name and first icon */
if ((fmval[0] > te->xs + UI_UNIT_X) && (fmval[0] < te->xend)) {
if (te->idcode == ID_SCE && tselem->type == 0) {
return te;
}
}
}
return NULL;
}
static int scene_drop_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
Scene *scene = NULL;
Object *ob = NULL;
SpaceOops *soops = CTX_wm_space_outliner(C);
ARegion *ar = CTX_wm_region(C);
Main *bmain = CTX_data_main(C);
TreeElement *te = NULL;
TreeElement *te_found = NULL;
char obname[MAX_ID_NAME];
float fmval[2];
UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1], &fmval[0], &fmval[1]);
/* Find object hovered over */
for (te = soops->tree.first; te; te = te->next) {
te_found = outliner_dropzone_scene(C, event, te, fmval);
if (te_found)
break;
}
if (te_found) {
Base *base;
RNA_string_set(op->ptr, "scene", te_found->name);
scene = (Scene *)BKE_libblock_find_name(ID_SCE, te_found->name);
RNA_string_get(op->ptr, "object", obname);
ob = (Object *)BKE_libblock_find_name(ID_OB, obname);
base = ED_object_scene_link(op->reports, scene, ob);
if (base == NULL) {
return OPERATOR_CANCELLED;
}
if (scene == CTX_data_scene(C)) {
/* when linking to an inactive scene don't touch the layer */
ob->lay = base->lay;
ED_base_object_select(base, BA_SELECT);
}
DAG_scene_sort(bmain, scene);
DAG_ids_flush_update(bmain, 0);
WM_main_add_notifier(NC_SCENE | ND_OB_SELECT, scene);
return OPERATOR_FINISHED;
}
return OPERATOR_CANCELLED;
}
void OUTLINER_OT_scene_drop(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Drop Object to Scene";
ot->description = "Drag object to scene in Outliner";
ot->idname = "OUTLINER_OT_scene_drop";
/* api callbacks */
ot->invoke = scene_drop_invoke;
ot->poll = ED_operator_outliner_active;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
RNA_def_string(ot->srna, "object", "Object", MAX_ID_NAME, "Object", "Target Object");
RNA_def_string(ot->srna, "scene", "Scene", MAX_ID_NAME, "Scene", "Target Scene");
}

View File

@@ -190,7 +190,7 @@ void item_rename_cb(struct bContext *C, struct Scene *scene, TreeElement *te, st
TreeElement *outliner_dropzone_parent(struct bContext *C, struct wmEvent *event, struct TreeElement *te, float *fmval);
int outliner_dropzone_parent_clear(struct bContext *C, struct wmEvent *event, struct TreeElement *te, float *fmval);
TreeElement *outliner_dropzone_scene(struct bContext *C, struct wmEvent *event, struct TreeElement *te, float *fmval);
/* ...................................................... */
void OUTLINER_OT_item_activate(struct wmOperatorType *ot);
@@ -220,6 +220,7 @@ void OUTLINER_OT_drivers_delete_selected(struct wmOperatorType *ot);
void OUTLINER_OT_parent_drop(struct wmOperatorType *ot);
void OUTLINER_OT_parent_clear(struct wmOperatorType *ot);
void OUTLINER_OT_scene_drop(struct wmOperatorType *ot);
/* outliner_tools.c ---------------------------------------------- */

View File

@@ -76,6 +76,7 @@ void outliner_operatortypes(void)
WM_operatortype_append(OUTLINER_OT_parent_drop);
WM_operatortype_append(OUTLINER_OT_parent_clear);
WM_operatortype_append(OUTLINER_OT_scene_drop);
}
void outliner_keymap(wmKeyConfig *keyconf)

View File

@@ -144,6 +144,35 @@ static void outliner_parent_clear_copy(wmDrag *drag, wmDropBox *drop)
RNA_enum_set(drop->ptr, "type", 0);
}
static int outliner_scene_drop_poll(bContext *C, wmDrag *drag, wmEvent *event)
{
ARegion *ar = CTX_wm_region(C);
SpaceOops *soops = CTX_wm_space_outliner(C);
TreeElement *te = NULL;
float fmval[2];
UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1], &fmval[0], &fmval[1]);
if (drag->type == WM_DRAG_ID) {
ID *id = (ID *)drag->poin;
if (GS(id->name) == ID_OB) {
/* Ensure item under cursor is valid drop target */
/* Find object hovered over */
for (te = soops->tree.first; te; te = te->next) {
if (outliner_dropzone_scene(C, event, te, fmval))
return 1;
}
}
}
return 0;
}
static void outliner_scene_drop_copy(wmDrag *drag, wmDropBox *drop)
{
ID *id = (ID *)drag->poin;
RNA_string_set(drop->ptr, "object", id->name + 2);
}
/* region dropbox definition */
static void outliner_dropboxes(void)
{
@@ -151,6 +180,7 @@ static void outliner_dropboxes(void)
WM_dropbox_add(lb, "OUTLINER_OT_parent_drop", outliner_parent_drop_poll, outliner_parent_drop_copy);
WM_dropbox_add(lb, "OUTLINER_OT_parent_clear", outliner_parent_clear_poll, outliner_parent_clear_copy);
WM_dropbox_add(lb, "OUTLINER_OT_scene_drop", outliner_scene_drop_poll, outliner_scene_drop_copy);
}
static void outliner_main_area_draw(const bContext *C, ARegion *ar)

View File

@@ -740,20 +740,7 @@ static int sequencer_add_effect_strip_exec(bContext *C, wmOperator *op)
seq->strip = strip = MEM_callocN(sizeof(Strip), "strip");
strip->us = 1;
if (seq->type == SEQ_PLUGIN) {
char path[FILE_MAX];
RNA_string_get(op->ptr, "filepath", path);
sh.init_plugin(seq, path);
if (seq->plugin == NULL) {
BLI_remlink(ed->seqbasep, seq);
seq_free_sequence(scene, seq);
BKE_reportf(op->reports, RPT_ERROR, "Sequencer plugin \"%s\" could not load", path);
return OPERATOR_CANCELLED;
}
}
else if (seq->type == SEQ_COLOR) {
if (seq->type == SEQ_COLOR) {
SolidColorVars *colvars = (SolidColorVars *)seq->effectdata;
RNA_float_get_array(op->ptr, "color", colvars->col);
seq->blend_mode = SEQ_CROSS; /* so alpha adjustment fade to the strip below */
@@ -824,14 +811,7 @@ static int sequencer_add_effect_strip_invoke(bContext *C, wmOperator *op, wmEven
sequencer_generic_invoke_xy__internal(C, op, event, prop_flag);
if (is_type_set && type == SEQ_PLUGIN) {
/* only plugins need the file selector */
WM_event_add_fileselect(C, op);
return OPERATOR_RUNNING_MODAL;
}
else {
return sequencer_add_effect_strip_exec(C, op);
}
return sequencer_add_effect_strip_exec(C, op);
}
void SEQUENCER_OT_effect_strip_add(struct wmOperatorType *ot)

View File

@@ -153,10 +153,6 @@ static void get_seq_color3ubv(Scene *curscene, Sequence *seq, unsigned char col[
col[0] = col[1] = col[2] = 128;
}
break;
case SEQ_PLUGIN:
UI_GetThemeColor3ubv(TH_SEQ_PLUGIN, col);
break;
case SEQ_SOUND:
UI_GetThemeColor3ubv(TH_SEQ_AUDIO, col);
@@ -563,22 +559,8 @@ static void draw_seq_text(View2D *v2d, Sequence *seq, float x1, float x2, float
seq->len, name, seq->strip->dir, seq->strip->stripdata->name);
}
else if (seq->type & SEQ_EFFECT) {
int can_float = (seq->type != SEQ_PLUGIN) || (seq->plugin && seq->plugin->version >= 4);
if (seq->seq3 != seq->seq2 && seq->seq1 != seq->seq3) {
BLI_snprintf(str, sizeof(str), "%d | %s: %d>%d (use %d)%s",
seq->len, name, seq->seq1->machine, seq->seq2->machine, seq->seq3->machine,
can_float ? "" : " No float, upgrade plugin!");
}
else if (seq->seq1 && seq->seq2) {
BLI_snprintf(str, sizeof(str), "%d | %s: %d>%d%s",
seq->len, name, seq->seq1->machine, seq->seq2->machine,
can_float ? "" : " No float, upgrade plugin!");
}
else {
BLI_snprintf(str, sizeof(str), "%d | %s",
BLI_snprintf(str, sizeof(str), "%d | %s",
seq->len, name);
}
}
else if (seq->type == SEQ_SOUND) {
if (seq->sound)

View File

@@ -231,27 +231,6 @@ void seq_rectf(Sequence *seq, rctf *rectf)
rectf->ymax = seq->machine + SEQ_STRIP_OFSTOP;
}
static void UNUSED_FUNCTION(change_plugin_seq) (Scene * scene, char *str) /* called from fileselect */
{
Editing *ed = BKE_sequencer_editing_get(scene, FALSE);
struct SeqEffectHandle sh;
Sequence *last_seq = BKE_sequencer_active_get(scene);
if (last_seq == NULL || last_seq->type != SEQ_PLUGIN) return;
sh = get_sequence_effect(last_seq);
sh.free(last_seq);
sh.init_plugin(last_seq, str);
last_seq->machine = MAX3(last_seq->seq1->machine,
last_seq->seq2->machine,
last_seq->seq3->machine);
if (seq_test_overlap(ed->seqbasep, last_seq) ) shuffle_seq(ed->seqbasep, last_seq, scene);
}
void boundbox_seq(Scene *scene, rctf *rect)
{
Sequence *seq;

View File

@@ -98,19 +98,14 @@ static int ED_uvedit_ensure_uvs(bContext *C, Scene *scene, Object *obedit)
SpaceLink *slink;
SpaceImage *sima;
if (ED_uvedit_test(obedit)) {
if (ED_uvedit_test(obedit))
return 1;
}
if (em && em->bm->totface && !CustomData_has_layer(&em->bm->pdata, CD_MTEXPOLY)) {
BM_data_layer_add(em->bm, &em->bm->pdata, CD_MTEXPOLY);
BM_data_layer_add(em->bm, &em->bm->ldata, CD_MLOOPUV);
ED_mesh_uv_loop_reset_ex(C, obedit->data, 0);
}
if (em && em->bm->totface && !CustomData_has_layer(&em->bm->pdata, CD_MTEXPOLY))
ED_mesh_uv_texture_add(C, obedit->data, NULL, TRUE);
if (!ED_uvedit_test(obedit)) {
if (!ED_uvedit_test(obedit))
return 0;
}
ima = CTX_data_edit_image(C);

View File

@@ -416,8 +416,6 @@ void bilinear_interpolation_color_wrap(struct ImBuf *in, unsigned char *col, flo
/**
*
* \attention defined in readimage.c
* \deprecated Only here for backwards compatibility of the
* \deprecated plugin system.
*/
struct ImBuf *IMB_loadifffile(int file, int flags, const char *descr);

View File

@@ -55,13 +55,8 @@ struct ImMetaData;
* This is the abstraction of an image. ImBuf is the basic type used for all
* imbuf operations.
*
* REMINDER: if any changes take place, they need to be carried over
* to source/blender/blenpluginapi/iff.h too, OTHERWISE PLUGINS WON'T
* WORK CORRECTLY!
*
* Also; add new variables to the end to save pain!
*
* Also, that iff.h needs to be in the final release "plugins/include" dir, too!
*/
typedef struct ImBuf {
struct ImBuf *next, *prev; /**< allow lists of ImBufs, for caches or flipbooks */

View File

@@ -101,28 +101,6 @@ typedef struct Strip {
StripColorBalance *color_balance;
} Strip;
typedef struct PluginSeq {
char name[1024]; /* 1024 = FILE_MAX */
void *handle;
char *pname;
int vars, version;
void *varstr;
float *cfra;
float data[32];
void *instance_private_data;
void **current_private_data;
void (*doit)(void);
void (*callback)(void);
} PluginSeq;
/* The sequence structure is the basic struct used by any strip. each of the strips uses a different sequence structure.*/
/* WATCH IT: first part identical to ID (for use in ipo's) */
@@ -158,8 +136,6 @@ typedef struct Sequence {
float effect_fader;
float speed_fader;
PluginSeq *plugin;
/* pointers for effects: */
struct Sequence *seq1, *seq2, *seq3;
@@ -339,7 +315,7 @@ typedef struct SpeedControlVars {
#define SEQ_GAMCROSS 13
#define SEQ_MUL 14
#define SEQ_OVERDROP 15
#define SEQ_PLUGIN 24
// #define SEQ_PLUGIN 24 /* Deprecated */
#define SEQ_WIPE 25
#define SEQ_GLOW 26
#define SEQ_TRANSFORM 27

View File

@@ -44,7 +44,6 @@ extern "C" {
struct AnimData;
struct Ipo;
struct PluginTex;
struct ColorBand;
struct EnvMap;
struct Object;
@@ -104,30 +103,6 @@ typedef struct MTex {
typedef unsigned short dna_ushort_fix;
#endif
typedef struct PluginTex {
char name[1024];
void *handle;
char *pname;
char *stnames;
int stypes;
int vars;
void *varstr;
float *result;
float *cfra;
float data[32];
int (*doit)(void);
void (*instance_init)(void *);
/* should be void (*)(unsigned short)... patched */
void (*callback)(dna_ushort_fix);
int version, pad;
} PluginTex;
typedef struct CBData {
float r, g, b, a, pos;
int cur;
@@ -267,7 +242,6 @@ typedef struct Tex {
struct bNodeTree *nodetree;
struct Ipo *ipo DNA_DEPRECATED; /* old animation system, deprecated for 2.5 */
struct Image *ima;
struct PluginTex *plugin;
struct ColorBand *coba;
struct EnvMap *env;
struct PreviewImage * preview;
@@ -324,7 +298,7 @@ typedef struct ColorMapping {
#define TEX_STUCCI 6
#define TEX_NOISE 7
#define TEX_IMAGE 8
#define TEX_PLUGIN 9
//#define TEX_PLUGIN 9 /* Deprecated */
#define TEX_ENVMAP 10
#define TEX_MUSGRAVE 11
#define TEX_VORONOI 12

View File

@@ -237,7 +237,7 @@ typedef struct ThemeSpace {
char syntaxv[4], syntaxc[4];
char movie[4], movieclip[4], image[4], scene[4], audio[4]; // for sequence editor
char effect[4], plugin[4], transition[4], meta[4];
char effect[4], hpad0[4], transition[4], meta[4];
char editmesh_active[4];
char handle_vertex[4];
@@ -334,8 +334,6 @@ typedef struct UserDef {
char fontdir[768];
char renderdir[1024]; /* FILE_MAX length */
char textudir[768];
char plugtexdir[768];
char plugseqdir[768];
char pythondir[768];
char sounddir[768];
char image_editor[1024]; /* 1024 = FILE_MAX */

View File

@@ -394,8 +394,6 @@ extern StructRNA RNA_ParticleSystem;
extern StructRNA RNA_ParticleSystemModifier;
extern StructRNA RNA_ParticleTarget;
extern StructRNA RNA_PivotConstraint;
extern StructRNA RNA_PluginSequence;
extern StructRNA RNA_PluginTexture;
extern StructRNA RNA_PointCache;
extern StructRNA RNA_PointDensity;
extern StructRNA RNA_PointDensityTexture;

View File

@@ -3123,7 +3123,7 @@ int main(int argc, char **argv)
return_status = 1;
}
else {
fprintf(stderr, "Running makesrna");
fprintf(stderr, "Running makesrna\n");
makesrna_path = argv[0];
return_status = rna_preprocess(argv[1]);
}

View File

@@ -1061,7 +1061,7 @@ static char *rna_VertexGroupElement_path(PointerRNA *ptr)
for (a = 0, dvert = me->dvert; a < me->totvert; a++, dvert++)
for (b = 0; b < dvert->totweight; b++)
if (dw == &dvert->dw[b])
return BLI_sprintfN("verts[%d].groups[%d]", a, b);
return BLI_sprintfN("vertices[%d].groups[%d]", a, b);
return NULL;
}
@@ -1703,6 +1703,12 @@ static void rna_def_mloopuv(BlenderRNA *brna)
"rna_iterator_array_end", "rna_iterator_array_get",
"rna_MeshUVLoopLayer_data_length", NULL, NULL, NULL);
prop = RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
RNA_def_struct_name_property(srna, prop);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Name", "Name of UV map");
RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
srna = RNA_def_struct(brna, "MeshUVLoop", NULL);
RNA_def_struct_sdna(srna, "MLoopUV");
RNA_def_struct_path_func(srna, "rna_MeshUVLoop_path");
@@ -2152,7 +2158,7 @@ void rna_def_texmat_common(StructRNA *srna, const char *texspace_editable)
prop = RNA_def_property(srna, "texspace_location", PROP_FLOAT, PROP_TRANSLATION);
RNA_def_property_float_sdna(prop, NULL, "loc");
RNA_def_property_ui_text(prop, "Texure Space Location", "Texture space location");
RNA_def_property_ui_text(prop, "Texture Space Location", "Texture space location");
RNA_def_property_float_funcs(prop, "rna_Mesh_texspace_loc_get", NULL, NULL);
RNA_def_property_editable_func(prop, texspace_editable);
RNA_def_property_update(prop, 0, "rna_Mesh_update_draw");

View File

@@ -1069,15 +1069,7 @@ static void alloc_node_type_items(EnumPropertyItem *items, int category)
item++;
}
}
item->value = NODE_DYNAMIC;
item->identifier = "SCRIPT";
item->icon = 0;
item->name = "Script";
item->description = "";
item++;
item->value = NODE_GROUP;
item->identifier = "GROUP";
item->icon = 0;

View File

@@ -998,7 +998,6 @@ static void rna_def_sequence(BlenderRNA *brna)
{SEQ_GAMCROSS, "GAMMA_CROSS", 0, "Gamma Cross", ""},
{SEQ_MUL, "MULTIPLY", 0, "Multiply", ""},
{SEQ_OVERDROP, "OVER_DROP", 0, "Over Drop", ""},
{SEQ_PLUGIN, "PLUGIN", 0, "Plugin", ""},
{SEQ_WIPE, "WIPE", 0, "Wipe", ""},
{SEQ_GLOW, "GLOW", 0, "Glow", ""},
{SEQ_TRANSFORM, "TRANSFORM", 0, "Transform", ""},
@@ -1375,7 +1374,7 @@ static void rna_def_effect_inputs(StructRNA *srna, int count)
}
/*
if (count == 3) { // not used by any effects ...except maybe plugins?
if (count == 3) { // not used by any effects (perhaps one day plugins?)
prop = RNA_def_property(srna, "input_3", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "seq3");
RNA_def_property_flag(prop, PROP_EDITABLE | PROP_NEVER_NULL);

View File

@@ -413,7 +413,6 @@ void RNA_api_sequences(BlenderRNA *brna, PropertyRNA *cprop)
{SEQ_GAMCROSS, "GAMMA_CROSS", 0, "Gamma Cross", ""},
{SEQ_MUL, "MULTIPLY", 0, "Multiply", ""},
{SEQ_OVERDROP, "OVER_DROP", 0, "Over Drop", ""},
// {SEQ_PLUGIN, "PLUGIN", 0, "Plugin", ""},
{SEQ_WIPE, "WIPE", 0, "Wipe", ""},
{SEQ_GLOW, "GLOW", 0, "Glow", ""},
{SEQ_TRANSFORM, "TRANSFORM", 0, "Transform", ""},

View File

@@ -68,7 +68,6 @@ EnumPropertyItem texture_type_items[] = {
{TEX_MUSGRAVE, "MUSGRAVE", ICON_TEXTURE, "Musgrave", "Procedural - highly flexible fractal noise texture"},
{TEX_NOISE, "NOISE", ICON_TEXTURE, "Noise",
"Procedural - random noise, gives a different result every time, for every frame, for every pixel"},
/*{TEX_PLUGIN, "PLUGIN", ICON_PLUGIN, "Plugin", ""}, *//* Nothing yet */
{TEX_POINTDENSITY, "POINT_DENSITY", ICON_TEXTURE, "Point Density", ""},
{TEX_STUCCI, "STUCCI", ICON_TEXTURE, "Stucci", "Procedural - create a fractal noise texture"},
{TEX_VORONOI, "VORONOI", ICON_TEXTURE, "Voronoi", "Procedural - create cell-like patterns based on Worley noise"},

View File

@@ -124,7 +124,6 @@ set(SRC
shader/nodes/node_shader_camera.c
shader/nodes/node_shader_common.c
shader/nodes/node_shader_curves.c
shader/nodes/node_shader_dynamic.c
shader/nodes/node_shader_gamma.c
shader/nodes/node_shader_brightness.c
shader/nodes/node_shader_geom.c

View File

@@ -88,7 +88,7 @@ void ntreeShaderGetTexcoMode(bNodeTree *ntree, int r_mode, short *texco, int *mo
if (node->type==SH_NODE_TEXTURE) {
if ((r_mode & R_OSA) && node->id) {
Tex *tex= (Tex *)node->id;
if (ELEM3(tex->type, TEX_IMAGE, TEX_PLUGIN, TEX_ENVMAP)) {
if (ELEM(tex->type, TEX_IMAGE, TEX_ENVMAP)) {
*texco |= TEXCO_OSA|NEED_UV;
}
}

View File

@@ -1,798 +0,0 @@
/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2007 Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): Nathan Letwory
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/nodes/shader/nodes/node_shader_dynamic.c
* \ingroup shdnodes
*/
/* TODO, support python3.x */
#undef WITH_PYTHON
#ifdef WITH_PYTHON
#include <Python.h>
#include <compile.h>
#include <eval.h>
#endif
#include "DNA_text_types.h"
#include "BKE_text.h"
// XXX
#if 0
#ifdef WITH_PYTHON
#include "api2_2x/Node.h"
#include "api2_2x/gen_utils.h"
#include "BPY_extern.h"
#endif
#endif
#include "node_shader_util.h"
// XXX
#if 0
static void node_dynamic_setup(bNode *node);
static void node_dynamic_exec_cb(void *data, bNode *node, bNodeStack **in, bNodeStack **out);
static void node_dynamic_free_storage_cb(bNode *node);
#ifdef WITH_PYTHON
static PyObject *init_dynamicdict(void)
{
PyObject *newscriptdict, *item;
PyGILState_STATE gilstate = PyGILState_Ensure();
newscriptdict= PyDict_New();
PyDict_SetItemString(newscriptdict, "__builtins__", PyEval_GetBuiltins());
item= PyString_FromString("__main__");
PyDict_SetItemString(newscriptdict, "__name__", item);
Py_DECREF(item);
PyGILState_Release(gilstate);
return newscriptdict;
}
#endif
static bNodeType *node_dynamic_find_typeinfo(ListBase *list, ID *id)
{
bNodeType *ntype = list->first;
while (ntype) {
if (ntype->type == NODE_DYNAMIC && ntype->id == id)
break;
ntype = ntype->next;
}
return ntype; /* NULL if doesn't exist */
}
static void node_dynamic_free_typeinfo_sockets(bNodeType *tinfo)
{
bNodeSocketTemplate *sock;
if (!tinfo) return;
if (tinfo->inputs) {
sock = tinfo->inputs;
while (sock->type != -1) {
MEM_freeN(sock->name);
sock++;
}
MEM_freeN(tinfo->inputs);
tinfo->inputs = NULL;
}
if (tinfo->outputs) {
sock = tinfo->outputs;
while (sock->type != -1) {
MEM_freeN(sock->name);
sock++;
}
MEM_freeN(tinfo->outputs);
tinfo->outputs = NULL;
}
}
static void node_dynamic_free_typeinfo(bNodeType *tinfo)
{
if (!tinfo) return;
node_dynamic_free_typeinfo_sockets(tinfo);
if (tinfo->name) { MEM_freeN(tinfo->name); }
MEM_freeN(tinfo);
}
static void node_dynamic_free_sockets(bNode *node)
{
BLI_freelistN(&node->inputs);
BLI_freelistN(&node->outputs);
}
/* For now we just remove the socket links. It's the safest
* route, since an update in the script may change completely the
* inputs and outputs. Trying to recreate the node links would be
* nicer for pynode authors, though. */
static void node_dynamic_update_socket_links(bNode *node, bNodeTree *ntree)
{
if (ntree) {
nodeVerifyType(ntree, node);
}
else {
Material *ma;
for (ma= G.main->mat.first; ma; ma= ma->id.next) {
if (ma->nodetree) {
bNode *nd;
for (nd= ma->nodetree->nodes.first; nd; nd = nd->next) {
if (nd == node) nodeVerifyType(ma->nodetree, node);
}
}
}
}
}
static void node_dynamic_free_storage_cb(bNode *node)
{
#ifdef WITH_PYTHON
NodeScriptDict *nsd;
PyObject *pydict;
BPy_Node *pynode;
if (!node->storage) return;
nsd = (NodeScriptDict *)(node->storage);
pydict = nsd->dict;
if (pydict) {
Py_DECREF(pydict);
}
pynode = nsd->node;
if (pynode) {
Py_DECREF(pynode);
}
#endif
MEM_freeN(node->storage);
node->storage = NULL;
}
/* Disable pynode when its script fails */
static void node_dynamic_disable(bNode *node)
{
node->custom1 = 0;
node->custom1 = BSET(node->custom1, NODE_DYNAMIC_ERROR);
}
/* Disable all pynodes using the given text (script) id */
static void node_dynamic_disable_all_by_id(ID *id)
{
#ifdef WITH_PYTHON
Material *ma; /* XXX hardcoded for shaders */
for (ma= G.main->mat.first; ma; ma= ma->id.next) {
if (ma->nodetree) {
bNode *nd;
bNodeTree *ntree = ma->nodetree;
for (nd= ntree->nodes.first; nd; nd= nd->next) {
if (nd->id == id) {
nd->custom1 = 0;
nd->custom1 = BSET(nd->custom1, NODE_DYNAMIC_ERROR);
}
}
}
}
#endif
}
static void node_rem_socklist_links(bNodeTree *ntree, ListBase *lb)
{
bNodeLink *link, *next;
bNodeSocket *sock;
if (!lb) return;
for (sock= lb->first; sock; sock= sock->next) {
for (link= ntree->links.first; link; link= next) {
next= link->next;
if (link->fromsock==sock || link->tosock==sock) {
nodeRemLink(ntree, link);
}
}
}
}
/* XXX hardcoded for shaders */
static void node_dynamic_rem_all_links(bNodeType *tinfo)
{
Material *ma;
int in, out;
in = tinfo->inputs ? 1 : 0;
out = tinfo->outputs ? 1 : 0;
if (!in && !out) return;
for (ma= G.main->mat.first; ma; ma= ma->id.next) {
if (ma->nodetree) {
bNode *nd;
bNodeTree *ntree = ma->nodetree;
for (nd= ntree->nodes.first; nd; nd= nd->next) {
if (nd->typeinfo == tinfo) {
if (in)
node_rem_socklist_links(ntree, &nd->inputs);
if (out)
node_rem_socklist_links(ntree, &nd->outputs);
}
}
}
}
}
/* node_dynamic_reset: clean a pynode, getting rid of all
* data dynamically created for it. */
static void node_dynamic_reset(bNode *node, int BKE_text_unlink)
{
bNodeType *tinfo, *tinfo_default;
Material *ma;
tinfo = node->typeinfo;
tinfo_default = node_dynamic_find_typeinfo(&node_all_shaders, NULL);
if ((tinfo == tinfo_default) && BKE_text_unlink) {
ID *textID = node->id;
/* already at default (empty) state, which happens if this node's
* script failed to parse at the first stage: definition. We're here
* because its text was removed from Blender. */
for (ma= G.main->mat.first; ma; ma= ma->id.next) {
if (ma->nodetree) {
bNode *nd;
for (nd= ma->nodetree->nodes.first; nd; nd = nd->next) {
if (nd->id == textID) {
nd->id = NULL;
nd->custom1 = 0;
nd->custom1 = BSET(nd->custom1, NODE_DYNAMIC_NEW);
BLI_strncpy(nd->name, "Dynamic", 8);
return;
}
}
}
}
}
node_dynamic_rem_all_links(tinfo);
node_dynamic_free_typeinfo_sockets(tinfo);
/* reset all other XXX shader nodes sharing this typeinfo */
for (ma= G.main->mat.first; ma; ma= ma->id.next) {
if (ma->nodetree) {
bNode *nd;
for (nd= ma->nodetree->nodes.first; nd; nd = nd->next) {
if (nd->typeinfo == tinfo) {
node_dynamic_free_storage_cb(nd);
node_dynamic_free_sockets(nd);
//node_dynamic_update_socket_links(nd, ma->nodetree);
nd->typeinfo = tinfo_default;
if (BKE_text_unlink) {
nd->id = NULL;
nd->custom1 = 0;
nd->custom1 = BSET(nd->custom1, NODE_DYNAMIC_NEW);
BLI_strncpy(nd->name, "Dynamic", 8);
}
}
}
}
}
/* XXX hardcoded for shaders: */
if (tinfo->id) { BLI_remlink(&node_all_shaders, tinfo); }
node_dynamic_free_typeinfo(tinfo);
}
/* Special case of the above function: for working pynodes
* that were saved on a .blend but fail for some reason when
* the file is opened. We need this because pynodes are initialized
* before G.main. */
static void node_dynamic_reset_loaded(bNode *node)
{
bNodeType *tinfo = node->typeinfo;
node_dynamic_rem_all_links(tinfo);
node_dynamic_free_typeinfo_sockets(tinfo);
node_dynamic_free_storage_cb(node);
/* XXX hardcoded for shaders: */
if (tinfo->id) { BLI_remlink(&node_all_shaders, tinfo); }
node_dynamic_free_typeinfo(tinfo);
node->typeinfo = node_dynamic_find_typeinfo(&node_all_shaders, NULL);
}
int nodeDynamicUnlinkText(ID *txtid)
{
Material *ma;
bNode *nd;
/* find one node that uses this text */
for (ma= G.main->mat.first; ma; ma= ma->id.next) {
if (ma->nodetree) {
for (nd= ma->nodetree->nodes.first; nd; nd = nd->next) {
if ((nd->type == NODE_DYNAMIC) && (nd->id == txtid)) {
node_dynamic_reset(nd, 1); /* found, reset all */
return 1;
}
}
}
}
return 0; /* no pynodes used this text */
}
static void node_dynamic_pyerror_print(bNode *node)
{
#ifdef WITH_PYTHON
PyGILState_STATE gilstate = PyGILState_Ensure();
fprintf(stderr, "\nError in dynamic node script \"%s\":\n", node->name);
if (PyErr_Occurred()) {
PyErr_Print();
PyErr_Clear();
PySys_SetObject("last_traceback", NULL);
}
else { fprintf(stderr, "Not a valid dynamic node Python script.\n"); }
PyGILState_Release(gilstate);
#endif
}
static void node_dynamic_register_type(bNode *node)
{
nodeRegisterType(&node_all_shaders, node->typeinfo);
/* nodeRegisterType copied it to a new one, so we
* free the typeinfo itself, but not what it
* points to: */
MEM_freeN(node->typeinfo);
node->typeinfo = node_dynamic_find_typeinfo(&node_all_shaders, node->id);
MEM_freeN(node->typeinfo->name);
node->typeinfo->name = BLI_strdup(node->name);
}
#ifdef WITH_PYTHON
/* node_dynamic_get_pynode:
* Find the pynode definition from the script */
static PyObject *node_dynamic_get_pynode(PyObject *dict)
{
PyObject *key= NULL;
Py_ssize_t pos = 0;
PyObject *value = NULL;
/* script writer specified a node? */
value = PyDict_GetItemString(dict, "__node__");
if (value) {
if (PyObject_TypeCheck(value, &PyType_Type)) {
Py_INCREF(value);
return value;
}
else {
PyErr_SetString(PyExc_TypeError,
"expected class object derived from Scripted node");
return NULL;
}
}
/* case not, search for it in the script's global dictionary */
while (PyDict_Next(dict, &pos, &key, &value)) {
/* skip names we know belong to other available objects */
if (strcmp("Socket", PyString_AsString(key)) == 0)
continue;
else if (strcmp("Scripted", PyString_AsString(key)) == 0)
continue;
/* naive: we grab the first ob of type 'type': */
else if (PyObject_TypeCheck(value, &PyType_Type)) {
Py_INCREF(value);
return value;
}
}
PyErr_SetString(PyExc_TypeError,
"no PyNode definition found in the script!");
return NULL;
}
#endif /* WITH_PYTHON */
static int node_dynamic_parse(struct bNode *node)
{
#ifndef WITH_PYTHON
return -1;
#else
PyObject *dict= NULL;
PyObject *pynode_data= NULL;
PyObject *pynode= NULL;
PyObject *args= NULL;
NodeScriptDict *nsd = NULL;
PyObject *pyresult = NULL;
char *buf = NULL;
int is_valid_script = 0;
PyGILState_STATE gilstate;
if (!node->id || !node->storage)
return 0;
/* READY, no need to be here */
if (BTST(node->custom1, NODE_DYNAMIC_READY))
return 0;
/* for threading */
gilstate = PyGILState_Ensure();
nsd = (NodeScriptDict *)node->storage;
dict = (PyObject *)(nsd->dict);
buf = txt_to_buf((Text *)node->id);
pyresult = PyRun_String(buf, Py_file_input, dict, dict);
MEM_freeN(buf);
if (!pyresult) {
if (BTST(node->custom1, NODE_DYNAMIC_LOADED)) {
node_dynamic_disable(node);
}
else {
node_dynamic_disable_all_by_id(node->id);
}
node_dynamic_pyerror_print(node);
PyGILState_Release(gilstate);
return -1;
}
Py_DECREF(pyresult);
pynode_data = node_dynamic_get_pynode(dict);
if (pynode_data) {
BPy_NodeSocketLists *socklists = Node_CreateSocketLists(node);
args = Py_BuildValue("(O)", socklists);
/* init it to get the input and output sockets */
pynode = PyObject_Call(pynode_data, args, NULL);
Py_DECREF(pynode_data);
Py_DECREF(socklists);
Py_DECREF(args);
if (!PyErr_Occurred() && pynode && pytype_is_pynode(pynode)) {
InitNode((BPy_Node *)(pynode), node);
nsd->node = pynode;
node->typeinfo->execfunc = node_dynamic_exec_cb;
is_valid_script = 1;
/* for NEW, LOADED, REPARSE */
if (BNTST(node->custom1, NODE_DYNAMIC_ADDEXIST)) {
node->typeinfo->pydict = dict;
node->typeinfo->pynode = pynode;
node->typeinfo->id = node->id;
if (BNTST(node->custom1, NODE_DYNAMIC_LOADED))
nodeAddSockets(node, node->typeinfo);
if (BNTST(node->custom1, NODE_DYNAMIC_REPARSE))
node_dynamic_register_type(node);
}
node->custom1 = 0;
node->custom1 = BSET(node->custom1, NODE_DYNAMIC_READY);
}
}
PyGILState_Release(gilstate);
if (!is_valid_script) { /* not a valid pynode script */
node_dynamic_disable_all_by_id(node->id);
node_dynamic_pyerror_print(node);
return -1;
}
return 0;
#endif
}
/* node_dynamic_setup: prepare for execution (state: NODE_DYNAMIC_READY)
* pynodes already linked to a script (node->id != NULL). */
static void node_dynamic_setup(bNode *node)
{
#ifdef WITH_PYTHON
NodeScriptDict *nsd = NULL;
bNodeTree *nodetree = NULL;
bNodeType *ntype = NULL;
PyGILState_STATE gilstate;
/* Possible cases:
* NEW
* ADDEXIST
* LOADED
* REPARSE
* ERROR
* READY
*/
/* NEW, but not linked to a script: link default (empty) typeinfo */
if (!node->id) {
node->typeinfo = node_dynamic_find_typeinfo(&node_all_shaders,
NULL);
return;
}
/* READY, no need to be here */
if (BTST(node->custom1, NODE_DYNAMIC_READY))
return;
gilstate = PyGILState_Ensure();
/* ERROR, reset to (empty) defaults */
if (BCLR(node->custom1, NODE_DYNAMIC_ERROR) == 0) {
node_dynamic_reset(node, 0);
PyGILState_Release(gilstate);
return;
}
/* User asked to update this pynode, prepare it for reparsing */
if (BTST(node->custom1, NODE_DYNAMIC_REPARSE)) {
int needs_parsing = 1;
node->custom1 = BSET(node->custom1, NODE_DYNAMIC_NEW);
if (BTST(node->custom1, NODE_DYNAMIC_ERROR)) {
node->custom1 = BCLR(node->custom1, NODE_DYNAMIC_REPARSE);
ntype = node_dynamic_find_typeinfo(&node_all_shaders, node->id);
if (ntype) {
node->typeinfo = ntype;
node->custom1 = BSET(node->custom1, NODE_DYNAMIC_ADDEXIST);
node->custom1 = BCLR(node->custom1, NODE_DYNAMIC_ERROR);
needs_parsing = 0;
}
else { nodeMakeDynamicType(node); }
}
else {
node_dynamic_rem_all_links(node->typeinfo);
node_dynamic_free_typeinfo_sockets(node->typeinfo);
node_dynamic_update_socket_links(node, NULL);
node_dynamic_free_storage_cb(node);
}
if (needs_parsing) {
nsd = MEM_callocN(sizeof(NodeScriptDict), "node script dictionary");
nsd->dict = init_dynamicdict();
node->storage = nsd;
/* prepared, now reparse: */
node_dynamic_parse(node);
PyGILState_Release(gilstate);
return;
}
}
else if (BTST(node->custom1, NODE_DYNAMIC_LOADED)) {
/* when loading from a .blend we don't have G.main yet, so we
* quickly abuse node->storage in ntreeInitTypes (node.c) to have
* our nodetree ptr (needed if a pynode script that worked before
* saving the .blend for some reason fails upon loading): */
nodetree = (bNodeTree *)node->storage;
node->storage = NULL;
}
if (node->storage)
fprintf(stderr, "\nDEBUG: PYNODES ERROR: non NULL node->storage in node_dynamic_setup()\n");
nsd = MEM_callocN(sizeof(NodeScriptDict), "node script dictionary");
node->storage = nsd;
/* NEW, LOADED or REPARSE */
if (BNTST(node->custom1, NODE_DYNAMIC_ADDEXIST)) {
/* check if there's already a bNodeType linked to this script */
/* (XXX hardcoded for shader nodes for now) */
ntype = node_dynamic_find_typeinfo(&node_all_shaders, node->id);
if (ntype) { /* if so, reuse it */
node->typeinfo = ntype;
/* so this is actually an ADDEXIST type */
node->custom1 = BSET(node->custom1, NODE_DYNAMIC_ADDEXIST);
}
else { /* create bNodeType for this pynode */
nodeMakeDynamicType(node);
nsd->dict = init_dynamicdict();
if ((node_dynamic_parse(node) == -1) && nodetree) {
node_dynamic_reset_loaded(node);
}
PyGILState_Release(gilstate);
return;
}
}
/* ADDEXIST: new pynode linked to an already registered dynamic type,
* we just reuse existing py dict and pynode */
nsd->dict = node->typeinfo->pydict;
nsd->node = node->typeinfo->pynode;
Py_INCREF((PyObject *)(nsd->dict));
Py_INCREF((PyObject *)(nsd->node));
if (BTST(node->custom1, NODE_DYNAMIC_NEW)) {
nodeAddSockets(node, node->typeinfo);
node->custom1 = BCLR(node->custom1, NODE_DYNAMIC_NEW);
}
node->custom1 = BCLR(node->custom1, NODE_DYNAMIC_ADDEXIST);
node->custom1 = BSET(node->custom1, NODE_DYNAMIC_READY);
PyGILState_Release(gilstate);
#endif /* WITH_PYTHON */
return;
}
/* node_dynamic_init_cb callback: called when a pynode is created.
* The pynode type is passed via node->custom2. It can be:
* 0: for loaded empty nodes
* NODE_DYNAMIC_MENU: for the default Dynamic node type
* > NODE_DYNAMIC_MENU: for the new types defined by scripts
*/
static void node_dynamic_init_cb(bNode *node)
{
int type = node->custom2;
node->custom2 = 0;
if (type >= NODE_DYNAMIC_MENU) {
node->custom1 = 0;
if (type == NODE_DYNAMIC_MENU) {
node->custom1 = BSET(node->custom1, NODE_DYNAMIC_NEW);
return;
}
node->custom1 = BSET(node->custom1, NODE_DYNAMIC_ADDEXIST);
node->id = node->typeinfo->id;
}
node_dynamic_setup(node);
}
/* node_dynamic_copy_cb: pynode copy callback */
static void node_dynamic_copy_cb(bNode *orig_node, bNode *new_node)
{
#ifndef WITH_PYTHON
return;
#else
NodeScriptDict *nsd;
PyGILState_STATE gilstate;
if (!orig_node->storage) return;
nsd = (NodeScriptDict *)(orig_node->storage);
new_node->storage = MEM_dupallocN(orig_node->storage);
gilstate = PyGILState_Ensure();
if (nsd->node)
Py_INCREF((PyObject *)(nsd->node));
if (nsd->dict)
Py_INCREF((PyObject *)(nsd->dict));
PyGILState_Release(gilstate);
#endif
}
/* node_dynamic_exec_cb: the execution callback called per pixel
* during rendering. */
static void node_dynamic_exec_cb(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
{
#ifndef WITH_PYTHON
return;
#else
BPy_Node *mynode = NULL;
NodeScriptDict *nsd = NULL;
PyObject *pyresult = NULL;
PyObject *args = NULL;
ShadeInput *shi;
PyGILState_STATE gilstate;
if (!node->id)
return;
#if 0
if (G.scene->r.threads > 1)
return;
#endif
if (BTST2(node->custom1, NODE_DYNAMIC_NEW, NODE_DYNAMIC_REPARSE)) {
node_dynamic_setup(node);
return;
}
if (BTST(node->custom1, NODE_DYNAMIC_ERROR)) {
if (node->storage) node_dynamic_setup(node);
return;
}
if (BTST(node->custom1, NODE_DYNAMIC_READY)) {
nsd = (NodeScriptDict *)node->storage;
mynode = (BPy_Node *)(nsd->node);
if (mynode && PyCallable_Check((PyObject *)mynode)) {
gilstate = PyGILState_Ensure();
mynode->node = node;
shi = ((ShaderCallData *)data)->shi;
Node_SetStack(mynode, in, NODE_INPUTSTACK);
Node_SetStack(mynode, out, NODE_OUTPUTSTACK);
Node_SetShi(mynode, shi);
args=Py_BuildValue("()");
pyresult= PyObject_Call((PyObject *)mynode, args, NULL);
Py_DECREF(args);
if (!pyresult) {
PyGILState_Release(gilstate);
node_dynamic_disable_all_by_id(node->id);
node_dynamic_pyerror_print(node);
node_dynamic_setup(node);
return;
}
Py_DECREF(pyresult);
PyGILState_Release(gilstate);
}
}
#endif
}
void register_node_type_sh_dynamic(bNodeTreeType *ttype)
{
static bNodeType ntype;
node_type_base(ttype, &ntype, NODE_DYNAMIC, "Dynamic", NODE_CLASS_OP_DYNAMIC, NODE_OPTIONS, NULL, NULL);
node_type_compatibility(&ntype, NODE_OLD_SHADING);
node_type_size(&ntype, 150, 60, 300);
node_type_init(&ntype, node_dynamic_init_cb);
node_type_storage(&ntype, "NodeScriptDict", node_dynamic_free_storage_cb, node_dynamic_copy_cb);
node_type_exec(&ntype, node_dynamic_exec_cb);
nodeRegisterType(ttype, &ntype);
}
#else
void register_node_type_sh_dynamic(bNodeTreeType *ttype)
{
static bNodeType ntype;
node_type_base(ttype, &ntype, NODE_DYNAMIC, "Dynamic", NODE_CLASS_OP_DYNAMIC, 0);
node_type_compatibility(&ntype, NODE_OLD_SHADING);
nodeRegisterType(ttype, &ntype);
}
#endif

View File

@@ -30,8 +30,8 @@
/* **************** INPUT ********************* */
static bNodeSocketTemplate sh_node_light_falloff_in[]= {
{ SOCK_FLOAT, 0, "Strength", 100.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ SOCK_FLOAT, 0, "Smooth", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ SOCK_FLOAT, 0, "Strength", 100.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000000.0f},
{ SOCK_FLOAT, 0, "Smooth", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f},
{ -1, 0, "" }
};

View File

@@ -54,7 +54,6 @@
#include "BKE_colortools.h"
#include "BKE_image.h"
#include "BKE_node.h"
#include "BKE_plugin_types.h"
#include "BKE_animsys.h"
#include "BKE_DerivedMesh.h"
@@ -103,13 +102,6 @@ static void init_render_texture(Render *re, Tex *tex)
BKE_image_user_frame_calc(&tex->iuser, cfra, re?re->flag & R_SEC_FIELD:0);
}
if (tex->type==TEX_PLUGIN) {
if (tex->plugin && tex->plugin->doit) {
if (tex->plugin->cfra) {
*(tex->plugin->cfra)= (float)cfra; //BKE_scene_frame_get(re->scene); // XXX old animsys - timing stuff to be fixed
}
}
}
else if (tex->type==TEX_ENVMAP) {
/* just in case */
tex->imaflag |= TEX_INTERPOL | TEX_MIPMAP;
@@ -747,73 +739,6 @@ static int texnoise(Tex *tex, TexResult *texres)
/* ------------------------------------------------------------------------- */
static int plugintex(Tex *tex, float *texvec, float *dxt, float *dyt, int osatex, TexResult *texres)
{
PluginTex *pit;
int rgbnor=0;
float result[8]= {0.0f};
texres->tin= 0.0;
pit= tex->plugin;
if (pit && pit->doit) {
if (texres->nor) {
if (pit->version < 6) {
copy_v3_v3(pit->result+5, texres->nor);
}
else {
copy_v3_v3(result+5, texres->nor);
}
}
if (pit->version < 6) {
if (osatex) rgbnor= ((TexDoitold)pit->doit)(tex->stype,
pit->data, texvec, dxt, dyt);
else rgbnor= ((TexDoitold)pit->doit)(tex->stype,
pit->data, texvec, NULL, NULL);
}
else {
if (osatex) rgbnor= ((TexDoit)pit->doit)(tex->stype,
pit->data, texvec, dxt, dyt, result);
else rgbnor= ((TexDoit)pit->doit)(tex->stype,
pit->data, texvec, NULL, NULL, result);
}
if (pit->version < 6) {
texres->tin = pit->result[0];
}
else {
texres->tin = result[0]; /* XXX, assigning garbage value, fixme! */
}
if (rgbnor & TEX_NOR) {
if (texres->nor) {
if (pit->version < 6) {
copy_v3_v3(texres->nor, pit->result+5);
}
else {
copy_v3_v3(texres->nor, result+5);
}
}
}
if (rgbnor & TEX_RGB) {
if (pit->version < 6) {
copy_v4_v4(&texres->tr, pit->result + 1);
}
else {
copy_v4_v4(&texres->tr, result + 1);
}
BRICONTRGB;
}
BRICONT;
}
return rgbnor;
}
static int cubemap_glob(const float n[3], float x, float y, float z, float *adr1, float *adr2)
{
float x1, y1, z1, nor[3];
@@ -1210,9 +1135,6 @@ static int multitex(Tex *tex, float *texvec, float *dxt, float *dyt, int osatex,
else retval= imagewrap(tex, tex->ima, NULL, texvec, texres);
BKE_image_tag_time(tex->ima); /* tag image as having being used */
break;
case TEX_PLUGIN:
retval= plugintex(tex, texvec, dxt, dyt, osatex, texres);
break;
case TEX_ENVMAP:
retval= envmaptex(tex, texvec, dxt, dyt, osatex, texres);
break;

View File

@@ -101,8 +101,7 @@ endif()
bf_rna
bf_bmesh
bf_blenkernel
bf_blenloader
bf_blenpluginapi
bf_blenloader
ge_blen_routines
bf_editor_datafiles
ge_converter

View File

@@ -395,14 +395,6 @@ if(UNIX AND NOT APPLE)
)
endif()
# plugins in blender 2.6 don't work at the moment.
#
# install(
# DIRECTORY ${CMAKE_SOURCE_DIR}/release/plugins
# DESTINATION ${TARGETDIR_VER}
# PATTERN ".svn" EXCLUDE
# )
if(WITH_PYTHON)
if(WITH_PYTHON_INSTALL)
# on some platforms (like openSUSE) Python is linked
@@ -482,14 +474,6 @@ elseif(WIN32)
endif()
endif()
# plugins in blender 2.6 don't work at the moment.
#
# install(
# DIRECTORY ${CMAKE_SOURCE_DIR}/release/plugins
# DESTINATION ${TARGETDIR_VER}
# PATTERN ".svn" EXCLUDE
# )
if(WITH_PYTHON)
set_lib_path(PYLIB "python/lib")
install(
@@ -858,7 +842,6 @@ endif()
bf_blenlib
bf_intern_ghost
bf_intern_string
bf_blenpluginapi
bf_avi
bf_imbuf_cineon
bf_imbuf_openexr

View File

@@ -150,8 +150,6 @@ static int print_version(int argc, const char **argv, void *data);
/* for the callbacks: */
extern int pluginapi_force_ref(void); /* from blenpluginapi:pluginapi.c */
#define BLEND_VERSION_STRING_FMT \
"Blender %d.%02d (sub %d)\n", \
BLENDER_VERSION/100, BLENDER_VERSION%100, BLENDER_SUBVERSION \
@@ -263,7 +261,6 @@ static int print_help(int UNUSED(argc), const char **UNUSED(argv), void *data)
BLI_argsPrintArgDoc(ba, "--env-system-config");
BLI_argsPrintArgDoc(ba, "--env-system-datafiles");
BLI_argsPrintArgDoc(ba, "--env-system-scripts");
BLI_argsPrintArgDoc(ba, "--env-system-plugins");
BLI_argsPrintArgDoc(ba, "--env-system-python");
printf("\n");
BLI_argsPrintArgDoc(ba, "-nojoystick");
@@ -1107,7 +1104,7 @@ static void setupArguments(bContext *C, bArgs *ba, SYS_SystemHandle *syshandle)
#endif
BLI_argsAdd(ba, 1, "-y", "--enable-autoexec", "\n\tEnable automatic python script execution" PY_ENABLE_AUTO, enable_python, NULL);
BLI_argsAdd(ba, 1, "-Y", "--disable-autoexec", "\n\tDisable automatic python script execution (pydrivers, pyconstraints, pynodes)" PY_DISABLE_AUTO, disable_python, NULL);
BLI_argsAdd(ba, 1, "-Y", "--disable-autoexec", "\n\tDisable automatic python script execution (pydrivers & startup scripts)" PY_DISABLE_AUTO, disable_python, NULL);
#undef PY_ENABLE_AUTO
#undef PY_DISABLE_AUTO
@@ -1138,7 +1135,6 @@ static void setupArguments(bContext *C, bArgs *ba, SYS_SystemHandle *syshandle)
/* TODO, add user env vars? */
BLI_argsAdd(ba, 1, NULL, "--env-system-datafiles", "\n\tSet the "STRINGIFY_ARG (BLENDER_SYSTEM_DATAFILES)" environment variable", set_env, NULL);
BLI_argsAdd(ba, 1, NULL, "--env-system-scripts", "\n\tSet the "STRINGIFY_ARG (BLENDER_SYSTEM_SCRIPTS)" environment variable", set_env, NULL);
BLI_argsAdd(ba, 1, NULL, "--env-system-plugins", "\n\tSet the "STRINGIFY_ARG (BLENDER_SYSTEM_PLUGINS)" environment variable", set_env, NULL);
BLI_argsAdd(ba, 1, NULL, "--env-system-python", "\n\tSet the "STRINGIFY_ARG (BLENDER_SYSTEM_PYTHON)" environment variable", set_env, NULL);
/* second pass: custom window stuff */
@@ -1257,11 +1253,6 @@ int main(int argc, const char **argv)
RNA_init();
RE_engines_init();
/* Hack - force inclusion of the plugin api functions,
* see blenpluginapi:pluginapi.c
*/
pluginapi_force_ref();
init_nodesystem();
initglobals(); /* blender.c */