* revert to r13013 - now everything compiles again

This commit is contained in:
Nathan Letwory
2008-02-04 09:40:32 +00:00
parent 565d5282fc
commit 7da9a441b2

View File

@@ -57,6 +57,8 @@ struct RenderResult;
struct Object;
struct bPythonConstraint;
struct bConstraintOb;
struct bConstraintTarget;
struct ListBase;
char *getIpoCurveName( struct IpoCurve * icu );
void insert_vert_icu(struct IpoCurve *icu, float x, float y, short fast);
@@ -128,13 +130,10 @@ int BPY_button_eval(char *expr, double *value)
}
/* PyConstraints - BPY_interface.c */
void BPY_pyconstraint_eval(struct bPythonConstraint *con, float ownermat[][4], float targetmat[][4])
void BPY_pyconstraint_eval(struct bPythonConstraint *con, struct bConstraintOb *cob, struct ListBase *targets)
{
}
void BPY_pyconstraint_driver(struct bPythonConstraint *con, struct bConstraintOb *cob, struct Object *target, char subtarget[])
{
}
void BPY_pyconstraint_targets(struct bPythonConstraint *con, struct bConstraintTarget *ct)
void BPY_pyconstraint_target(struct bPythonConstraint *con, struct bConstraintTarget *ct)
{
}
@@ -209,6 +208,9 @@ void IK_FreeSolver(IK_Solver *solver) {};
void IK_SolverAddGoal(IK_Solver *solver, IK_Segment *tip, float goal[3], float weight) {}
void IK_SolverAddGoalOrientation(IK_Solver *solver, IK_Segment *tip, float goal[][3], float weight) {}
void IK_SolverSetPoleVectorConstraint(IK_Solver *solver, IK_Segment *tip, float goal[3], float polegoal[3], float poleangle, int getangle) {}
float IK_SolverGetPoleAngle(IK_Solver *solver) { return 0.0f; }
int IK_Solve(IK_Solver *solver, float tolerance, int max_iterations) { return 0; }
/* exotic.c */
@@ -244,6 +246,8 @@ void fluidsimSettingsCopy(struct FluidsimSettings* sb) {}
/*new render funcs */
int externtex(struct MTex *mtex, float *vec, float *tin, float *tr, float *tg, float *tb, float *ta) { return 0; }
void texture_rgb_blend(float *in, float *tex, float *out, float fact, float facg, int blendtype) {}
float texture_value_blend(float tex, float out, float fact, float facg, int blendtype, int flip) { return 0; }
void RE_FreeRenderResult(struct RenderResult *rr) {}
void RE_GetResultImage(struct Render *re, struct RenderResult *rr) {}
@@ -258,7 +262,7 @@ void RE_FreeRender(Render *re) {}
void RE_shade_external(Render *re, ShadeInput *shi, ShadeResult *shr) {}
void RE_DataBase_GetView(Render *re, float mat[][4]) {}
struct Render *RE_NewRender(const char *name) {return (struct Render *)NULL;}
void RE_Database_Baking(struct Render *re, struct Scene *scene, int make_faces) {};
void RE_Database_Baking(struct Render *re, struct Scene *scene, int type, struct Object *actob) {};
/* node_composite.c */
@@ -306,15 +310,6 @@ void post_geometry_free_constraint(struct VNode *vnode) {}
void post_layer_create(struct VLayer *vlayer) {}
void post_layer_destroy(struct VLayer *vlayer) {}
void post_server_add(void) {}
/* Multires/sculpt stubs */
struct MultiresLevel *multires_level_n(struct Multires *mr, int n) {return NULL;}
void multires_free(struct Multires *mr) {}
void multires_set_level(struct Object *ob, struct Mesh *me, const int render) {}
void multires_update_levels(struct Mesh *me, const int render) {}
void multires_calc_level_maps(struct MultiresLevel *lvl) {}
struct Multires *multires_copy(struct Multires *orig) {return NULL;}
void sculptmode_init(struct Scene *sce) {}
void sculptmode_free_all(struct Scene *sce) {}
/* zbuf.c stub */
void antialias_tagbuf(int xsize, int ysize, char *rectmove) {}
@@ -329,3 +324,16 @@ void BIF_filelist_freelib(struct FileList* filelist) {};
/* edittime.c stub */
TimeMarker *get_frame_marker(int frame){return 0;};
/* editseq.c */
Sequence *get_forground_frame_seq(int frame){return 0;};
/* modifier.c stub */
void harmonic_coordinates_bind(struct MeshDeformModifierData *mmd,
float (*vertexcos)[3], int totvert, float cagemat[][4]) {}
/* particle.c */
void PE_free_particle_edit(struct ParticleSystem *psys) {}
void PE_get_colors(char sel[4], char nosel[4]) {}
void PE_recalc_world_cos(struct Object *ob, struct ParticleSystem *psys) {}