* revert to r13013 - now everything compiles again
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@@ -57,6 +57,8 @@ struct RenderResult;
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struct Object;
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struct bPythonConstraint;
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struct bConstraintOb;
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struct bConstraintTarget;
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struct ListBase;
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char *getIpoCurveName( struct IpoCurve * icu );
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void insert_vert_icu(struct IpoCurve *icu, float x, float y, short fast);
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@@ -128,13 +130,10 @@ int BPY_button_eval(char *expr, double *value)
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}
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/* PyConstraints - BPY_interface.c */
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void BPY_pyconstraint_eval(struct bPythonConstraint *con, float ownermat[][4], float targetmat[][4])
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void BPY_pyconstraint_eval(struct bPythonConstraint *con, struct bConstraintOb *cob, struct ListBase *targets)
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{
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}
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void BPY_pyconstraint_driver(struct bPythonConstraint *con, struct bConstraintOb *cob, struct Object *target, char subtarget[])
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{
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}
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void BPY_pyconstraint_targets(struct bPythonConstraint *con, struct bConstraintTarget *ct)
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void BPY_pyconstraint_target(struct bPythonConstraint *con, struct bConstraintTarget *ct)
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{
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}
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@@ -209,6 +208,9 @@ void IK_FreeSolver(IK_Solver *solver) {};
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void IK_SolverAddGoal(IK_Solver *solver, IK_Segment *tip, float goal[3], float weight) {}
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void IK_SolverAddGoalOrientation(IK_Solver *solver, IK_Segment *tip, float goal[][3], float weight) {}
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void IK_SolverSetPoleVectorConstraint(IK_Solver *solver, IK_Segment *tip, float goal[3], float polegoal[3], float poleangle, int getangle) {}
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float IK_SolverGetPoleAngle(IK_Solver *solver) { return 0.0f; }
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int IK_Solve(IK_Solver *solver, float tolerance, int max_iterations) { return 0; }
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/* exotic.c */
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@@ -244,6 +246,8 @@ void fluidsimSettingsCopy(struct FluidsimSettings* sb) {}
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/*new render funcs */
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int externtex(struct MTex *mtex, float *vec, float *tin, float *tr, float *tg, float *tb, float *ta) { return 0; }
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void texture_rgb_blend(float *in, float *tex, float *out, float fact, float facg, int blendtype) {}
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float texture_value_blend(float tex, float out, float fact, float facg, int blendtype, int flip) { return 0; }
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void RE_FreeRenderResult(struct RenderResult *rr) {}
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void RE_GetResultImage(struct Render *re, struct RenderResult *rr) {}
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@@ -258,7 +262,7 @@ void RE_FreeRender(Render *re) {}
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void RE_shade_external(Render *re, ShadeInput *shi, ShadeResult *shr) {}
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void RE_DataBase_GetView(Render *re, float mat[][4]) {}
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struct Render *RE_NewRender(const char *name) {return (struct Render *)NULL;}
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void RE_Database_Baking(struct Render *re, struct Scene *scene, int make_faces) {};
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void RE_Database_Baking(struct Render *re, struct Scene *scene, int type, struct Object *actob) {};
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/* node_composite.c */
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@@ -306,15 +310,6 @@ void post_geometry_free_constraint(struct VNode *vnode) {}
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void post_layer_create(struct VLayer *vlayer) {}
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void post_layer_destroy(struct VLayer *vlayer) {}
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void post_server_add(void) {}
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/* Multires/sculpt stubs */
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struct MultiresLevel *multires_level_n(struct Multires *mr, int n) {return NULL;}
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void multires_free(struct Multires *mr) {}
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void multires_set_level(struct Object *ob, struct Mesh *me, const int render) {}
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void multires_update_levels(struct Mesh *me, const int render) {}
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void multires_calc_level_maps(struct MultiresLevel *lvl) {}
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struct Multires *multires_copy(struct Multires *orig) {return NULL;}
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void sculptmode_init(struct Scene *sce) {}
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void sculptmode_free_all(struct Scene *sce) {}
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/* zbuf.c stub */
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void antialias_tagbuf(int xsize, int ysize, char *rectmove) {}
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@@ -329,3 +324,16 @@ void BIF_filelist_freelib(struct FileList* filelist) {};
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/* edittime.c stub */
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TimeMarker *get_frame_marker(int frame){return 0;};
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/* editseq.c */
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Sequence *get_forground_frame_seq(int frame){return 0;};
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/* modifier.c stub */
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void harmonic_coordinates_bind(struct MeshDeformModifierData *mmd,
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float (*vertexcos)[3], int totvert, float cagemat[][4]) {}
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/* particle.c */
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void PE_free_particle_edit(struct ParticleSystem *psys) {}
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void PE_get_colors(char sel[4], char nosel[4]) {}
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void PE_recalc_world_cos(struct Object *ob, struct ParticleSystem *psys) {}
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