Fix some typos & bugs from some of my previous patches and commits
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@@ -1371,12 +1371,10 @@ static void bmDM_copyLoopArray(DerivedMesh *dm, MLoop *loop_r)
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BM_SetIndex(e, i++);
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}
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i = 0;
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BM_ITER(f, &iter, bm, BM_FACES_OF_MESH, NULL) {
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BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, f) {
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loop_r[i].v = BM_GetIndex(l->v);
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loop_r[i].e = BM_GetIndex(l->e);
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i++;
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loop_r->v = BM_GetIndex(l->v);
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loop_r->e = BM_GetIndex(l->e);
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loop_r++;
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}
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}
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@@ -1388,18 +1386,17 @@ static void bmDM_copyPolyArray(DerivedMesh *dm, MPoly *poly_r)
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BMesh *bm = ((EditDerivedBMesh *)dm)->tc->bm;
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BMIter iter;
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BMFace *f;
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int i, j;
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int i;
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i = j = 0;
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i = 0;
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BM_ITER(f, &iter, bm, BM_FACES_OF_MESH, NULL) {
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poly_r[i].flag = BMFlags_To_MEFlags(f);
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poly_r[i].loopstart = j;
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poly_r[i].totloop = f->len;
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poly_r[i].mat_nr = f->mat_nr;
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poly_r->flag = BMFlags_To_MEFlags(f);
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poly_r->loopstart = i;
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poly_r->totloop = f->len;
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poly_r->mat_nr = f->mat_nr;
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i++;
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poly_r++;
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j += f->len;
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i += f->len;
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}
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}
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@@ -22,7 +22,7 @@
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* BME_MODS.C
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*
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* This file contains functions for locally modifying
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* the topology of existing mesh data. (split, join, flip ect).
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* the topology of existing mesh data. (split, join, flip etc).
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*
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*/
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@@ -124,8 +124,8 @@ int BM_Dissolve_Disk(BMesh *bm, BMVert *v) {
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/*handle two-valence*/
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f = e->l->f;
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f = e->l->radial_next->f;
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f2 = e->l->radial_next->f;
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if (f != f2 && !BM_Join_TwoFaces(bm, f, f2, NULL))
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return 0;
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@@ -220,6 +220,9 @@ void BM_Dissolve_Disk(BMesh *bm, BMVert *v){
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* every edge (not just edge e). This part of the functionality might need
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* to be reconsidered.
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*
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* If the windings do not match the winding of the new face will follow
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* f1's winding (i.e. f2 will be reversed before the join).
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*
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* Returns:
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* pointer to the combined face
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*/
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@@ -483,7 +486,7 @@ BMEdge* BM_Collapse_Vert(BMesh *bm, BMEdge *ke, BMVert *kv, float fac){
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BM_Kill_Vert(bm, kv);
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} else {
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BMVert *tv2;
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BMEdge *e2, *ne;
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BMEdge *e2;
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/*ok, no faces, means we have a wire edge*/
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e2 = bmesh_disk_nextedge(ke, kv);
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