style cleanup

This commit is contained in:
Campbell Barton
2012-06-01 05:46:09 +00:00
parent 6aeb3ddb20
commit 7f6dd1861d
3 changed files with 38 additions and 36 deletions

View File

@@ -305,12 +305,13 @@ int rast_scan_fill(struct r_fill_context *ctx, struct poly_vert *verts, int num_
e_curr = e_curr->e_next;
mpxl = spxl + MIN2(e_curr->x, ctx->rb.sizex) - 1;
if((y_curr >= 0) && (y_curr < ctx->rb.sizey)){
if ((y_curr >= 0) && (y_curr < ctx->rb.sizey)) {
/* draw the pixels. */
for (; cpxl <= mpxl; cpxl++){
if(*cpxl < 0.5f){
for (; cpxl <= mpxl; cpxl++) {
if (*cpxl < 0.5f) {
*cpxl = 1.0f;
}else{
}
else {
*cpxl = 0.0f;
}
}

View File

@@ -223,7 +223,7 @@ float (*BKE_mask_spline_differentiate(MaskSpline *spline, int *tot_diff_point, i
MaskSplinePoint *point, *prev;
float (*diff_points)[2], (*fp)[2];
int a, len, resol;
if(!dynamic_res){
if (!dynamic_res) {
max_dseg_len = 0.01f;
}
resol = BKE_mask_spline_resolution(spline, max_dseg_len);
@@ -284,13 +284,13 @@ float (*BKE_mask_spline_differentiate(MaskSpline *spline, int *tot_diff_point, i
return diff_points;
}
float (*BKE_mask_spline_feather_differentiated_points(MaskSpline *spline, int *tot_feather_point, int dynamic_res, float max_dseg_len))[2]
float (*BKE_mask_spline_feather_differentiated_points(MaskSpline * spline, int *tot_feather_point, int dynamic_res, float max_dseg_len))[2]
{
MaskSplinePoint *points_array = BKE_mask_spline_point_array(spline);
float (*feather)[2], (*fp)[2];
int i, j, tot, resol;
if(!dynamic_res){
if (!dynamic_res) {
max_dseg_len = 0.005f;
}
resol = BKE_mask_spline_feather_resolution(spline, max_dseg_len);
@@ -320,7 +320,7 @@ float (*BKE_mask_spline_feather_differentiated_points(MaskSpline *spline, int *t
return feather;
}
float (*BKE_mask_spline_feather_points(MaskSpline *spline, int *tot_feather_point))[2]
float (*BKE_mask_spline_feather_points(MaskSpline * spline, int *tot_feather_point))[2]
{
MaskSplinePoint *points_array = BKE_mask_spline_point_array(spline);
@@ -1085,8 +1085,8 @@ void BKE_mask_calc_handle_point_auto(Mask *mask, MaskSpline *spline, MaskSplineP
MaskSplinePoint *prev_point, *next_point;
const char h_back[2] = {point->bezt.h1, point->bezt.h2};
const float length_average = (do_recalc_length) ? 0.0f /* dummy value */ :
(len_v3v3(point->bezt.vec[0], point->bezt.vec[1]) +
len_v3v3(point->bezt.vec[1], point->bezt.vec[2])) / 2.0f;
(len_v3v3(point->bezt.vec[0], point->bezt.vec[1]) +
len_v3v3(point->bezt.vec[1], point->bezt.vec[2])) / 2.0f;
BKE_mask_get_handle_point_adjacent(mask, spline, point,
&prev_point, &next_point);
@@ -1142,11 +1142,11 @@ void BKE_mask_update_deform(Mask *mask)
const int i_next = (i + 1) % spline->tot_point;
BezTriple *bezt_prev = &spline->points[i_prev].bezt;
BezTriple *bezt = &spline->points[i ].bezt;
BezTriple *bezt = &spline->points[i].bezt;
BezTriple *bezt_next = &spline->points[i_next].bezt;
BezTriple *bezt_def_prev = &spline->points_deform[i_prev].bezt;
BezTriple *bezt_def = &spline->points_deform[i ].bezt;
BezTriple *bezt_def = &spline->points_deform[i].bezt;
BezTriple *bezt_def_next = &spline->points_deform[i_next].bezt;
float w_src[4];
@@ -1203,7 +1203,7 @@ void BKE_mask_evaluate(Mask *mask, float ctime, const int do_newframe)
int found;
if ((found = BKE_mask_layer_shape_find_frame_range(masklay, (int)ctime,
&masklay_shape_a, &masklay_shape_b)))
&masklay_shape_a, &masklay_shape_b)))
{
if (found == 1) {
#if 0
@@ -1220,7 +1220,7 @@ void BKE_mask_evaluate(Mask *mask, float ctime, const int do_newframe)
masklay_shape_a->frame, masklay_shape_b->frame);
#endif
BKE_mask_layer_shape_to_mask_interp(masklay, masklay_shape_a, masklay_shape_b,
(ctime - masklay_shape_a->frame) / w);
(ctime - masklay_shape_a->frame) / w);
}
else {
/* always fail, should never happen */
@@ -1410,9 +1410,9 @@ BLI_INLINE void interp_v2_v2v2_flfl(float target[2], const float a[2], const flo
/* linear interpolation only */
void BKE_mask_layer_shape_to_mask_interp(MaskLayer *masklay,
MaskLayerShape *masklay_shape_a,
MaskLayerShape *masklay_shape_b,
const float fac)
MaskLayerShape *masklay_shape_a,
MaskLayerShape *masklay_shape_b,
const float fac)
{
int tot = BKE_mask_layer_shape_totvert(masklay);
if (masklay_shape_a->tot_vert == tot && masklay_shape_b->tot_vert == tot) {
@@ -1462,8 +1462,8 @@ MaskLayerShape *BKE_mask_layer_shape_find_frame(MaskLayer *masklay, int frame)
/* when returning 2 - the frame isnt found but before/after frames are */
int BKE_mask_layer_shape_find_frame_range(MaskLayer *masklay, int frame,
MaskLayerShape **r_masklay_shape_a,
MaskLayerShape **r_masklay_shape_b)
MaskLayerShape **r_masklay_shape_a,
MaskLayerShape **r_masklay_shape_b)
{
MaskLayerShape *masklay_shape;
@@ -1516,16 +1516,16 @@ MaskLayerShape *BKE_mask_layer_shape_varify_frame(MaskLayer *masklay, int frame)
}
#if 0
{
MaskLayerShape *masklay_shape;
int i = 0;
for (masklay_shape = masklay->splines_shapes.first;
masklay_shape;
masklay_shape = masklay_shape->next)
{
MaskLayerShape *masklay_shape;
int i = 0;
for (masklay_shape = masklay->splines_shapes.first;
masklay_shape;
masklay_shape = masklay_shape->next)
{
printf("mask %d, %d\n", i++, masklay_shape->frame);
}
printf("mask %d, %d\n", i++, masklay_shape->frame);
}
}
#endif
return masklay_shape;
@@ -1554,7 +1554,7 @@ void BKE_mask_layer_shape_sort(MaskLayer *masklay)
}
int BKE_mask_layer_shape_spline_from_index(MaskLayer *masklay, int index,
MaskSpline **r_masklay_shape, int *r_index)
MaskSpline **r_masklay_shape, int *r_index)
{
MaskSpline *spline;
@@ -1609,16 +1609,16 @@ static void interp_weights_uv_v2_apply(const float uv[2], float r_pt[2], const f
/* when a now points added - resize all shapekey array */
void BKE_mask_layer_shape_changed_add(MaskLayer *masklay, int index,
int do_init, int do_init_interpolate)
int do_init, int do_init_interpolate)
{
MaskLayerShape *masklay_shape;
/* spline index from masklay */
MaskSpline *spline;
int spline_point_index;
int spline_point_index;
if (BKE_mask_layer_shape_spline_from_index(masklay, index,
&spline, &spline_point_index))
&spline, &spline_point_index))
{
/* sanity check */
/* the point has already been removed in this array so subtract one when comparing with the shapes */
@@ -1767,7 +1767,7 @@ static void linear_clamp_vn_vn(float *array, const int size)
while (i--) {
if (*arr <= 0.0f) *arr = 0.0f;
else if (*arr >= 1.0f) *arr = 1.0f;
else *arr = srgb_to_linearrgb(*arr);
else *arr = srgb_to_linearrgb(*arr);
arr--;
}
}
@@ -1782,9 +1782,10 @@ void BKE_mask_rasterize(Mask *mask, int width, int height, float *buffer)
float *buffer_tmp = MEM_mallocN(sizeof(float) * buffer_size, __func__);
float max_dseg_len = 0.0f;
if(width >= height){
if (width >= height) {
max_dseg_len = (float)(width);
}else{
}
else {
max_dseg_len = (float)(height);
}
max_dseg_len = 1.0f / max_dseg_len;
@@ -1807,7 +1808,7 @@ void BKE_mask_rasterize(Mask *mask, int width, int height, float *buffer)
int tot_diff_feather_points;
diff_points = BKE_mask_spline_differentiate(spline, &tot_diff_point, 1, max_dseg_len);
if(tot_diff_point){
if (tot_diff_point) {
diff_feather_points = BKE_mask_spline_feather_differentiated_points(spline, &tot_diff_feather_points, 1, max_dseg_len);
}

View File

@@ -1088,7 +1088,7 @@ static int add_vertex_extrude(bContext *C, Mask *mask, MaskLayer *masklay, const
MASKPOINT_DESEL_ALL(point);
if ((spline->flag & MASK_SPLINE_CYCLIC) ||
(point_index > 0 && point_index != spline->tot_point - 1))
(point_index > 0 && point_index != spline->tot_point - 1))
{
BKE_mask_calc_tangent_polyline(mask, spline, point, tangent_point);
sub_v2_v2v2(tangent_co, co, point->bezt.vec[1]);