Merge branch 'master' into blender2.8

This commit is contained in:
Campbell Barton
2017-10-27 13:24:16 +11:00

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@@ -1744,6 +1744,7 @@ float BM_vert_calc_edge_angle_ex(const BMVert *v, const float fallback)
if ((e1 = v->e) &&
(e2 = bmesh_disk_edge_next(e1, v)) &&
(e1 != e2) &&
/* make sure we come full circle and only have 2 connected edges */
(e1 == bmesh_disk_edge_next(e2, v)))
{