* Make cloth settings animateable from buttons.
This commit is contained in:
Brecht Van Lommel
2009-06-18 14:29:24 +00:00
parent 5ea992df98
commit 8130fb29b2

View File

@@ -31,6 +31,8 @@
#include "rna_internal.h"
#include "BKE_cloth.h"
#include "BKE_modifier.h"
#include "DNA_cloth_types.h"
#ifdef RNA_RUNTIME
@@ -129,6 +131,22 @@ static void rna_ClothSettings_gravity_set(PointerRNA *ptr, const float *values)
sim->gravity[2]= values[2];
}
static char *rna_ClothSettings_path(PointerRNA *ptr)
{
Object *ob= (Object*)ptr->id.data;
ModifierData *md= modifiers_findByType(ob, eModifierType_Cloth);
return BLI_sprintfN("modifiers[%s].settings", md->name);
}
static char *rna_ClothCollisionSettings_path(PointerRNA *ptr)
{
Object *ob= (Object*)ptr->id.data;
ModifierData *md= modifiers_findByType(ob, eModifierType_Cloth);
return BLI_sprintfN("modifiers[%s].collision_settings", md->name);
}
#else
static void rna_def_cloth_sim_settings(BlenderRNA *brna)
@@ -139,6 +157,7 @@ static void rna_def_cloth_sim_settings(BlenderRNA *brna)
srna = RNA_def_struct(brna, "ClothSettings", NULL);
RNA_def_struct_ui_text(srna, "Cloth Settings", "Cloth simulation settings for an object.");
RNA_def_struct_sdna(srna, "ClothSimSettings");
RNA_def_struct_path_func(srna, "rna_ClothSettings_path");
/* goal */
@@ -297,6 +316,7 @@ static void rna_def_cloth_collision_settings(BlenderRNA *brna)
srna = RNA_def_struct(brna, "ClothCollisionSettings", NULL);
RNA_def_struct_ui_text(srna, "Cloth Collision Settings", "Cloth simulation settings for self collision and collision with other objects.");
RNA_def_struct_sdna(srna, "ClothCollSettings");
RNA_def_struct_path_func(srna, "rna_ClothCollisionSettings_path");
/* general collision */