Merge branch 'blender-v4.1-release'
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@@ -797,6 +797,11 @@ static void view3d_ob_drop_copy_external_asset(bContext *C, wmDrag *drag, wmDrop
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DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
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ED_outliner_select_sync_from_object_tag(C);
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/* Make sure the depsgraph is evaluated so the new object's transforms are up-to-date.
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* The evaluated #Object::object_to_world() will be copied back to the original object
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* and used below. */
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CTX_data_ensure_evaluated_depsgraph(C);
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V3DSnapCursorState *snap_state = static_cast<V3DSnapCursorState *>(drop->draw_data);
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if (snap_state) {
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float obmat_final[4][4];
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