== Sequencer ==

Make glow-effect IPO driven (boost is multiplied by IPO-value).
This commit is contained in:
Peter Schlaile
2008-02-06 22:37:13 +00:00
parent 264778b74b
commit 8292f8d481

View File

@@ -2485,7 +2485,7 @@ static void do_glow_effect_byte(Sequence *seq, float facf0, float facf1,
GlowVars *glow = (GlowVars *)seq->effectdata;
struct RenderData *rd = &G.scene->r;
RVIsolateHighlights_byte(inbuf, outbuf , x, y, glow->fMini*765, glow->fBoost, glow->fClamp);
RVIsolateHighlights_byte(inbuf, outbuf , x, y, glow->fMini*765, glow->fBoost * facf0, glow->fClamp);
RVBlurBitmap2_byte (outbuf, x, y, glow->dDist * (rd->size / 100.0f),glow->dQuality);
if (!glow->bNoComp)
RVAddBitmaps_byte (inbuf , outbuf, outbuf, x, y);
@@ -2500,7 +2500,7 @@ static void do_glow_effect_float(Sequence *seq, float facf0, float facf1,
GlowVars *glow = (GlowVars *)seq->effectdata;
struct RenderData *rd = &G.scene->r;
RVIsolateHighlights_float(inbuf, outbuf , x, y, glow->fMini*3.0f, glow->fBoost, glow->fClamp);
RVIsolateHighlights_float(inbuf, outbuf , x, y, glow->fMini*3.0f, glow->fBoost * facf0, glow->fClamp);
RVBlurBitmap2_float (outbuf, x, y, glow->dDist * (rd->size / 100.0f),glow->dQuality);
if (!glow->bNoComp)
RVAddBitmaps_float (inbuf , outbuf, outbuf, x, y);