fix blenderplayer scons after bullet merge

This commit is contained in:
Antony Riakiotakis
2013-01-23 16:38:09 +00:00
parent 17b1c19054
commit 82e4484de2

View File

@@ -34,5 +34,5 @@ sources = env.Glob('*.cpp')
incs = '../blenlib ../../../intern/guardedalloc ../../../extern/bullet2/src'
env.BlenderLib ('bf_rigidbody', sources, Split(incs), [], libtype='core', priority=180 )
env.BlenderLib ('bf_rigidbody', sources, Split(incs), [], libtype=['core', 'player'], priority=[180, 30] )