fix blenderplayer scons after bullet merge
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@@ -34,5 +34,5 @@ sources = env.Glob('*.cpp')
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incs = '../blenlib ../../../intern/guardedalloc ../../../extern/bullet2/src'
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env.BlenderLib ('bf_rigidbody', sources, Split(incs), [], libtype='core', priority=180 )
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env.BlenderLib ('bf_rigidbody', sources, Split(incs), [], libtype=['core', 'player'], priority=[180, 30] )
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