GPU: Fix Shader Builder stubs after removal of UNUSED macro in C++

This was introduced by rBfb7f12dc4078
This commit is contained in:
Clément Foucault
2022-12-23 11:18:54 +01:00
parent fb8778a28c
commit 834ca5d682

View File

@@ -61,17 +61,17 @@ struct ImBuf *IMB_allocImBuf(unsigned int /*x*/,
/** \name Stubs of UI_resources.h
* \{ */
void UI_GetThemeColor4fv(int /*colorid*/, float UNUSED(col[4]))
void UI_GetThemeColor4fv(int /*colorid*/, float[4] /*col*/)
{
BLI_assert_unreachable();
}
void UI_GetThemeColor3fv(int /*colorid*/, float UNUSED(col[3]))
void UI_GetThemeColor3fv(int /*colorid*/, float[3] /*col*/)
{
BLI_assert_unreachable();
}
void UI_GetThemeColorShade4fv(int /*colorid*/, int /*offset*/, float UNUSED(col[4]))
void UI_GetThemeColorShade4fv(int /*colorid*/, int /*offset*/, float[4] /*col*/)
{
BLI_assert_unreachable();
}
@@ -79,20 +79,17 @@ void UI_GetThemeColorShade4fv(int /*colorid*/, int /*offset*/, float UNUSED(col[
void UI_GetThemeColorShadeAlpha4fv(int /*colorid*/,
int /*coloffset*/,
int /*alphaoffset*/,
float UNUSED(col[4]))
float[4] /*col*/)
{
BLI_assert_unreachable();
}
void UI_GetThemeColorBlendShade4fv(
int /*colorid1*/, int /*colorid2*/, float /*fac*/, int /*offset*/, float UNUSED(col[4]))
int /*colorid1*/, int /*colorid2*/, float /*fac*/, int /*offset*/, float[4] /*col*/)
{
BLI_assert_unreachable();
}
void UI_GetThemeColorBlend3ubv(int /*colorid1*/,
int /*colorid2*/,
float /*fac*/,
uchar UNUSED(col[3]))
void UI_GetThemeColorBlend3ubv(int /*colorid1*/, int /*colorid2*/, float /*fac*/, uchar[3] /*col*/)
{
BLI_assert_unreachable();
}
@@ -100,7 +97,7 @@ void UI_GetThemeColorBlend3ubv(int /*colorid1*/,
void UI_GetThemeColorShadeAlpha4ubv(int /*colorid*/,
int /*coloffset*/,
int /*alphaoffset*/,
uchar UNUSED(col[4]))
uchar[4] /*col*/)
{
BLI_assert_unreachable();
}
@@ -130,7 +127,7 @@ bool paint_is_face_hidden(const struct MLoopTri * /*lt*/, const bool * /*hide_po
void BKE_paint_face_set_overlay_color_get(const int /*face_set*/,
const int /*seed*/,
uchar UNUSED(r_color[4]))
uchar[4] /*col*/)
{
BLI_assert_unreachable();
}
@@ -152,7 +149,7 @@ bool paint_is_grid_face_hidden(const uint * /*grid_hidden*/,
void BKE_mesh_calc_poly_normal(const struct MPoly * /*mpoly*/,
const struct MLoop * /*loopstart*/,
const struct MVert * /*mvarray*/,
float UNUSED(r_no[3]))
float[3] /*col*/)
{
BLI_assert_unreachable();
}
@@ -160,7 +157,7 @@ void BKE_mesh_calc_poly_normal(const struct MPoly * /*mpoly*/,
void BKE_mesh_looptri_get_real_edges(const struct MEdge * /*edges*/,
const struct MLoop * /*loops*/,
const struct MLoopTri * /*looptri*/,
int UNUSED(r_edges[3]))
int[3] /*col*/)
{
BLI_assert_unreachable();
}
@@ -275,7 +272,7 @@ void ntreeFreeLocalTree(struct bNodeTree * /*ntree*/)
/* -------------------------------------------------------------------- */
/** \name Stubs of bmesh.h
* \{ */
void BM_face_as_array_vert_tri(BMFace * /*f*/, BMVert *UNUSED(r_verts[3]))
void BM_face_as_array_vert_tri(BMFace * /*f*/, BMVert *[3] /*r_verts*/)
{
BLI_assert_unreachable();
}