Commit of cursor framework. Cursors now defined in source/blender/src/cursors.c and

source/blender/include/BIF_cursors.h.  Allows large cursors on Win32 and X11.
See cursors.c for documentatioin on how to use.
This commit is contained in:
Robert Wenzlaff
2003-12-26 20:12:42 +00:00
parent da0e131b16
commit 85ae21d5dd
22 changed files with 843 additions and 73 deletions

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@@ -58,3 +58,4 @@ release:
@echo "====> $(MAKE) $@ in $(SOURCEDIR)/$@" ;\
$(MAKE) -C $@ $@ || exit 1;

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@@ -300,6 +300,23 @@ extern GHOST_TSuccess GHOST_SetCustomCursorShape(GHOST_WindowHandle windowhandle
GHOST_TUns8 mask[16][2],
int hotX,
int hotY);
/**
* Set the shape of the cursor to a custom cursor of specified size.
* @param windowhandle The handle to the window
* @param bitmap The bitmap data for the cursor.
* @param mask The mask data for the cursor.
* @parm sizex, sizey The size of the cursor
* @param hotX The X coordinate of the cursor hotspot.
* @param hotY The Y coordinate of the cursor hotspot.
* @param fg_color, bg_color Colors of the cursor
* @return Indication of success.
*/
extern GHOST_TSuccess GHOST_SetCustomCursorShapeEx(GHOST_WindowHandle windowhandle,
GHOST_TUns8 *bitmap,
GHOST_TUns8 *mask,
int sizex, int sizey,
int hotX, int hotY,
int fg_color, int bg_color );
/**
* Returns the visibility state of the cursor.

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@@ -230,6 +230,12 @@ public:
GHOST_TUns8 mask[16][2],
int hotX,
int hotY) = 0;
virtual GHOST_TSuccess setCustomCursorShape(GHOST_TUns8 *bitmap,
GHOST_TUns8 *mask,
int sizex, int sizey,
int hotX, int hotY,
int fg_color, int bg_color) = 0;
/**
* Returns the visibility state of the cursor.

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@@ -289,6 +289,24 @@ GHOST_TSuccess GHOST_SetCustomCursorShape(GHOST_WindowHandle windowhandle,
return window->setCustomCursorShape(bitmap, mask, hotX, hotY);
}
GHOST_TSuccess GHOST_SetCustomCursorShapeEx(GHOST_WindowHandle windowhandle,
GHOST_TUns8 *bitmap,
GHOST_TUns8 *mask,
int sizex,
int sizey,
int hotX,
int hotY,
int fg_color,
int bg_color)
{
GHOST_IWindow* window = (GHOST_IWindow*) windowhandle;
return window->setCustomCursorShape(bitmap, mask, sizex, sizey,
hotX, hotY, fg_color, bg_color);
}
int GHOST_GetCursorVisibility(GHOST_WindowHandle windowhandle)
{
GHOST_IWindow* window = (GHOST_IWindow*) windowhandle;

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@@ -107,9 +107,18 @@ GHOST_TSuccess GHOST_Window::setCursorShape(GHOST_TStandardCursor cursorShape)
}
}
GHOST_TSuccess GHOST_Window::setCustomCursorShape(GHOST_TUns8 bitmap[16][2], GHOST_TUns8 mask[16][2], int hotX, int hotY)
GHOST_TSuccess GHOST_Window::setCustomCursorShape(GHOST_TUns8 bitmap[16][2], GHOST_TUns8 mask[16][2],
int hotX, int hotY)
{
if (setWindowCustomCursorShape(bitmap, mask, hotX, hotY)) {
return setCustomCursorShape( (GHOST_TUns8 *)bitmap, (GHOST_TUns8 *)mask,
16, 16, hotX, hotY, 0, 1 );
}
GHOST_TSuccess GHOST_Window::setCustomCursorShape(GHOST_TUns8 *bitmap, GHOST_TUns8 *mask,
int sizex, int sizey, int hotX, int hotY,
int fg_color, int bg_color )
{
if (setWindowCustomCursorShape(bitmap, mask, sizex, sizey,hotX, hotY, fg_color, bg_color)) {
m_cursorShape = GHOST_kStandardCursorCustom;
return GHOST_kSuccess;
}

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@@ -149,6 +149,12 @@ public:
GHOST_TUns8 mask[16][2],
int hotX,
int hotY);
virtual GHOST_TSuccess setCustomCursorShape(GHOST_TUns8 *bitmap,
GHOST_TUns8 *mask,
int sizex, int sizey,
int hotX, int hotY,
int fg_color, int bg_color);
/**
* Returns the visibility state of the cursor.
@@ -226,8 +232,11 @@ protected:
* Sets the cursor shape on the window using
* native window system calls.
*/
virtual GHOST_TSuccess setWindowCustomCursorShape(GHOST_TUns8 bitmap[16][2], GHOST_TUns8 mask[16][2], int hotX, int hotY) = 0;
virtual GHOST_TSuccess setWindowCustomCursorShape(GHOST_TUns8 bitmap[16][2], GHOST_TUns8 mask[16][2],
int hotX, int hotY) = 0;
virtual GHOST_TSuccess setWindowCustomCursorShape(GHOST_TUns8 *bitmap, GHOST_TUns8 *mask,
int szx, int szy, int hotX, int hotY, int fg, int bg) = 0;
/** The the of drawing context installed in this window. */
GHOST_TDrawingContextType m_drawingContextType;

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@@ -602,6 +602,15 @@ GHOST_TSuccess GHOST_WindowCarbon::setWindowCursorShape(GHOST_TStandardCursor sh
return GHOST_kSuccess;
}
/** Reverse the bits in a GHOST_TUns8 */
static GHOST_TUns8 uns8ReverseBits(GHOST_TUns8 ch)
{
ch= ((ch>>1)&0x55) | ((ch<<1)&0xAA);
ch= ((ch>>2)&0x33) | ((ch<<2)&0xCC);
ch= ((ch>>4)&0x0F) | ((ch<<4)&0xF0);
return ch;
}
/** Reverse the bits in a GHOST_TUns16 */
static GHOST_TUns16 uns16ReverseBits(GHOST_TUns16 shrt)
{
@@ -612,7 +621,8 @@ static GHOST_TUns16 uns16ReverseBits(GHOST_TUns16 shrt)
return shrt;
}
GHOST_TSuccess GHOST_WindowCarbon::setWindowCustomCursorShape(GHOST_TUns8 bitmap[16][2], GHOST_TUns8 mask[16][2], int hotX, int hotY)
GHOST_TSuccess GHOST_WindowCarbon::setWindowCustomCursorShape(GHOST_TUns8 *bitmap, GHOST_TUns8 *mask,
int sizex, int sizey, int hotX, int hotY, int fg_color, int bg_color)
{
int y;
@@ -625,8 +635,8 @@ GHOST_TSuccess GHOST_WindowCarbon::setWindowCustomCursorShape(GHOST_TUns8 bitmap
if (!m_customCursor) return GHOST_kFailure;
for (y=0; y<16; y++) {
m_customCursor->data[y] = uns16ReverseBits((bitmap[y][0]<<0) | (bitmap[y][1]<<8));
m_customCursor->mask[y] = uns16ReverseBits((mask[y][0]<<0) | (mask[y][1]<<8));
m_customCursor->data[y] = uns16ReverseBits((bitmap[2*y]<<0) | (bitmap[2*y+1]<<8));
m_customCursor->mask[y] = uns16ReverseBits((mask[2*y]<<0) | (mask[2*y+1]<<8));
}
m_customCursor->hotSpot.h = hotX;
@@ -638,3 +648,9 @@ GHOST_TSuccess GHOST_WindowCarbon::setWindowCustomCursorShape(GHOST_TUns8 bitmap
return GHOST_kSuccess;
}
GHOST_TSuccess GHOST_WindowCarbon::setWindowCustomCursorShape(GHOST_TUns8 bitmap[16][2],
GHOST_TUns8 mask[16][2], int hotX, int hotY)
{
setWindowCustomCursorShape((GHOST_TUns8*)bitmap, (GHOST_TUns8*) mask, 16, 16, hotX, hotY, 0, 1);
}

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@@ -243,6 +243,9 @@ protected:
* Sets the cursor shape on the window using
* native window system calls.
*/
virtual GHOST_TSuccess setWindowCustomCursorShape(GHOST_TUns8 *bitmap, GHOST_TUns8 *mask,
int sizex, int sizey, int hotX, int hotY, int fg_color, int bg_color);
virtual GHOST_TSuccess setWindowCustomCursorShape(GHOST_TUns8 bitmap[16][2], GHOST_TUns8 mask[16][2], int hotX, int hotY);
/**

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@@ -560,6 +560,15 @@ GHOST_TSuccess GHOST_WindowWin32::setWindowCursorShape(GHOST_TStandardCursor cur
return GHOST_kSuccess;
}
/** Reverse the bits in a GHOST_TUns8 */
static GHOST_TUns8 uns8ReverseBits(GHOST_TUns8 ch)
{
ch= ((ch>>1)&0x55) | ((ch<<1)&0xAA);
ch= ((ch>>2)&0x33) | ((ch<<2)&0xCC);
ch= ((ch>>4)&0x0F) | ((ch<<4)&0xF0);
return ch;
}
/** Reverse the bits in a GHOST_TUns16 */
static GHOST_TUns16 uns16ReverseBits(GHOST_TUns16 shrt)
{
@@ -569,13 +578,26 @@ static GHOST_TUns16 uns16ReverseBits(GHOST_TUns16 shrt)
shrt= ((shrt>>8)&0x00FF) | ((shrt<<8)&0xFF00);
return shrt;
}
GHOST_TSuccess GHOST_WindowWin32::setWindowCustomCursorShape(GHOST_TUns8 bitmap[16][2],
GHOST_TUns8 mask[16][2], int hotX, int hotY)
{
setWindowCustomCursorShape((GHOST_TUns8*)bitmap, (GHOST_TUns8*)mask,
16, 16, hotX, hotY, 0, 1);
GHOST_TSuccess GHOST_WindowWin32::setWindowCustomCursorShape(GHOST_TUns8 bitmap[16][2], GHOST_TUns8 mask[16][2], int hotX, int hotY)
}
GHOST_TSuccess GHOST_WindowWin32::setWindowCustomCursorShape(GHOST_TUns8 *bitmap,
GHOST_TUns8 *mask, int sixeX, int sizeY, int hotX, int hotY,
int fg_color, int bg_color)
{
GHOST_TUns32 andData[32];
GHOST_TUns32 xorData[32];
int y;
GHOST_TUns32 fullBitRow, fullMaskRow;
int x, y, cols;
cols=sizeX/8; /* Num of whole bytes per row (width of bm/mask) */
if (sizeX%8) cols++;
if (m_customCursor) {
DestroyCursor(m_customCursor);
m_customCursor = NULL;
@@ -584,10 +606,15 @@ GHOST_TSuccess GHOST_WindowWin32::setWindowCustomCursorShape(GHOST_TUns8 bitmap[
memset(&andData, 0xFF, sizeof(andData));
memset(&xorData, 0, sizeof(xorData));
for (y=0; y<16; y++) {
GHOST_TUns32 fullBitRow = uns16ReverseBits((bitmap[y][0]<<8) | (bitmap[y][1]<<0));
GHOST_TUns32 fullMaskRow = uns16ReverseBits((mask[y][0]<<8) | (mask[y][1]<<0));
for (y=0; y<sizeY; y++) {
fullBitRow=0;
fullMaskRow=0;
for (x=cols-1; x>=0; x--){
fullBitRow<<=8;
fullMaskRow<<=8;
fullBitRow |= uns8ReverseBits(bitmap[cols*y + x]);
fullMaskRow |= uns8ReverseBits( mask[cols*y + x]);
}
xorData[y]= fullBitRow & fullMaskRow;
andData[y]= ~fullMaskRow;
}

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@@ -249,6 +249,17 @@ protected:
*/
virtual GHOST_TSuccess setWindowCustomCursorShape(GHOST_TUns8 bitmap[16][2], GHOST_TUns8 mask[16][2], int hotX, int hotY);
virtual setWindowCustomCursorShape(
GHOST_TUns8 *bitmap,
GHOST_TUns8 *mask,
int sizex,
int sizey,
int hotX,
int hotY,
int fg_color,
int bg_color
);
/** Window handle. */
HWND m_hWnd;
/** Device context handle. */

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@@ -684,6 +684,24 @@ setWindowCustomCursorShape(
int hotX,
int hotY
){
setWindowCustomCursorShape((GHOST_TUns8*)bitmap, (GHOST_TUns8*)mask,
16, 16, hotX, hotY, 0, 1);
}
GHOST_TSuccess
GHOST_WindowX11::
setWindowCustomCursorShape(
GHOST_TUns8 *bitmap,
GHOST_TUns8 *mask,
int sizex,
int sizey,
int hotX,
int hotY,
int fg_color,
int bg_color
){
Pixmap bitmap_pix, mask_pix;
XColor fg, bg;
@@ -696,8 +714,8 @@ setWindowCustomCursorShape(
XFreeCursor(m_display, m_custom_cursor);
}
bitmap_pix = XCreateBitmapFromData(m_display, m_window, (char*) bitmap, 16, 16);
mask_pix = XCreateBitmapFromData(m_display, m_window, (char*) mask, 16, 16);
bitmap_pix = XCreateBitmapFromData(m_display, m_window, (char*) bitmap, sizex, sizey);
mask_pix = XCreateBitmapFromData(m_display, m_window, (char*) mask, sizex, sizey);
m_custom_cursor = XCreatePixmapCursor(m_display, bitmap_pix, mask_pix, &fg, &bg, hotX, hotY);
XDefineCursor(m_display, m_window, m_custom_cursor);

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@@ -236,6 +236,22 @@ protected:
int hotX,
int hotY
);
/**
* Sets the cursor shape on the window using
* native window system calls (Arbitrary size/color).
*/
GHOST_TSuccess
setWindowCustomCursorShape(
GHOST_TUns8 *bitmap,
GHOST_TUns8 *mask,
int sizex,
int sizey,
int hotX,
int hotY,
int fg_color,
int bg_color
);
private :

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@@ -308,12 +308,12 @@ ifeq ($(OS),linux)
BINTARGETS += blenderplayer
endif
ifeq ($(CPU),i386)
BINTARGETS = plugin
# BINTARGETS = plugin
# BINTARGETS += ptest
BINTARGETS += xplink
# BINTARGETS += xplink
BINTARGETS += blenderdynamic
BINTARGETS += blenderplayer
BINTARGETS += blenderstatic
# BINTARGETS += blenderplayer
# BINTARGETS += blenderstatic
endif
ifeq ($(CPU),powerpc)
BINTARGETS = blenderdynamic

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@@ -0,0 +1,96 @@
/**
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#ifndef __BLI_CURSORS_DOT_H__
#define __BLI_CURSORS_DOT_H__
void InitCursorData(void);
short GetBlenderCursor(void);
void SetBlenderCursor(short cursornum);
//typedef struct BCursor_s BCursor;
typedef struct BCursor {
char *small_bm;
char *small_mask;
char small_sizex;
char small_sizey;
char small_hotx;
char small_hoty;
char *big_bm;
char *big_mask;
char big_sizex;
char big_sizey;
char big_hotx;
char big_hoty;
char fg_color;
char bg_color;
} BCursor;
#define LASTCURSOR -2
#define SYSCURSOR -1
enum {
BC_NW_ARROWCURSOR=0,
BC_NS_ARROWCURSOR,
BC_EW_ARROWCURSOR,
BC_WAITCURSOR,
BC_CROSSCURSOR,
BC_EDITCROSSCURSOR,
BC_BOXSELCURSOR,
BC_KNIFECURSOR,
/* --- ALWAYS LAST ----- */
BC_NUMCURSORS,
};
enum {
BC_BLACK=0,
BC_WHITE,
BC_RED,
BC_BLUE,
BC_GREEN,
BC_YELLOW
};
#define SMALL_CURSOR 0
#define BIG_CURSOR 1
#endif

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@@ -140,7 +140,8 @@ typedef struct UserDef {
short menuthreshold1, menuthreshold2;
char fontname[256]; // FILE_MAXDIR+FILE length
struct ListBase themes;
short undosteps, pad0;
short undosteps;
short curssize;
short tb_leftmouse, tb_rightmouse;
struct SolidLight light[3];
} UserDef;

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@@ -0,0 +1,518 @@
/**
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#include <stdio.h>
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#ifdef WIN32
#include "BLI_winstuff.h"
#endif
#include "DNA_listBase.h"
#include "DNA_userdef_types.h"
#include "BIF_cursors.h"
#include "BIF_resources.h"
#include "BIF_graphics.h"
#include "BIF_screen.h"
#include "GHOST_C-api.h"
#include "winlay.h"
/* ******************************************************************
Cursor Description:
Each bit represents a pixel, so 1 byte = 8 pixels,
the bytes go Left to Right. Top to bottom
the bits in a byte go right to left
(ie; 0x01, 0x80 represents a line of 16 pix with the first and last pix set.)
A 0 in the bitmap = bg_color, a 1 fg_color
a 0 in the mask = transparent pix.
Until 32x32 cursors are supported on all platforms, the size of the
small cursors MUST be 16x16.
Large cursors have a MAXSIZE of 32x32.
Other than that, the specified size of the cursors is just a guideline,
However, the char array that defines the BM and MASK must be byte aligned.
ie a 17x17 cursor needs 3 bytes (cols) * 17 bytes (rows)
(3 bytes = 17 bits rounded up to nearest whole byte). Pad extra bits
in mask with 0's.
Setting big_bm=NULL disables the large version of the cursor.
******************************************************************* */
/* Because defining a cursor mixes declarations and executable code
each cursor needs it's own scoping block or it would be split up
over several hundred lines of code. To enforce/document this better
I define 2 pretty braindead macros so it's obvious what the extra "[]"
are for */
#define BEGIN_CURSOR_BLOCK {
#define END_CURSOR_BLOCK }
/* Cursor Globals */
static BCursor *BlenderCursor[BC_NUMCURSORS]; /*Points to static BCursor Structs */
static short CurrentCursor=-1, LastCursor=-1;
void SetBlenderCursor(short curs){
Window *win;
if ((curs<LASTCURSOR)||(curs>=BC_NUMCURSORS)) return;
win=winlay_get_active_window();
if (win==NULL) return; /* Can't set custom cursor before Window init */
if (win->ghostwin==NULL) return;
LastCursor=CurrentCursor;
CurrentCursor=curs;
if (curs==LASTCURSOR) curs=LastCursor;
if (curs==SYSCURSOR) { /* System default Cursor */
set_cursor(CURSOR_STD);
}
else if ( (U.curssize==0) || (BlenderCursor[curs]->big_bm == NULL) ) {
printf("setting small cursor\n");
GHOST_SetCustomCursorShapeEx(win->ghostwin,
BlenderCursor[curs]->small_bm, BlenderCursor[curs]->small_mask,
BlenderCursor[curs]->small_sizex,BlenderCursor[curs]->small_sizey,
BlenderCursor[curs]->small_hotx,BlenderCursor[curs]->small_hoty,
BlenderCursor[curs]->fg_color, BlenderCursor[curs]->bg_color
);
}
else {
printf("setting big cursor\n");
GHOST_SetCustomCursorShapeEx(win->ghostwin,
BlenderCursor[curs]->big_bm, BlenderCursor[curs]->big_mask,
BlenderCursor[curs]->big_sizex,BlenderCursor[curs]->big_sizey,
BlenderCursor[curs]->big_hotx,BlenderCursor[curs]->big_hoty,
BlenderCursor[curs]->fg_color, BlenderCursor[curs]->bg_color
);
}
}
short GetCurrentCursor(void){
return(CurrentCursor);
}
void InitCursorData(void){
/********************** NW_ARROW Cursor **************************/
BEGIN_CURSOR_BLOCK
static char nw_sbm[]={
0x03, 0x00, 0x05, 0x00, 0x09, 0x00, 0x11, 0x00,
0x21, 0x00, 0x41, 0x00, 0x81, 0x00, 0x01, 0x01,
0x01, 0x02, 0xc1, 0x03, 0x49, 0x00, 0x8d, 0x00,
0x8b, 0x00, 0x10, 0x01, 0x90, 0x01, 0x60, 0x00,
};
static char nw_smsk[]={
0x03, 0x00, 0x07, 0x00, 0x0f, 0x00, 0x1f, 0x00,
0x3f, 0x00, 0x7f, 0x00, 0xff, 0x00, 0xff, 0x01,
0xff, 0x03, 0xff, 0x03, 0x7f, 0x00, 0xff, 0x00,
0xfb, 0x00, 0xf0, 0x01, 0xf0, 0x01, 0x60, 0x00,
};
static BCursor NWArrowCursor = {
/*small*/
nw_sbm, nw_smsk,
16, 16,
6, 7,
/*big*/
NULL, NULL,
32,32,
15, 15,
/*color*/
BC_BLACK, BC_WHITE
};
BlenderCursor[BC_NW_ARROWCURSOR]=&NWArrowCursor;
END_CURSOR_BLOCK
///********************** NS_ARROW Cursor *************************/
BEGIN_CURSOR_BLOCK
static char ns_sbm[]={
0x40, 0x01, 0x20, 0x02, 0x10, 0x04, 0x08, 0x08,
0x04, 0x10, 0x3c, 0x1e, 0x20, 0x02, 0x20, 0x02,
0x20, 0x02, 0x20, 0x02, 0x3c, 0x1e, 0x04, 0x10,
0x08, 0x08, 0x10, 0x04, 0x20, 0x02, 0x40, 0x01
};
static char ns_smsk[]={
0xc0, 0x01, 0xe0, 0x03, 0xf0, 0x07, 0xf8, 0x0f,
0xfc, 0x1f, 0xfc, 0x1f, 0xe0, 0x03, 0xe0, 0x03,
0xe0, 0x03, 0xe0, 0x03, 0xfc, 0x1f, 0xfc, 0x1f,
0xf8, 0x0f, 0xf0, 0x07, 0xe0, 0x03, 0xc0, 0x01
};
static BCursor NSArrowCursor = {
/*small*/
ns_sbm, ns_smsk,
16, 16,
6, 7,
/*big*/
NULL, NULL,
32,32,
15, 15,
/*color*/
BC_BLACK, BC_WHITE
};
BlenderCursor[BC_NS_ARROWCURSOR]=&NSArrowCursor;
END_CURSOR_BLOCK
/********************** EW_ARROW Cursor *************************/
BEGIN_CURSOR_BLOCK
static char ew_sbm[]={
0x00, 0x00, 0x00, 0x00, 0x10, 0x08, 0x38, 0x1c,
0x2c, 0x34, 0xe6, 0x67, 0x03, 0xc0, 0x01, 0x80,
0x03, 0xc0, 0xe6, 0x67, 0x2c, 0x34, 0x38, 0x1c,
0x10, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
static char ew_smsk[]={
0x00, 0x00, 0x00, 0x00, 0x10, 0x08, 0x38, 0x1c,
0x3c, 0x3c, 0xfe, 0x7f, 0xff, 0xff, 0x3f, 0xfc,
0xff, 0xff, 0xfe, 0x7f, 0x3c, 0x3c, 0x38, 0x1c,
0x10, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
static BCursor EWArrowCursor = {
/*small*/
ew_sbm, ew_smsk,
16, 16,
7, 6,
/*big*/
NULL, NULL,
32,32,
15, 15,
/*color*/
BC_BLACK, BC_WHITE
};
BlenderCursor[BC_EW_ARROWCURSOR]=&EWArrowCursor;
END_CURSOR_BLOCK
/********************** Wait Cursor *****************************/
BEGIN_CURSOR_BLOCK
static char wait_sbm[]={
0xfe, 0x7f, 0x02, 0x40, 0x02, 0x40, 0x84, 0x21,
0xc8, 0x13, 0xd0, 0x0b, 0xa0, 0x04, 0x20, 0x05,
0xa0, 0x04, 0x10, 0x09, 0x88, 0x11, 0xc4, 0x23,
0xe2, 0x47, 0xfa, 0x5f, 0x02, 0x40, 0xfe, 0x7f,
};
static char wait_smsk[]={
0xfe, 0x7f, 0xfe, 0x7f, 0x06, 0x60, 0x8c, 0x31,
0xd8, 0x1b, 0xf0, 0x0f, 0xe0, 0x06, 0x60, 0x07,
0xe0, 0x06, 0x30, 0x0d, 0x98, 0x19, 0xcc, 0x33,
0xe6, 0x67, 0xfe, 0x7f, 0xfe, 0x7f, 0xfe, 0x7f,
};
static char wait_lbm[]={
0xfc, 0xff, 0xff, 0x3f, 0xfc, 0xff, 0xff, 0x3f,
0x0c, 0x00, 0x00, 0x30, 0x0c, 0x00, 0x00, 0x30,
0x0c, 0x00, 0x00, 0x30, 0x0c, 0x00, 0x00, 0x18,
0x18, 0xc0, 0x03, 0x0c, 0x30, 0x20, 0x07, 0x06,
0x60, 0xf0, 0x0f, 0x03, 0xc0, 0xd0, 0x8d, 0x01,
0x80, 0x79, 0xcf, 0x00, 0x00, 0xf3, 0x67, 0x00,
0x00, 0x66, 0x37, 0x00, 0x00, 0x8c, 0x33, 0x00,
0x00, 0x0c, 0x32, 0x00, 0x00, 0xcc, 0x33, 0x00,
0x00, 0x8c, 0x30, 0x00, 0x00, 0x46, 0x61, 0x00,
0x00, 0x03, 0xc3, 0x00, 0x80, 0x01, 0x83, 0x01,
0xc0, 0xc0, 0x03, 0x03, 0x60, 0xa0, 0x05, 0x06,
0x30, 0xf0, 0x0f, 0x0c, 0x18, 0xf8, 0x1d, 0x18,
0x0c, 0x5c, 0x3f, 0x30, 0x0c, 0xff, 0x5f, 0x30,
0x0c, 0xf7, 0xfe, 0x31, 0xcc, 0xfb, 0x9f, 0x33,
0x0c, 0x00, 0x00, 0x30, 0x0c, 0x00, 0x00, 0x30,
0xfc, 0xff, 0xff, 0x3f, 0xfc, 0xff, 0xff, 0x3f,
};
static char wait_lmsk[]={
0xfc, 0xff, 0xff, 0x3f, 0xfc, 0xff, 0xff, 0x3f,
0xfc, 0xff, 0xff, 0x3f, 0xfc, 0xff, 0xff, 0x3f,
0x3c, 0x00, 0x00, 0x3c, 0x3c, 0x00, 0x00, 0x1e,
0x78, 0xc0, 0x03, 0x0f, 0xf0, 0xa0, 0x87, 0x07,
0xe0, 0xf1, 0xcf, 0x03, 0xc0, 0xf3, 0xef, 0x01,
0x80, 0xff, 0xff, 0x00, 0x00, 0xff, 0x7f, 0x00,
0x00, 0xfe, 0x3f, 0x00, 0x00, 0xfc, 0x3f, 0x00,
0x00, 0x3c, 0x3f, 0x00, 0x00, 0xfc, 0x3f, 0x00,
0x00, 0xbc, 0x3c, 0x00, 0x00, 0xde, 0x79, 0x00,
0x00, 0x0f, 0xf3, 0x00, 0x80, 0x07, 0xe3, 0x01,
0xc0, 0xc3, 0xc3, 0x03, 0xe0, 0xe1, 0x87, 0x07,
0xf0, 0xf0, 0x0f, 0x0f, 0x78, 0xf8, 0x1f, 0x1e,
0x3c, 0x7c, 0x3f, 0x3c, 0x3c, 0xff, 0x7f, 0x3c,
0xbc, 0xff, 0xff, 0x3d, 0xfc, 0xfb, 0xbf, 0x3f,
0xfc, 0xff, 0xff, 0x3f, 0xfc, 0xff, 0xff, 0x3f,
0xfc, 0xff, 0xff, 0x3f, 0xfc, 0xff, 0xff, 0x3f,
};
static BCursor WaitCursor = {
/*small*/
wait_sbm, wait_smsk,
16, 16,
7, 7,
/*big*/
wait_lbm, wait_lmsk,
32,32,
15, 15,
/*color*/
BC_BLACK, BC_WHITE
};
BlenderCursor[BC_WAITCURSOR]=&WaitCursor;
END_CURSOR_BLOCK
/********************** Cross Cursor ***************************/
BEGIN_CURSOR_BLOCK
static char cross_sbm[]={
0x00, 0x00, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01,
0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x7e, 0x7e,
0x7e, 0x7e, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01,
0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x00, 0x00,
};
static char cross_smsk[]={
0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01,
0x80, 0x01, 0x80, 0x01, 0xc0, 0x03, 0x7f, 0xfe,
0x7f, 0xfe, 0xc0, 0x03, 0x80, 0x01, 0x80, 0x01,
0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01,
};
static char cross_lbm[]={
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00,
0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00,
0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00,
0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00,
0x00, 0x80, 0x01, 0x00, 0x00, 0xc0, 0x03, 0x00,
0x00, 0xc0, 0x03, 0x00, 0x00, 0x40, 0x02, 0x00,
0x00, 0x78, 0x1e, 0x00, 0xfc, 0x1f, 0xf8, 0x3f,
0xfc, 0x1f, 0xf8, 0x3f, 0x00, 0x78, 0x1e, 0x00,
0x00, 0x40, 0x02, 0x00, 0x00, 0xc0, 0x03, 0x00,
0x00, 0xc0, 0x03, 0x00, 0x00, 0x80, 0x01, 0x00,
0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00,
0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00,
0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00,
0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
static char cross_lmsk[]={
0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00,
0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00,
0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00,
0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00,
0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00,
0x00, 0x80, 0x01, 0x00, 0x00, 0xc0, 0x03, 0x00,
0x00, 0xe0, 0x07, 0x00, 0x00, 0x70, 0x0e, 0x00,
0x00, 0x78, 0x1e, 0x00, 0xff, 0x1f, 0xf8, 0xff,
0xff, 0x1f, 0xf8, 0xff, 0x00, 0x78, 0x1e, 0x00,
0x00, 0x70, 0x0e, 0x00, 0x00, 0xe0, 0x07, 0x00,
0x00, 0xc0, 0x03, 0x00, 0x00, 0x80, 0x01, 0x00,
0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00,
0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00,
0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00,
0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00,
0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00,
};
static BCursor CrossCursor = {
/*small*/
cross_sbm, cross_smsk,
16, 16,
7, 7,
/*big*/
cross_lbm, cross_lmsk,
32,32,
15, 15,
/*color*/
BC_BLACK, BC_WHITE
};
BlenderCursor[BC_CROSSCURSOR]=&CrossCursor;
END_CURSOR_BLOCK
/********************** EditCross Cursor ***********************/
BEGIN_CURSOR_BLOCK
static char editcross_sbm[]={
0x0e, 0x00, 0x11, 0x00, 0x1d, 0x00, 0x19, 0x03,
0x1d, 0x03, 0x11, 0x03, 0x0e, 0x03, 0x00, 0x03,
0xf8, 0x7c, 0xf8, 0x7c, 0x00, 0x03, 0x00, 0x03,
0x00, 0x03, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00,
};
static char editcross_smsk[]={
0x0e, 0x00, 0x1f, 0x00, 0x1f, 0x03, 0x1f, 0x03,
0x1f, 0x03, 0x1f, 0x03, 0x0e, 0x03, 0x80, 0x07,
0xfc, 0xfc, 0xfc, 0xfc, 0x80, 0x07, 0x00, 0x03,
0x00, 0x03, 0x00, 0x03, 0x00, 0x03, 0x00, 0x03,
};
static BCursor EditCrossCursor = {
/*small*/
editcross_sbm, editcross_smsk,
16, 16,
9, 8,
/*big*/
NULL, NULL,
32,32,
15, 15,
/*color*/
BC_BLACK, BC_WHITE
};
BlenderCursor[BC_EDITCROSSCURSOR]=&EditCrossCursor;
END_CURSOR_BLOCK
/********************** Box Select *************************/
BEGIN_CURSOR_BLOCK
static char box_sbm[32]={
0x7f, 0x00, 0x41, 0x00, 0x41, 0x00, 0x41, 0x06,
0x41, 0x06, 0x41, 0x06, 0x7f, 0x06, 0x00, 0x06,
0xe0, 0x79, 0xe0, 0x79, 0x00, 0x06, 0x00, 0x06,
0x00, 0x06, 0x00, 0x06, 0x00, 0x06, 0x00, 0x00,
};
static char box_smsk[32]={
0x7f, 0x00, 0x7f, 0x00, 0x63, 0x06, 0x63, 0x06,
0x63, 0x06, 0x7f, 0x06, 0x7f, 0x06, 0x00, 0x0f,
0xf0, 0xf9, 0xf0, 0xf9, 0x00, 0x0f, 0x00, 0x06,
0x00, 0x06, 0x00, 0x06, 0x00, 0x06, 0x00, 0x06,
};
static BCursor BoxSelCursor = {
/*small*/
box_sbm, box_smsk,
16, 16,
9, 8,
/*big*/
NULL, NULL,
32,32,
15, 15,
/*color*/
BC_BLACK, BC_WHITE
};
BlenderCursor[BC_BOXSELCURSOR]=&BoxSelCursor;
END_CURSOR_BLOCK
/********************** Knife Cursor ***********************/
BEGIN_CURSOR_BLOCK
static char knife_sbm[]={
0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x2c,
0x00, 0x5a, 0x00, 0x34, 0x00, 0x2a, 0x00, 0x17,
0x80, 0x06, 0x40, 0x03, 0xa0, 0x03, 0xd0, 0x01,
0x68, 0x00, 0x1c, 0x00, 0x06, 0x00, 0x00, 0x00
};
static char knife_smsk[]={
0x00, 0x60, 0x00, 0xf0, 0x00, 0xfc, 0x00, 0xfe,
0x00, 0xfe, 0x00, 0x7e, 0x00, 0x7f, 0x80, 0x3f,
0xc0, 0x0e, 0x60, 0x07, 0xb0, 0x07, 0xd8, 0x03,
0xec, 0x01, 0x7e, 0x00, 0x1f, 0x00, 0x07, 0x00
};
static char knife_lbm[]={
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x1c,
0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x00, 0x7f,
0x00, 0x00, 0x80, 0xbf, 0x00, 0x00, 0xc0, 0x5f,
0x00, 0x00, 0xc0, 0x6f, 0x00, 0x00, 0xc0, 0x37,
0x00, 0x00, 0xa8, 0x1b, 0x00, 0x00, 0x54, 0x0d,
0x00, 0x00, 0xa8, 0x00, 0x00, 0x00, 0x54, 0x00,
0x00, 0x00, 0xa8, 0x00, 0x00, 0x00, 0x53, 0x00,
0x00, 0xc0, 0x07, 0x00, 0x00, 0xe0, 0x0f, 0x00,
0x00, 0xd0, 0x0f, 0x00, 0x00, 0xe8, 0x07, 0x00,
0x00, 0xf4, 0x07, 0x00, 0x00, 0xfa, 0x00, 0x00,
0x00, 0x3d, 0x00, 0x00, 0x80, 0x0e, 0x00, 0x00,
0xc0, 0x03, 0x00, 0x00, 0xe0, 0x00, 0x00, 0x00,
0x30, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
static char knife_lmsk[]={
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18,
0x00, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x7e,
0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x80, 0xff,
0x00, 0x00, 0xc0, 0xbf, 0x00, 0x00, 0xe0, 0xdf,
0x00, 0x00, 0xe0, 0xef, 0x00, 0x00, 0xf8, 0x77,
0x00, 0x00, 0xfc, 0x3b, 0x00, 0x00, 0xfe, 0x1d,
0x00, 0x00, 0xfe, 0x0f, 0x00, 0x00, 0xfe, 0x01,
0x00, 0x00, 0xff, 0x01, 0x00, 0xc0, 0xff, 0x00,
0x00, 0xe0, 0x7f, 0x00, 0x00, 0xf0, 0x1f, 0x00,
0x00, 0xd8, 0x1f, 0x00, 0x00, 0xec, 0x0f, 0x00,
0x00, 0xf6, 0x0f, 0x00, 0x00, 0xfb, 0x06, 0x00,
0x80, 0xbd, 0x01, 0x00, 0xc0, 0x6e, 0x00, 0x00,
0xe0, 0x1b, 0x00, 0x00, 0xf0, 0x06, 0x00, 0x00,
0xb8, 0x01, 0x00, 0x00, 0x6c, 0x00, 0x00, 0x00,
0x1c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
static BCursor KnifeCursor = {
/*small*/
knife_sbm, knife_smsk,
16, 16,
0, 15,
/*big*/
knife_lbm, knife_lmsk,
32,32,
0, 31,
/*color*/
BC_BLACK, BC_WHITE
};
BlenderCursor[BC_KNIFECURSOR]=&KnifeCursor;
END_CURSOR_BLOCK
/********************** Put the cursors in the array ***********************/
}

View File

@@ -65,6 +65,7 @@
#include "BLI_editVert.h"
#include "BLI_rand.h"
#include "BKE_utildefines.h"
#include "BKE_key.h"
#include "BKE_object.h"
@@ -87,6 +88,7 @@
#include "BIF_mywindow.h"
#include "BIF_resources.h"
#include "BIF_glutil.h"
#include "BIF_cursors.h"
#include "BSE_view.h"
#include "BSE_edit.h"
@@ -4981,7 +4983,7 @@ void addedgevlak_mesh(void)
CalcNormFloat(evl->v1->co, evl->v2->co, evl->v3->co, evl->n);
inp= evl->n[0]*G.vd->viewmat[0][2] + evl->n[1]*G.vd->viewmat[1][2] + evl->n[2]*G.vd->viewmat[2][2];
inp= evl->n[0]*G.vd->viewmat[0][2] + evl->n[1]*G.vd->viewmat[1][2] + evl->n[2]*G.vd->viewmat[2][2];
if(inp < 0.0) flipvlak(evl);
}
@@ -7407,24 +7409,10 @@ CutCurve *get_mouse_trail(int *len, char mode){
void KnifeSubdivide(char mode){
int oldcursor, len=0;
short isect=0;
short isect=0, aligned=0;
CutCurve *curve;
EditEdge *eed;
Window *win;
/* Remove this from here when cursor support finished */
unsigned char bitmap[16][2]={
{0x00, 0x00 } , {0x00, 0x00 } , {0x00, 0x10 } , {0x00, 0x2c } ,
{0x00, 0x5a } , {0x00, 0x34 } , {0x00, 0x2a } , {0x00, 0x17 } ,
{0x80, 0x06 } , {0x40, 0x03 } , {0xa0, 0x03 } , {0xd0, 0x01 } ,
{0x68, 0x00 } , {0x1c, 0x00 } , {0x06, 0x00 } , {0x00, 0x00 }
};
unsigned char mask[16][2]={
{0x00, 0x60 } , {0x00, 0xf0 } , {0x00, 0xfc } , {0x00, 0xfe } ,
{0x00, 0xfe } , {0x00, 0x7e } , {0x00, 0x7f } , {0x80, 0x3f } ,
{0xc0, 0x0e } , {0x60, 0x07 } , {0xb0, 0x07 } , {0xd8, 0x03 } ,
{0xec, 0x01 } , {0x7e, 0x00 } , {0x1f, 0x00 } , {0x07, 0x00 }
};
if (G.obedit==0) return;
@@ -7440,10 +7428,10 @@ void KnifeSubdivide(char mode){
/* Set a knife cursor here */
oldcursor=get_cursor();
//set_cursor(CURSOR_PENCIL);
win=winlay_get_active_window();
window_set_custom_cursor(win, mask, bitmap, 0, 15);
//GHOST_SetCustomCursorShape(win->ghostwin, mask, bitmap, 0, 15);
SetBlenderCursor(BC_KNIFECURSOR);
curve=get_mouse_trail(&len, TRAIL_MIXED);

View File

@@ -167,31 +167,6 @@ static int convert_key(GHOST_TKey key) {
/***/
struct _Window {
GHOST_WindowHandle ghostwin;
/* Handler and private data for handler */
WindowHandlerFP handler;
void *user_data;
/* Window state */
int size[2], position[2];
int active, visible;
/* Last known mouse/button/qualifier state */
int lmouse[2];
int lqual; /* (LR_SHFTKEY, LR_CTRLKEY, LR_ALTKEY) */
int lmbut; /* (L_MOUSE, M_MOUSE, R_MOUSE) */
int commandqual;
/* Tracks the faked mouse button, if non-zero it is
* the event number of the last faked button.
*/
int faked_mbut;
GHOST_TimerTaskHandle timer;
int timer_event;
};
static Window *window_new(GHOST_WindowHandle ghostwin)
{

View File

@@ -2070,19 +2070,30 @@ void drawinfospace(ScrArea *sa, void *spacedata)
uiDefBut(block, LABEL,0,"Mousewheel:",
(xpos+edgespace+(4*midspace)+(5*medprefbut)),y3label,medprefbut,buth,
(xpos+edgespace+(4*midspace)+(5*medprefbut)),y3label,smallprefbut+15,buth,
0, 0, 0, 0, 0, "");
uiDefButS(block, TOG|BIT|2, 0, "Invert Wheel Zoom",
(xpos+edgespace+(5*midspace)+(5*medprefbut)),y1,medprefbut,buth,
(xpos+edgespace+(5*midspace)+(5*medprefbut)),y1,smallprefbut+15,buth,
&(U.uiflag), 0, 0, 0, 0,
"Swaps mouse wheel zoom direction");
uiDefButI(block, NUM, 0, "Scroll Lines:",
(xpos+edgespace+(5*midspace)+(5*medprefbut)),y2,medprefbut,buth,
(xpos+edgespace+(5*midspace)+(5*medprefbut)),y2,smallprefbut+15,buth,
&U.wheellinescroll, 0.0, 32.0, 0, 0,
"The number of lines scrolled at a time with the mouse wheel");
#ifndef __APPLE__
uiDefBut(block, LABEL,0,"Cursor:",
(xpos+edgespace+(5*midspace)+(5*medprefbut)+smallprefbut+15),y3label,smallprefbut,buth,
0, 0, 0, 0, 0, "");
uiDefButS(block, TOG|BIT|0, 0, "Large",
(xpos+edgespace+(6*midspace)+(5*medprefbut)+smallprefbut+15),y2,smallprefbut,buth,
&(U.curssize), 0, 0, 0, 0,
"Use Large cursors when available.");
#else
U.curssize=0; /*Small Cursor always for OSX for now */
#endif
} else if (U.userpref == 1) { /* edit methods */

View File

@@ -92,6 +92,7 @@
#include "BIF_screen.h"
#include "BIF_space.h"
#include "BIF_toolbox.h"
#include "BIF_cursors.h"
#include "BSE_drawview.h"
#include "BSE_headerbuttons.h"
@@ -490,6 +491,7 @@ void BIF_init(void)
initscreen(); /* for (visuele) speed, this first, then setscreen */
initbuttons();
InitCursorData();
init_draw_rects(); /* drawobject.c */
BIF_read_homefile();

View File

@@ -31,6 +31,8 @@
*/
/* Abstract window operations */
#include "GHOST_C-api.h"
typedef struct _Window Window;
typedef void (*WindowHandlerFP) (Window *win, void *user_data, short evt, short val, char ascii);
@@ -79,3 +81,29 @@ void winlay_process_events (int wait_for_event);
void winlay_get_screensize (int *width_r, int *height_r);
struct _Window {
GHOST_WindowHandle ghostwin;
/* Handler and private data for handler */
WindowHandlerFP handler;
void *user_data;
/* Window state */
int size[2], position[2];
int active, visible;
/* Last known mouse/button/qualifier state */
int lmouse[2];
int lqual; /* (LR_SHFTKEY, LR_CTRLKEY, LR_ALTKEY) */
int lmbut; /* (L_MOUSE, M_MOUSE, R_MOUSE) */
int commandqual;
/* Tracks the faked mouse button, if non-zero it is
* the event number of the last faked button.
*/
int faked_mbut;
GHOST_TimerTaskHandle timer;
int timer_event;
};

View File

@@ -120,11 +120,11 @@ ifeq ($(OS),linux)
CC = gcc
CCC = g++
# CFLAGS += -pipe
CFLAGS += -pipe -fPIC
CCFLAGS += -pipe -fPIC
CFLAGS += -pipe -fPIC -ggdb -march=athlon-xp -ffast-math -msse -mmmx
CCFLAGS += -pipe -fPIC -ggdb -march=athlon-xp -ffast-math -msse -mmmx
# CCFLAGS += -pipe
REL_CFLAGS += -O2
REL_CCFLAGS += -O2
REL_CFLAGS += -O3
REL_CCFLAGS += -O3
NAN_DEPEND = true
ifeq ($(CPU),alpha)
CFLAGS += -mieee