Fix: GPv3: Simplify positions and radii not working
This was because the distance function was assuming that
the radii were still in the legacy `px` space rather than in the
same space as the positions.
The function wasn't updated after the merge of
07749b389d
The division by `2000.0f` can be removed.
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@@ -261,16 +261,12 @@ static int grease_pencil_stroke_simplify_exec(bContext *C, wmOperator *op)
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[positions, radii](int64_t first_index, int64_t last_index, int64_t index) {
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const float dist_position = dist_to_line_v3(
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positions[index], positions[first_index], positions[last_index]);
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/* We divide the distance by 2000.0f to convert from "pixels" to an actual
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* distance. For some reason, grease pencil strokes the thickness of strokes in
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* pixels rather than object space distance. */
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const float dist_radii = dist_to_interpolated(positions[index],
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positions[first_index],
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positions[last_index],
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radii[index],
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radii[first_index],
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radii[last_index]) /
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2000.0f;
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radii[last_index]);
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return math::max(dist_position, dist_radii);
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};
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