addition to r60465, check for individual centers when positioning the manipulator
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@@ -429,11 +429,11 @@ int calc_manipulator_stats(const bContext *C)
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}
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else {
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if (bezt->f1) {
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calc_tw_center(scene, bezt->vec[0]);
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calc_tw_center(scene, bezt->vec[(v3d->around == V3D_LOCAL) ? 1 : 0]);
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totsel++;
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}
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if (bezt->f3) {
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calc_tw_center(scene, bezt->vec[2]);
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calc_tw_center(scene, bezt->vec[(v3d->around == V3D_LOCAL) ? 1 : 2]);
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totsel++;
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}
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}
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