LineArt: Fix (Unreported) Crash when loading objects.

Fix mesh freeing call for obi->original_me so the address is correct.
This commit is contained in:
YimingWu
2021-08-25 11:00:29 +08:00
parent a2e0f714f2
commit 891e3e98eb

View File

@@ -1692,7 +1692,7 @@ static void lineart_geometry_object_load(LineartObjectInfo *obi, LineartRenderBu
}
if (obi->free_use_mesh) {
BKE_id_free(NULL, &obi->original_me);
BKE_id_free(NULL, obi->original_me);
}
if (rb->remove_doubles) {