Cleanup: doxy sections
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@@ -186,14 +186,6 @@ void ED_object_assign_active_image(Main *bmain, Object *ob, int mat_nr, Image *i
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Assign Image
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* \{ */
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//#define USE_SWITCH_ASPECT
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Space Conversion
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* \{ */
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@@ -2135,7 +2127,6 @@ static void UV_OT_weld(wmOperatorType *ot)
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/** \name (De)Select All Operator
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* \{ */
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static bool uv_select_is_any_selected(Scene *scene, Image *ima, Object *obedit)
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{
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ToolSettings *ts = scene->toolsettings;
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@@ -2791,6 +2782,12 @@ static void UV_OT_select_linked(wmOperatorType *ot)
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RNA_def_boolean(ot->srna, "deselect", 0, "Deselect", "Deselect linked UV vertices rather than selecting them");
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Select Linked (Cursor Pick) Operator
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* \{ */
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static int uv_select_linked_pick_invoke(bContext *C, wmOperator *op, const wmEvent *event)
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{
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return uv_select_linked_internal(C, op, event, 1);
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@@ -2822,6 +2819,12 @@ static void UV_OT_select_linked_pick(wmOperatorType *ot)
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"Location", "Mouse location in normalized coordinates, 0.0 to 1.0 is within the image bounds", -100.0f, 100.0f);
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Select Split Operator
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* \{ */
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/* note: this is based on similar use case to MESH_OT_split(), which has a similar effect
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* but in this case they are not joined to begin with (only having the behavior of being joined)
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* so its best to call this uv_select_split() instead of just split(), but assigned to the same key
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