Cleanup: add braces

This commit is contained in:
Campbell Barton
2019-06-22 23:06:02 +10:00
parent dc6a6f1828
commit 8b633745ff
2 changed files with 6 additions and 3 deletions

View File

@@ -313,10 +313,12 @@ static GPUTexture **gpu_get_movieclip_gputexture(MovieClip *clip,
BLI_addtail(&clip->runtime.gputextures, tex);
}
if (textarget == GL_TEXTURE_2D)
if (textarget == GL_TEXTURE_2D) {
return &tex->gputexture[TEXTARGET_TEXTURE_2D];
else if (textarget == GL_TEXTURE_CUBE_MAP)
}
else if (textarget == GL_TEXTURE_CUBE_MAP) {
return &tex->gputexture[TEXTARGET_TEXTURE_CUBE_MAP];
}
return NULL;
}

View File

@@ -381,8 +381,9 @@ static Mesh *doMirrorOnAxis(MirrorModifierData *mmd,
for (j = mp->loopstart; j < mp->loopstart + mp->totloop; j++) {
int mirrorj = mpmirror->loopstart;
if (j > mp->loopstart)
if (j > mp->loopstart) {
mirrorj += mpmirror->totloop - (j - mp->loopstart);
}
copy_v3_v3(loop_normals[mirrorj], loop_normals[j]);
loop_normals[mirrorj][axis] = -loop_normals[j][axis];
BKE_lnor_space_custom_normal_to_data(