Fix #119270: Multires color attribute fallback drawing changed to black
Before e05c36f56d the fallback for unsupported attributes was
white. That's arbitrary, but not worth changing.
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@@ -314,6 +314,21 @@ static const CustomData *get_cdata(bke::AttrDomain domain, const PBVH_GPU_Args &
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}
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}
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template<typename T> T fallback_value_for_fill()
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{
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return T();
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}
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template<> ColorGeometry4f fallback_value_for_fill()
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{
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return ColorGeometry4f(1.0f, 1.0f, 1.0f, 1.0f);
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}
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template<> ColorGeometry4b fallback_value_for_fill()
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{
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return fallback_value_for_fill<ColorGeometry4f>().encode();
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}
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struct PBVHBatches {
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Vector<PBVHVbo> vbos;
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Map<std::string, PBVHBatch> batches;
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@@ -584,7 +599,7 @@ struct PBVHBatches {
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using VBOType = typename Converter::VBOType;
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std::fill_n(static_cast<VBOType *>(GPU_vertbuf_get_data(vbo.vert_buf)),
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GPU_vertbuf_get_vertex_len(vbo.vert_buf),
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VBOType());
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Converter::convert(fallback_value_for_fill<T>()));
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});
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}
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}
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