Cleanup: GPUFramebuffer variable names
The internal wrap/unwrap functions used vert as variable names. Should be framebuffer.
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@@ -270,17 +270,17 @@ class FrameBuffer {
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};
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/* Syntactic sugar. */
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static inline GPUFrameBuffer *wrap(FrameBuffer *vert)
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static inline GPUFrameBuffer *wrap(FrameBuffer *framebuffer)
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{
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return reinterpret_cast<GPUFrameBuffer *>(vert);
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return reinterpret_cast<GPUFrameBuffer *>(framebuffer);
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}
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static inline FrameBuffer *unwrap(GPUFrameBuffer *vert)
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static inline FrameBuffer *unwrap(GPUFrameBuffer *framebuffer)
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{
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return reinterpret_cast<FrameBuffer *>(vert);
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return reinterpret_cast<FrameBuffer *>(framebuffer);
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}
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static inline const FrameBuffer *unwrap(const GPUFrameBuffer *vert)
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static inline const FrameBuffer *unwrap(const GPUFrameBuffer *framebuffer)
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{
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return reinterpret_cast<const FrameBuffer *>(vert);
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return reinterpret_cast<const FrameBuffer *>(framebuffer);
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}
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#undef DEBUG_NAME_LEN
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