Cleanup: GPUFramebuffer variable names

The internal wrap/unwrap functions used vert as variable names. Should
be framebuffer.
This commit is contained in:
Jeroen Bakker
2025-08-29 08:59:01 +02:00
parent 9e72f27717
commit 8d40ecbf85

View File

@@ -270,17 +270,17 @@ class FrameBuffer {
};
/* Syntactic sugar. */
static inline GPUFrameBuffer *wrap(FrameBuffer *vert)
static inline GPUFrameBuffer *wrap(FrameBuffer *framebuffer)
{
return reinterpret_cast<GPUFrameBuffer *>(vert);
return reinterpret_cast<GPUFrameBuffer *>(framebuffer);
}
static inline FrameBuffer *unwrap(GPUFrameBuffer *vert)
static inline FrameBuffer *unwrap(GPUFrameBuffer *framebuffer)
{
return reinterpret_cast<FrameBuffer *>(vert);
return reinterpret_cast<FrameBuffer *>(framebuffer);
}
static inline const FrameBuffer *unwrap(const GPUFrameBuffer *vert)
static inline const FrameBuffer *unwrap(const GPUFrameBuffer *framebuffer)
{
return reinterpret_cast<const FrameBuffer *>(vert);
return reinterpret_cast<const FrameBuffer *>(framebuffer);
}
#undef DEBUG_NAME_LEN