Fix: EEVEE-Next: Update gbuffer_fb bind_ex
Ensure it's in sync with the framebuffer configuration
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@@ -725,8 +725,9 @@ void DeferredLayer::render(View &main_view,
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{GPU_LOADACTION_LOAD, GPU_STOREACTION_STORE}, /* Depth */
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{GPU_LOADACTION_LOAD, GPU_STOREACTION_STORE}, /* Combined */
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{GPU_LOADACTION_CLEAR, GPU_STOREACTION_STORE, {0}}, /* GBuf Header */
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{GPU_LOADACTION_DONT_CARE, GPU_STOREACTION_STORE}, /* GBuf Normal*/
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{GPU_LOADACTION_DONT_CARE, GPU_STOREACTION_STORE}, /* GBuf Closure */
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{GPU_LOADACTION_DONT_CARE, GPU_STOREACTION_STORE}, /* GBuf Color */
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{GPU_LOADACTION_DONT_CARE, GPU_STOREACTION_STORE}, /* GBuf Closure 2*/
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});
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}
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