Fix for a crash when freeing copied scenes.

The problem was caused by the fact that BKE_scene_copy() was simply doing "memcpy"
to duplicate render layers including lineset settings without taking care of pointers
in the linesets.  For this reason, freeing the original scene and copied one resulted
in freeing allocated memory buffers twice.

Now BKE_scene_copy() properly duplicates linesets as part of render layers.

Also some code clean-up was made in the modified files.

Problem report by IRIE Shinsuke (with a patch to fix the crash).  Many thanks!
This commit is contained in:
Tamito Kajiyama
2013-01-29 03:12:49 +00:00
parent 6ff0d15e5a
commit 8f969fdc40
5 changed files with 98 additions and 14 deletions

View File

@@ -210,6 +210,22 @@ Scene *BKE_scene_copy(Scene *sce, int type)
/* remove animation used by sequencer */
if (type != SCE_COPY_FULL)
remove_sequencer_fcurves(scen);
#ifdef WITH_FREESTYLE
{
SceneRenderLayer *srl, *new_srl;
new_srl = scen->r.layers.first;
for (srl = sce->r.layers.first; srl; srl = srl->next) {
if (type == SCE_COPY_FULL) {
FRS_copy_freestyle_config(&new_srl->freestyleConfig, &srl->freestyleConfig);
} else {
FRS_init_freestyle_config(&srl->freestyleConfig);
}
new_srl = new_srl->next;
}
}
#endif
}
/* tool settings */
@@ -340,7 +356,7 @@ void BKE_scene_free(Scene *sce)
SceneRenderLayer *srl;
for (srl = sce->r.layers.first; srl; srl = srl->next) {
FRS_free_freestyle_config(srl);
FRS_free_freestyle_config(&srl->freestyleConfig);
}
}
#endif
@@ -1267,7 +1283,7 @@ SceneRenderLayer *BKE_scene_add_render_layer(Scene *sce, const char *name)
srl->layflag = 0x7FFF; /* solid ztra halo edge strand */
srl->passflag = SCE_PASS_COMBINED | SCE_PASS_Z;
#ifdef WITH_FREESTYLE
FRS_add_freestyle_config(srl);
FRS_init_freestyle_config(&srl->freestyleConfig);
#endif
return srl;

View File

@@ -61,12 +61,15 @@ void FRS_finish_stroke_rendering(struct Render* re);
void FRS_composite_result(struct Render* re, struct SceneRenderLayer* srl, struct Render* freestyle_render);
void FRS_exit(void);
/* Panel configuration */
/* FreestyleConfig.modules */
FreestyleModuleConfig *FRS_alloc_module(void);
void FRS_add_module(FreestyleConfig *config);
void FRS_delete_module(FreestyleConfig *config, FreestyleModuleConfig *module_conf);
void FRS_move_module_up(FreestyleConfig *config, FreestyleModuleConfig *module_conf);
void FRS_move_module_down(FreestyleConfig *config, FreestyleModuleConfig *module_conf);
/* FreestyleConfig.linesets */
FreestyleLineSet *FRS_alloc_lineset(void);
FreestyleLineSet *FRS_add_lineset(FreestyleConfig *config);
void FRS_copy_active_lineset(FreestyleConfig *config);
void FRS_paste_active_lineset(FreestyleConfig *config);

View File

@@ -38,8 +38,10 @@ extern "C" {
#include "DNA_scene_types.h"
void FRS_add_freestyle_config(SceneRenderLayer* srl);
void FRS_free_freestyle_config(SceneRenderLayer* srl);
void FRS_init_freestyle_config(FreestyleConfig *config);
void FRS_free_freestyle_config(FreestyleConfig *config);
void FRS_copy_freestyle_config(FreestyleConfig *new_config, FreestyleConfig *config);
#ifdef __cplusplus
}

View File

@@ -95,6 +95,10 @@ Scene *freestyle_scene;
string default_module_path;
// function declarations
static void copy_lineset(FreestyleLineSet *new_lineset, FreestyleLineSet *lineset);
static void copy_module(FreestyleModuleConfig *new_module, FreestyleModuleConfig *module);
//=======================================================
// Initialization
//=======================================================
@@ -641,10 +645,8 @@ void FRS_finish_stroke_rendering(Render *re) {
// Freestyle Panel Configuration
//=======================================================
void FRS_add_freestyle_config(SceneRenderLayer *srl)
void FRS_init_freestyle_config(FreestyleConfig *config)
{
FreestyleConfig *config = &srl->freestyleConfig;
config->mode = FREESTYLE_CONTROL_SCRIPT_MODE;
config->modules.first = config->modules.last = NULL;
@@ -656,11 +658,11 @@ void FRS_add_freestyle_config(SceneRenderLayer *srl)
config->linesets.first = config->linesets.last = NULL;
}
void FRS_free_freestyle_config(SceneRenderLayer *srl)
void FRS_free_freestyle_config(FreestyleConfig *config)
{
FreestyleLineSet *lineset;
for (lineset = (FreestyleLineSet*)srl->freestyleConfig.linesets.first; lineset; lineset = lineset->next) {
for (lineset = (FreestyleLineSet*)config->linesets.first; lineset; lineset = lineset->next) {
if (lineset->group) {
lineset->group->id.us--;
lineset->group = NULL;
@@ -668,8 +670,58 @@ void FRS_free_freestyle_config(SceneRenderLayer *srl)
lineset->linestyle->id.us--;
lineset->linestyle = NULL;
}
BLI_freelistN(&srl->freestyleConfig.linesets);
BLI_freelistN(&srl->freestyleConfig.modules);
BLI_freelistN(&config->linesets);
BLI_freelistN(&config->modules);
}
void FRS_copy_freestyle_config(FreestyleConfig *new_config, FreestyleConfig *config)
{
FreestyleLineSet *lineset, *new_lineset;
FreestyleModuleConfig *module, *new_module;
new_config->mode = config->mode;
new_config->raycasting_algorithm = config->raycasting_algorithm; /* deprecated */
new_config->flags = config->flags;
new_config->sphere_radius = config->sphere_radius;
new_config->dkr_epsilon = config->dkr_epsilon;
new_config->crease_angle = config->crease_angle;
new_config->linesets.first = new_config->linesets.last = NULL;
for (lineset = (FreestyleLineSet*)config->linesets.first; lineset; lineset = lineset->next) {
new_lineset = FRS_alloc_lineset();
copy_lineset(new_lineset, lineset);
BLI_addtail(&new_config->linesets, (void*)new_lineset);
}
new_config->modules.first = new_config->modules.last = NULL;
for (module = (FreestyleModuleConfig*)config->modules.first; module; module = module->next) {
new_module = FRS_alloc_module();
copy_module(new_module, module);
BLI_addtail(&new_config->modules, (void*)new_module);
}
}
static void copy_lineset(FreestyleLineSet *new_lineset, FreestyleLineSet *lineset)
{
new_lineset->linestyle = lineset->linestyle;
new_lineset->linestyle->id.us++;
new_lineset->flags = lineset->flags;
new_lineset->selection = lineset->selection;
new_lineset->qi = lineset->qi;
new_lineset->qi_start = lineset->qi_start;
new_lineset->qi_end = lineset->qi_end;
new_lineset->edge_types = lineset->edge_types;
new_lineset->exclude_edge_types = lineset->exclude_edge_types;
new_lineset->group = lineset->group;
if (new_lineset->group) {
new_lineset->group->id.us++;
}
strcpy(new_lineset->name, lineset->name);
}
FreestyleModuleConfig *FRS_alloc_module()
{
return (FreestyleModuleConfig*)MEM_callocN(sizeof(FreestyleModuleConfig), "style module configuration");
}
void FRS_add_module(FreestyleConfig *config)
@@ -682,6 +734,12 @@ void FRS_add_module(FreestyleConfig *config)
module_conf->is_displayed = 1;
}
static void copy_module(FreestyleModuleConfig *new_module, FreestyleModuleConfig *module)
{
strcpy(new_module->module_path, module->module_path);
new_module->is_displayed = module->is_displayed;
}
void FRS_delete_module(FreestyleConfig *config, FreestyleModuleConfig *module_conf)
{
BLI_freelinkN(&config->modules, module_conf);
@@ -705,11 +763,16 @@ static void unique_lineset_name(FreestyleConfig *config, FreestyleLineSet *lines
sizeof(lineset->name));
}
FreestyleLineSet *FRS_alloc_lineset()
{
return (FreestyleLineSet*)MEM_callocN(sizeof(FreestyleLineSet), "Freestyle line set");
}
FreestyleLineSet *FRS_add_lineset(FreestyleConfig *config)
{
int lineset_index = BLI_countlist(&config->linesets);
FreestyleLineSet *lineset = (FreestyleLineSet*)MEM_callocN(sizeof(FreestyleLineSet), "Freestyle line set");
FreestyleLineSet *lineset = FRS_alloc_lineset();
BLI_addtail(&config->linesets, (void*)lineset);
FRS_set_active_lineset_index(config, lineset_index);

View File

@@ -569,7 +569,7 @@ RenderResult *render_result_new(Render *re, rcti *partrct, int crop, int savebuf
rl->layflag = 0x7FFF; /* solid ztra halo strand */
rl->passflag = SCE_PASS_COMBINED;
#ifdef WITH_FREESTYLE
FRS_add_freestyle_config( srl );
FRS_init_freestyle_config(&srl->freestyleConfig);
#endif
re->r.actlay = 0;