Backdrop strictly shows image result only - it could get influenced by
scopes setting of space if one changed the space type back and forth. Thanks to Sergey for reporting.
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@@ -1037,7 +1037,7 @@ void draw_image_seq(const bContext *C, Scene *scene, ARegion *ar, SpaceSeq *sseq
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sequencer_display_size(scene, sseq, viewrect);
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if (sseq->mainb != SEQ_DRAW_IMG_IMBUF || sseq->zebra != 0) {
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if (!draw_backdrop && (sseq->mainb != SEQ_DRAW_IMG_IMBUF || sseq->zebra != 0)) {
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SequencerScopes *scopes = &sseq->scopes;
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sequencer_check_scopes(scopes, ibuf);
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