Fix crash in lamp preview render

Missing NULL check in object type filtering.
This commit is contained in:
Campbell Barton
2018-07-08 21:15:39 +02:00
parent 73d2d75eed
commit 907dd3d34a

View File

@@ -1564,7 +1564,7 @@ void DRW_render_object_iter(
DRW_hair_init();
const int object_type_exclude_viewport = draw_ctx->v3d->object_type_exclude_viewport;
const int object_type_exclude_viewport = draw_ctx->v3d ? draw_ctx->v3d->object_type_exclude_viewport : 0;
DEG_OBJECT_ITER_FOR_RENDER_ENGINE_BEGIN(depsgraph, ob)
{
if ((object_type_exclude_viewport & (1 << ob->type)) == 0) {