In Vertex Select Mode

CTRL-Alt-RMB = Faceloop Select
This commit is contained in:
Johnny Matthews
2005-07-26 14:09:46 +00:00
parent f48fa716c4
commit 913a1d657f

View File

@@ -1069,7 +1069,10 @@ static void mouse_mesh_loop(void)
edgeloop_select(eed, eed->f & SELECT);
}
else if(G.scene->selectmode & SCE_SELECT_VERTEX) {
edgeloop_select(eed, eed->f & SELECT);
if(G.qual == (LR_CTRLKEY | LR_ALTKEY) || G.qual == (LR_CTRLKEY | LR_ALTKEY |LR_SHIFTKEY))
edgering_select(eed, eed->f & SELECT);
else if(G.qual & LR_ALTKEY)
edgeloop_select(eed, eed->f & SELECT);
}
/* frontbuffer draw of last selected only */